My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Musketeer Valkyrie Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Giant
Giant Snowball
Bomber Minions Musketeer Witch
Zap
Bomber Minions Witch
Barbarian Barrel
Bomber Knight Musketeer Valkyrie Witch
The Log
Bomber Musketeer Witch
Earthquake
Bomber Witch
Arrows
Bomber Minions Witch
Royal Delivery
Bomber Knight Minions Musketeer Valkyrie Witch
Fireball
Bomber Minions Musketeer Witch
Poison
Bomber Minions Musketeer Witch
Lightning
Knight Musketeer Valkyrie Witch
Rocket
Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Knight Minions Fireball Musketeer Valkyrie Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Knight Minions Fireball

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Knight Minions Valkyrie
Knight
Minions Musketeer Bomber Fireball Witch
Minions
Knight Giant Bomber Valkyrie
Fireball
Knight Giant
Musketeer
Knight Valkyrie Giant
Valkyrie
Musketeer Bomber Minions Giant Witch
Giant
Bomber Minions Musketeer Fireball Valkyrie Witch
Witch
Knight Valkyrie Giant

Defense Synergies 5 7

Bomber
Knight Valkyrie
Knight
Bomber Minions Musketeer Fireball Witch
Minions
Knight Valkyrie Musketeer
Fireball
Knight Musketeer Valkyrie
Musketeer
Knight Valkyrie Minions Fireball
Valkyrie
Minions Musketeer Bomber Fireball Witch
Giant
Witch
Knight Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Minions Fireball Musketeer Valkyrie
Bomber Knight Minions Musketeer Valkyrie Witch
Witch Bomber Knight Minions Musketeer Valkyrie
Witch Bomber Knight Minions Musketeer Valkyrie
Bomber Fireball Valkyrie
Fireball Bomber Minions Musketeer Valkyrie
Minions Musketeer Fireball Witch
Fireball Musketeer Valkyrie
Witch Minions Musketeer
Knight Bomber Musketeer Valkyrie
Minions Valkyrie Witch Bomber Knight Fireball Musketeer
Minions Musketeer Fireball Witch
Bomber Knight Minions Fireball Musketeer Valkyrie Witch
Bomber Fireball Valkyrie Minions Witch
Knight
Fireball
Bomber Knight Minions Fireball Musketeer Valkyrie Witch
Fireball Bomber Knight Minions Musketeer Valkyrie Witch
Valkyrie Witch Bomber Knight Minions Fireball Musketeer
Musketeer
Bomber Valkyrie Knight Minions Fireball Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Fireball Witch
Fireball Bomber Knight Musketeer Valkyrie
Knight Minions Musketeer Valkyrie Witch
Valkyrie Knight Fireball Musketeer
Knight Musketeer Valkyrie Witch
Fireball Minions Musketeer Witch
Knight Minions Fireball Musketeer Valkyrie Witch
Knight Valkyrie
Knight Minions Fireball Valkyrie Witch
Witch Musketeer
Knight Minions Musketeer Valkyrie Witch
Fireball Valkyrie
Knight Fireball Valkyrie Witch
Bomber Fireball Musketeer Valkyrie Witch
Witch Bomber Knight Minions Fireball Musketeer Valkyrie
Minions Valkyrie Bomber Fireball Musketeer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer Valkyrie
Fireball Musketeer
Fireball
Knight Fireball Musketeer Valkyrie
Bomber Fireball Valkyrie
Fireball Minions Musketeer Witch
Bomber Musketeer Witch
Fireball
Fireball
Minions Fireball Musketeer
Knight Fireball Musketeer Valkyrie
Fireball Musketeer
Knight Fireball Musketeer
Minions Fireball Musketeer
Fireball Musketeer
Bomber Fireball Musketeer Witch
Fireball Musketeer
Fireball
Bomber Minions
Bomber Fireball Musketeer
Bomber Fireball Valkyrie Witch
Minions Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Bomber Fireball Valkyrie Witch
Witch
Fireball Musketeer Witch
Fireball Musketeer Witch
Fireball Musketeer
Fireball Musketeer Witch
Minions Fireball Musketeer Witch
Fireball
Bomber Fireball Musketeer
Fireball
Fireball
Minions Fireball Musketeer Witch
Fireball Musketeer Witch
Fireball
Fireball Knight Musketeer Valkyrie
Bomber Fireball Musketeer
Fireball
Musketeer
Minions Fireball Musketeer Witch
Fireball Musketeer Witch
Fireball Musketeer Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: