My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel Sparky
Giant Snowball
Minions Goblin Barrel
Zap
Minions Firecracker Goblin Barrel Sparky
Barbarian Barrel
Firecracker Wizard Goblin Barrel Sparky
The Log
Firecracker Goblin Barrel Sparky
Earthquake
Firecracker Goblin Barrel
Arrows
Minions Firecracker Goblin Barrel
Royal Delivery
Minions Firecracker Wizard Goblin Barrel Sparky
Fireball
Minions Firecracker Wizard Goblin Barrel Sparky
Poison
Minions Firecracker Wizard Sparky
Lightning
Wizard Sparky
Rocket
Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Poison The Log Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Firecracker Goblin Barrel Poison Wizard Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Firecracker Goblin Barrel

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mega Knight Firecracker Sparky
Firecracker
Minions Goblin Barrel Sparky Mega Knight
Wizard
Sparky Mega Knight
Goblin Barrel
Firecracker Sparky Mega Knight
Poison
The Log Mega Knight
The Log
Poison Sparky Mega Knight
Sparky
Minions Firecracker Wizard Goblin Barrel The Log
Mega Knight
Minions Firecracker Wizard Goblin Barrel Poison The Log

Defense Synergies 1 11

Minions
Firecracker The Log Mega Knight
Firecracker
The Log Minions Mega Knight
Wizard
The Log Mega Knight
Goblin Barrel
Poison
The Log Sparky Mega Knight
The Log
Firecracker Minions Wizard Poison Sparky Mega Knight
Sparky
Poison The Log
Mega Knight
Minions Firecracker Wizard Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Wizard The Log Sparky
Sparky Minions Firecracker The Log Mega Knight
Sparky Mega Knight Minions
Sparky Minions Firecracker Mega Knight
Firecracker Poison The Log Sparky Mega Knight
The Log Minions Firecracker Mega Knight
Minions Firecracker Wizard Poison
Poison The Log Sparky Mega Knight
Sparky Minions
Firecracker Sparky Mega Knight
Minions Poison Firecracker Wizard The Log Mega Knight
Minions Firecracker Wizard Poison
Sparky Mega Knight Minions Wizard The Log
Wizard Sparky Mega Knight Minions Firecracker Poison The Log
Sparky Mega Knight
The Log Sparky Mega Knight
Wizard Sparky Mega Knight Minions Firecracker Poison
Mega Knight Minions Firecracker Wizard The Log
Wizard Poison The Log Minions Firecracker Mega Knight
Sparky
Wizard Mega Knight Minions Firecracker Poison The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Sparky
Poison Firecracker Wizard The Log Mega Knight
Mega Knight Minions The Log Sparky
Mega Knight The Log Sparky
Sparky Mega Knight
Firecracker Wizard Poison Minions
Sparky Minions
Mega Knight Sparky
Mega Knight Minions Firecracker Poison The Log Sparky
Sparky
Mega Knight Minions Sparky
Mega Knight Poison The Log
Mega Knight Wizard Sparky
Wizard Firecracker Sparky Mega Knight
Sparky Minions Firecracker Poison The Log
Minions Poison Mega Knight Firecracker Wizard The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker The Log Sparky
Firecracker Poison The Log
Poison The Log Sparky
Firecracker Poison The Log Sparky
Wizard Poison Firecracker The Log Sparky Mega Knight
Firecracker Wizard Poison Minions
Firecracker Wizard Poison The Log Sparky
Poison The Log Firecracker Wizard
Poison The Log Firecracker Wizard
Minions Poison Sparky
Firecracker Poison Wizard The Log Sparky
Poison Firecracker Wizard
Poison Firecracker The Log Sparky
Minions Firecracker Poison
Firecracker Poison The Log Sparky
Firecracker Wizard Poison The Log Sparky
Firecracker Wizard Poison The Log Sparky Mega Knight
Poison Sparky
Minions Sparky
Firecracker Wizard Poison The Log Sparky Mega Knight
Firecracker Wizard Poison The Log Mega Knight
Minions Poison The Log Sparky Mega Knight
Wizard Poison
The Log Sparky
Poison The Log
Firecracker Poison The Log Wizard Sparky Mega Knight
Firecracker Poison The Log Wizard Sparky
Wizard Poison The Log Sparky Mega Knight
Poison Firecracker The Log Sparky
Poison Firecracker Wizard Sparky
Minions Firecracker Wizard Poison
Sparky
Poison Wizard The Log Sparky Mega Knight
Firecracker Poison Sparky
Sparky Mega Knight
Firecracker Wizard Poison The Log Sparky
Minions
Poison Firecracker Wizard
The Log
Poison Firecracker Wizard Sparky Mega Knight
The Log Firecracker Wizard Poison
Poison Sparky
Firecracker Sparky Mega Knight
Minions Firecracker Poison The Log Sparky
Firecracker Poison
Poison Firecracker The Log Sparky Mega Knight

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