My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Dark Prince Miner
Giant Snowball
Minions Baby Dragon Miner
Zap
Minions Dark Prince
Barbarian Barrel
Valkyrie Wizard Dark Prince
The Log
Mini P.E.K.K.A Dark Prince
Earthquake
Arrows
Minions
Royal Delivery
Minions Mini P.E.K.K.A Valkyrie Wizard Baby Dragon Dark Prince Miner
Fireball
Minions Wizard Baby Dragon
Poison
Minions Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard Baby Dragon Dark Prince
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Miner Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Miner Mini P.E.K.K.A

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Miner Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince
Mini P.E.K.K.A
Minions Valkyrie Wizard Baby Dragon Dark Prince The Log
Valkyrie
Minions Mini P.E.K.K.A Wizard Baby Dragon Dark Prince
Wizard
Mini P.E.K.K.A Valkyrie Dark Prince Miner
Baby Dragon
Minions Mini P.E.K.K.A Valkyrie Dark Prince Miner
Dark Prince
Minions Mini P.E.K.K.A Valkyrie Wizard Baby Dragon Miner
The Log
Mini P.E.K.K.A Miner
Miner
Minions Wizard Baby Dragon Dark Prince The Log

Defense Synergies 2 15

Minions
Valkyrie Baby Dragon Dark Prince The Log
Mini P.E.K.K.A
The Log Valkyrie Wizard Baby Dragon
Valkyrie
Minions Mini P.E.K.K.A Wizard Baby Dragon The Log
Wizard
Mini P.E.K.K.A Valkyrie Dark Prince The Log
Baby Dragon
Minions Mini P.E.K.K.A Valkyrie Dark Prince The Log
Dark Prince
Minions Wizard Baby Dragon The Log
The Log
Mini P.E.K.K.A Minions Valkyrie Wizard Baby Dragon Dark Prince Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Wizard Baby Dragon The Log
Mini P.E.K.K.A Minions Valkyrie Dark Prince The Log
Mini P.E.K.K.A Minions Valkyrie Dark Prince
Mini P.E.K.K.A Minions Valkyrie Dark Prince
Mini P.E.K.K.A Valkyrie Dark Prince The Log
The Log Minions Valkyrie Baby Dragon Dark Prince
Minions Wizard Baby Dragon
Valkyrie Baby Dragon The Log
Mini P.E.K.K.A Minions
Mini P.E.K.K.A Valkyrie Dark Prince Miner
Minions Valkyrie Wizard Baby Dragon Dark Prince The Log
Minions Wizard Baby Dragon
Mini P.E.K.K.A Minions Valkyrie Wizard Dark Prince The Log
Valkyrie Wizard Minions Mini P.E.K.K.A Baby Dragon Dark Prince The Log
Mini P.E.K.K.A
Mini P.E.K.K.A The Log
Wizard Minions Mini P.E.K.K.A Valkyrie Dark Prince
Minions Valkyrie Wizard Baby Dragon Dark Prince The Log
Valkyrie Wizard Baby Dragon The Log Minions Dark Prince
Mini P.E.K.K.A
Valkyrie Wizard Dark Prince Minions Mini P.E.K.K.A Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Dark Prince
Mini P.E.K.K.A Valkyrie Wizard Baby Dragon The Log Miner
Minions Mini P.E.K.K.A Valkyrie Dark Prince The Log
Mini P.E.K.K.A Valkyrie Dark Prince The Log
Mini P.E.K.K.A Valkyrie Dark Prince
Wizard Minions Baby Dragon
Mini P.E.K.K.A Dark Prince Minions Valkyrie
Mini P.E.K.K.A Valkyrie Dark Prince
Minions Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince The Log
Minions Mini P.E.K.K.A Valkyrie Dark Prince
Valkyrie Dark Prince The Log
Mini P.E.K.K.A Dark Prince Valkyrie Wizard
Wizard Valkyrie Baby Dragon
Minions Mini P.E.K.K.A Valkyrie Baby Dragon Dark Prince The Log
Minions Valkyrie Mini P.E.K.K.A Wizard Baby Dragon Dark Prince The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon The Log
Baby Dragon The Log Miner
Baby Dragon The Log Miner
Valkyrie Dark Prince The Log
Wizard Valkyrie Baby Dragon Dark Prince The Log
Wizard Minions Baby Dragon
Wizard Baby Dragon The Log
The Log Wizard Baby Dragon
The Log Miner Wizard
Minions Mini P.E.K.K.A
Miner Valkyrie Wizard Dark Prince The Log
Wizard Baby Dragon
Baby Dragon The Log Miner
Minions Baby Dragon
Baby Dragon The Log
Wizard Baby Dragon The Log
Wizard Baby Dragon The Log
Minions Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Baby Dragon Dark Prince The Log
Valkyrie Wizard Baby Dragon The Log Miner
Minions Baby Dragon The Log
Wizard
The Log
Baby Dragon The Log
The Log Valkyrie Wizard Baby Dragon Dark Prince
The Log Miner Wizard Baby Dragon
Wizard Baby Dragon The Log Miner
Miner Baby Dragon The Log
Wizard Baby Dragon
Minions Wizard
Mini P.E.K.K.A
Wizard The Log Miner
Wizard The Log
Minions Dark Prince
Wizard Baby Dragon
The Log
Miner Mini P.E.K.K.A Valkyrie Wizard Baby Dragon Dark Prince
The Log Wizard Baby Dragon
Dark Prince
Minions Baby Dragon The Log
Baby Dragon Dark Prince The Log Miner

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