My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Executioner Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Executioner Electro Giant Ram Rider Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Electro Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Electro Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Royal Recruits Ram Rider Sparky
Giant Snowball
Minions Goblin Gang Royal Recruits Ram Rider
Zap
Minions Goblin Gang Ram Rider Sparky
Barbarian Barrel
Goblin Gang Royal Recruits Bomb Tower Executioner Sparky
The Log
Goblin Gang Royal Recruits Ram Rider Sparky
Earthquake
Goblin Gang Bomb Tower
Arrows
Minions Goblin Gang Royal Recruits
Royal Delivery
Minions Goblin Gang Royal Recruits Executioner Ram Rider Sparky
Fireball
Minions Goblin Gang Bomb Tower Executioner Ram Rider Sparky
Poison
Minions Goblin Gang Royal Recruits Bomb Tower Executioner Sparky
Lightning
Bomb Tower Executioner Ram Rider Sparky
Rocket
Bomb Tower Executioner Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Executioner Electro Giant Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Executioner Electro Giant Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Gang Bomb Tower Executioner Ram Rider Sparky Royal Recruits Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Minions Goblin Gang Bomb Tower Executioner

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Recruits Ram Rider Sparky
Goblin Gang
Royal Recruits Sparky
Royal Recruits
Minions Goblin Gang Ram Rider
Bomb Tower
Executioner
Electro Giant
Sparky
Ram Rider
Minions Royal Recruits
Sparky
Minions Goblin Gang Electro Giant

Defense Synergies 0 5

Minions
Royal Recruits Ram Rider
Goblin Gang
Royal Recruits Bomb Tower Sparky
Royal Recruits
Minions Goblin Gang
Bomb Tower
Goblin Gang
Executioner
Electro Giant
Ram Rider
Minions
Sparky
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Royal Recruits Executioner Ram Rider Sparky
Bomb Tower Sparky Minions Goblin Gang Royal Recruits Executioner Ram Rider
Goblin Gang Bomb Tower Ram Rider Sparky Minions Royal Recruits Executioner
Royal Recruits Bomb Tower Sparky Minions Goblin Gang Ram Rider
Royal Recruits Bomb Tower Sparky
Goblin Gang Minions Bomb Tower Executioner
Minions Ram Rider Goblin Gang Bomb Tower Executioner
Royal Recruits Bomb Tower Electro Giant Ram Rider Sparky
Sparky Minions Goblin Gang Royal Recruits Bomb Tower
Goblin Gang Royal Recruits Sparky
Minions Goblin Gang Executioner Royal Recruits Bomb Tower Electro Giant Ram Rider
Minions Executioner Goblin Gang Ram Rider
Royal Recruits Bomb Tower Sparky Minions Goblin Gang Ram Rider
Bomb Tower Executioner Sparky Minions Goblin Gang Royal Recruits
Royal Recruits Sparky Goblin Gang Bomb Tower Ram Rider
Bomb Tower Goblin Gang Royal Recruits Electro Giant Ram Rider Sparky
Bomb Tower Sparky Minions Goblin Gang Royal Recruits Executioner
Bomb Tower Minions Goblin Gang Royal Recruits Executioner Ram Rider
Bomb Tower Executioner Minions Royal Recruits Ram Rider
Sparky Royal Recruits Bomb Tower Ram Rider
Goblin Gang Royal Recruits Minions Bomb Tower Executioner Electro Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Electro Giant Sparky
Goblin Gang Bomb Tower Executioner
Goblin Gang Royal Recruits Minions Bomb Tower Ram Rider Sparky
Goblin Gang Royal Recruits Ram Rider Sparky
Royal Recruits Goblin Gang Executioner Ram Rider Sparky
Executioner Electro Giant Minions Goblin Gang Bomb Tower Ram Rider
Goblin Gang Royal Recruits Sparky Minions Bomb Tower Ram Rider
Royal Recruits Bomb Tower Sparky
Royal Recruits Minions Bomb Tower Sparky
Royal Recruits Goblin Gang Sparky
Minions Royal Recruits Bomb Tower Sparky
Royal Recruits Electro Giant
Royal Recruits Goblin Gang Bomb Tower Executioner Ram Rider Sparky
Royal Recruits Bomb Tower Executioner Electro Giant Sparky
Goblin Gang Royal Recruits Electro Giant Sparky Minions Bomb Tower Executioner
Minions Executioner Royal Recruits Bomb Tower Electro Giant Sparky
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Sparky
Executioner Ram Rider
Sparky
Royal Recruits Sparky
Executioner Sparky
Executioner Electro Giant Minions Ram Rider
Executioner Sparky
Executioner Ram Rider
Ram Rider
Minions Goblin Gang Sparky
Royal Recruits Ram Rider Sparky
Executioner
Executioner Sparky
Minions
Sparky
Executioner Sparky
Royal Recruits Executioner Sparky
Sparky
Minions Sparky
Executioner Sparky
Electro Giant
Minions Sparky
Sparky
Royal Recruits
Electro Giant Executioner Sparky
Executioner Ram Rider Sparky
Ram Rider Sparky
Sparky
Executioner Electro Giant Sparky
Minions Electro Giant
Sparky
Sparky
Sparky
Sparky
Sparky
Minions Goblin Gang Royal Recruits
Executioner Ram Rider
Goblin Gang Executioner Sparky
Executioner
Electro Giant Sparky
Royal Recruits Executioner Sparky
Electro Giant Minions Goblin Gang Royal Recruits Sparky
Executioner
Royal Recruits Executioner Electro Giant Sparky

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