My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Goblin Barrel
Giant Snowball
Minions Dart Goblin Goblin Barrel
Zap
Minions Dart Goblin Goblin Barrel
Barbarian Barrel
Dart Goblin Wizard Goblin Barrel
The Log
Dart Goblin Mini P.E.K.K.A Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Minions Dart Goblin Goblin Barrel
Royal Delivery
Minions Dart Goblin Mini P.E.K.K.A Wizard Goblin Barrel
Fireball
Minions Dart Goblin Wizard Goblin Barrel
Poison
Minions Dart Goblin Wizard
Lightning
Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Dart Goblin Goblin Barrel Fireball Mini P.E.K.K.A Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Dart Goblin Goblin Barrel

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Giant Mini P.E.K.K.A
Dart Goblin
Goblin Barrel Giant The Log
Fireball
Giant The Log
Mini P.E.K.K.A
Giant Minions Wizard The Log
Giant
Minions Mini P.E.K.K.A Goblin Barrel Dart Goblin Fireball Wizard The Log
Wizard
Mini P.E.K.K.A Giant
Goblin Barrel
Dart Goblin Giant
The Log
Dart Goblin Fireball Mini P.E.K.K.A Giant

Defense Synergies 2 7

Minions
Dart Goblin The Log
Dart Goblin
Minions Mini P.E.K.K.A The Log
Fireball
The Log Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Dart Goblin Fireball Wizard
Giant
Wizard
Mini P.E.K.K.A The Log
Goblin Barrel
The Log
Fireball Mini P.E.K.K.A Minions Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Dart Goblin Fireball Wizard The Log
Mini P.E.K.K.A Minions Dart Goblin The Log
Mini P.E.K.K.A Minions Dart Goblin
Mini P.E.K.K.A Minions Dart Goblin
Fireball Mini P.E.K.K.A The Log
Fireball The Log Minions Dart Goblin
Minions Dart Goblin Fireball Wizard
Dart Goblin Fireball The Log
Mini P.E.K.K.A Minions
Dart Goblin Mini P.E.K.K.A
Minions Dart Goblin Fireball Wizard The Log
Minions Dart Goblin Fireball Wizard
Mini P.E.K.K.A Minions Fireball Wizard The Log
Fireball Wizard Minions Dart Goblin Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A The Log
Wizard Minions Fireball Mini P.E.K.K.A
Fireball Minions Dart Goblin Wizard The Log
Wizard The Log Minions Dart Goblin Fireball
Mini P.E.K.K.A Dart Goblin
Wizard Minions Dart Goblin Fireball Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball
Fireball Mini P.E.K.K.A Wizard The Log
Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A Fireball The Log
Mini P.E.K.K.A
Fireball Wizard Minions Dart Goblin
Mini P.E.K.K.A Minions Dart Goblin Fireball
Mini P.E.K.K.A
Minions Fireball Mini P.E.K.K.A The Log
Dart Goblin
Minions Dart Goblin Mini P.E.K.K.A
Fireball The Log
Mini P.E.K.K.A Fireball Wizard
Wizard Dart Goblin Fireball
Minions Dart Goblin Fireball Mini P.E.K.K.A The Log
Minions Dart Goblin Fireball Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin The Log
Fireball Dart Goblin The Log
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Fireball Wizard The Log
Fireball Wizard Minions Dart Goblin
Dart Goblin Wizard The Log
Fireball The Log Dart Goblin Wizard
Fireball The Log Dart Goblin Wizard
Minions Fireball Mini P.E.K.K.A
Dart Goblin Fireball Wizard The Log
Fireball Dart Goblin Wizard
Dart Goblin Fireball The Log
Minions Dart Goblin Fireball
Dart Goblin Fireball The Log
Dart Goblin Fireball Wizard The Log
Dart Goblin Fireball Wizard The Log
Fireball
Minions Mini P.E.K.K.A
Dart Goblin Fireball Mini P.E.K.K.A Wizard The Log
Dart Goblin Fireball Wizard The Log
Minions Fireball The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Wizard
Fireball The Log Dart Goblin Wizard
Fireball Wizard The Log
Fireball Dart Goblin The Log
Dart Goblin Fireball Wizard
Minions Dart Goblin Fireball Wizard
Fireball Mini P.E.K.K.A
Dart Goblin Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Minions Dart Goblin Fireball
Fireball Dart Goblin Wizard
The Log Fireball
Fireball Dart Goblin Mini P.E.K.K.A Wizard
The Log Dart Goblin Fireball Wizard
Fireball
Dart Goblin
Minions Dart Goblin Fireball The Log
Dart Goblin Fireball
Dart Goblin Fireball The Log

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