My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Skeleton Army
Giant Snowball
Minions Battle Ram Skeleton Army Witch
Zap
Minions Battle Ram Skeleton Army Witch
Barbarian Barrel
Battle Ram Skeleton Army Witch
The Log
Mini P.E.K.K.A Battle Ram Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Minions Skeleton Army Witch
Royal Delivery
Minions Mini P.E.K.K.A Battle Ram Skeleton Army Witch
Fireball
Minions Battle Ram Skeleton Army Witch
Poison
Minions Skeleton Army Witch
Lightning
Mini P.E.K.K.A Battle Ram Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram Skeleton Army Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Skeleton Army Mini P.E.K.K.A Battle Ram Poison Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Skeleton Army Mini P.E.K.K.A

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mega Knight Mini P.E.K.K.A Battle Ram
Mini P.E.K.K.A
Minions The Log Mega Knight
Battle Ram
Poison The Log Minions Witch
Skeleton Army
Poison
Battle Ram The Log Mega Knight
Witch
Battle Ram Mega Knight
The Log
Battle Ram Mini P.E.K.K.A Poison Mega Knight
Mega Knight
Minions Mini P.E.K.K.A Poison Witch The Log

Defense Synergies 1 10

Minions
The Log Mega Knight
Mini P.E.K.K.A
The Log Skeleton Army Witch
Battle Ram
Skeleton Army
Mini P.E.K.K.A The Log
Poison
The Log Mega Knight
Witch
Mini P.E.K.K.A The Log Mega Knight
The Log
Mini P.E.K.K.A Minions Skeleton Army Poison Witch Mega Knight
Mega Knight
Minions Poison Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions The Log
Mini P.E.K.K.A Skeleton Army Minions Witch The Log Mega Knight
Mini P.E.K.K.A Skeleton Army Witch Mega Knight Minions
Mini P.E.K.K.A Skeleton Army Witch Minions Mega Knight
Mini P.E.K.K.A Skeleton Army Poison The Log Mega Knight
Skeleton Army The Log Minions Mega Knight
Minions Poison Witch
Poison The Log Mega Knight
Mini P.E.K.K.A Witch Minions Skeleton Army
Skeleton Army Mini P.E.K.K.A Mega Knight
Minions Skeleton Army Poison Witch The Log Mega Knight
Minions Poison Witch
Mini P.E.K.K.A Skeleton Army Mega Knight Minions Witch The Log
Skeleton Army Mega Knight Minions Mini P.E.K.K.A Poison Witch The Log
Mini P.E.K.K.A Skeleton Army Mega Knight
Skeleton Army Mini P.E.K.K.A The Log Mega Knight
Mega Knight Minions Mini P.E.K.K.A Skeleton Army Poison Witch
Mega Knight Minions Skeleton Army Witch The Log
Poison Witch The Log Minions Mega Knight
Mini P.E.K.K.A
Skeleton Army Mega Knight Minions Mini P.E.K.K.A Poison Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight Witch
Poison Mini P.E.K.K.A The Log Mega Knight
Skeleton Army Mega Knight Minions Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Skeleton Army Mega Knight The Log
Mini P.E.K.K.A Skeleton Army Witch Mega Knight
Poison Minions Witch
Mini P.E.K.K.A Skeleton Army Minions Witch
Mini P.E.K.K.A Mega Knight Skeleton Army
Mega Knight Minions Mini P.E.K.K.A Skeleton Army Poison Witch The Log
Witch Skeleton Army
Mega Knight Minions Mini P.E.K.K.A Witch
Skeleton Army Mega Knight Poison The Log
Mini P.E.K.K.A Skeleton Army Mega Knight Witch
Skeleton Army Witch Mega Knight
Skeleton Army Witch Minions Mini P.E.K.K.A Poison The Log
Minions Poison Mega Knight Mini P.E.K.K.A Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison The Log
Poison The Log
Poison The Log
Poison The Log Mega Knight
Poison Minions Witch
Poison Witch The Log
Poison The Log
Poison The Log
Minions Mini P.E.K.K.A Poison
Poison The Log
Poison
Poison The Log
Minions Poison
Poison The Log
Poison Witch The Log
Poison The Log Mega Knight
Poison
Minions Mini P.E.K.K.A
Mini P.E.K.K.A Poison The Log Mega Knight
Poison Witch The Log Mega Knight
Minions Poison The Log Mega Knight
Poison
The Log
Poison The Log
Poison The Log Witch Mega Knight
Witch
Poison The Log Witch
Poison Witch The Log Mega Knight
Poison The Log
Poison Witch
Minions Poison Witch
Mini P.E.K.K.A
Poison The Log Mega Knight
Poison
Mega Knight
Poison The Log
Minions Skeleton Army Witch
Poison Witch
The Log
Poison Mini P.E.K.K.A Mega Knight
The Log Poison
Poison
Mega Knight
Minions Poison Witch The Log
Poison Witch
Poison Witch The Log Mega Knight

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