My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Goblin Gang Flying Machine Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Flying Machine Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Goblin Gang Hog Rider
Giant Snowball
Bats Minions Goblin Gang Flying Machine Hog Rider
Zap
Bats Minions Goblin Gang Flying Machine Inferno Tower
Barbarian Barrel
Goblin Gang Valkyrie Inferno Tower
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Hog Rider Inferno Tower
Arrows
Bats Minions Goblin Gang Flying Machine
Royal Delivery
Bats Minions Goblin Gang Valkyrie Flying Machine Hog Rider
Fireball
Minions Goblin Gang Flying Machine Hog Rider Inferno Tower
Poison
Bats Minions Goblin Gang Flying Machine Inferno Tower
Lightning
Valkyrie Inferno Tower
Rocket
Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Minions Goblin Gang Valkyrie Flying Machine Hog Rider Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Minions Goblin Gang

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Zap Minions Flying Machine
Zap
Hog Rider Bats Minions Valkyrie Flying Machine
Minions
Hog Rider Bats Zap Valkyrie
Goblin Gang
Hog Rider Valkyrie
Valkyrie
Bats Hog Rider Zap Minions Goblin Gang Flying Machine
Flying Machine
Bats Zap Valkyrie Hog Rider
Hog Rider
Bats Zap Minions Goblin Gang Valkyrie Flying Machine
Inferno Tower

Defense Synergies 2 16

Bats
Zap Minions Valkyrie Inferno Tower
Zap
Bats Minions Goblin Gang Valkyrie Flying Machine Inferno Tower
Minions
Valkyrie Bats Zap Flying Machine Inferno Tower
Goblin Gang
Inferno Tower Zap Valkyrie Flying Machine
Valkyrie
Minions Bats Zap Goblin Gang Flying Machine Inferno Tower
Flying Machine
Zap Minions Goblin Gang Valkyrie Inferno Tower
Hog Rider
Inferno Tower
Goblin Gang Bats Zap Minions Valkyrie Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Valkyrie Flying Machine Inferno Tower
Inferno Tower Bats Zap Minions Goblin Gang Valkyrie Flying Machine
Goblin Gang Inferno Tower Bats Minions Valkyrie
Inferno Tower Bats Minions Goblin Gang Valkyrie
Valkyrie
Goblin Gang Bats Zap Minions Valkyrie Flying Machine
Bats Minions Inferno Tower Zap Goblin Gang Flying Machine
Zap Valkyrie Flying Machine Inferno Tower
Inferno Tower Minions Goblin Gang
Goblin Gang Valkyrie Inferno Tower
Bats Minions Goblin Gang Valkyrie Zap Flying Machine
Minions Inferno Tower Bats Zap Goblin Gang Flying Machine
Inferno Tower Bats Zap Minions Goblin Gang Valkyrie Flying Machine
Valkyrie Bats Zap Minions Goblin Gang
Inferno Tower Goblin Gang
Inferno Tower Zap Goblin Gang
Bats Minions Goblin Gang Valkyrie Inferno Tower
Bats Zap Minions Goblin Gang Valkyrie Flying Machine
Zap Valkyrie Bats Minions Flying Machine
Inferno Tower
Goblin Gang Valkyrie Bats Minions Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Inferno Tower
Zap Goblin Gang Valkyrie Flying Machine
Goblin Gang Bats Zap Minions Valkyrie Inferno Tower
Goblin Gang Valkyrie Bats Zap Inferno Tower
Inferno Tower Goblin Gang Valkyrie
Bats Zap Minions Goblin Gang Flying Machine
Goblin Gang Bats Minions Valkyrie Flying Machine Inferno Tower
Inferno Tower Valkyrie
Zap Bats Minions Valkyrie Flying Machine Inferno Tower
Inferno Tower Goblin Gang
Bats Minions Valkyrie Flying Machine Inferno Tower
Zap Valkyrie
Goblin Gang Valkyrie Inferno Tower
Valkyrie Flying Machine
Goblin Gang Inferno Tower Bats Zap Minions Valkyrie Flying Machine
Bats Minions Valkyrie Zap Flying Machine Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Flying Machine
Zap Flying Machine
Flying Machine
Valkyrie Flying Machine
Zap Valkyrie
Bats Zap Minions Flying Machine
Flying Machine
Zap Flying Machine
Zap Flying Machine
Bats Minions Goblin Gang
Zap Valkyrie Flying Machine
Zap Flying Machine
Flying Machine
Minions Flying Machine
Zap Flying Machine
Zap Flying Machine
Flying Machine
Bats Minions
Zap Flying Machine
Zap Valkyrie Flying Machine
Minions
Zap Flying Machine
Zap Valkyrie
Zap Flying Machine
Zap Flying Machine
Zap
Bats Zap Flying Machine
Zap Bats Minions Flying Machine
Zap
Zap
Zap Bats Minions Goblin Gang Flying Machine
Zap Flying Machine
Goblin Gang Valkyrie Flying Machine
Zap Flying Machine
Zap
Flying Machine
Zap Bats Minions Goblin Gang Flying Machine
Bats Zap Flying Machine
Zap Flying Machine

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