My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider
Giant Snowball
Minions Goblin Gang Hog Rider
Zap
Minions Goblin Gang
Barbarian Barrel
Goblin Gang Executioner
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Hog Rider Executioner P.E.K.K.A
Fireball
Minions Goblin Gang Hog Rider Executioner
Poison
Minions Goblin Gang Executioner
Lightning
Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Freeze Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Freeze Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Goblin Gang Tornado Hog Rider Freeze Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Goblin Gang Tornado

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider P.E.K.K.A Freeze
Minions
Hog Rider P.E.K.K.A
Goblin Gang
Hog Rider P.E.K.K.A
Hog Rider
Arrows Minions Goblin Gang Freeze Tornado Executioner
Tornado
Executioner P.E.K.K.A Hog Rider Freeze
Freeze
Hog Rider Arrows Tornado
Executioner
Tornado Hog Rider P.E.K.K.A
P.E.K.K.A
Arrows Tornado Minions Goblin Gang Executioner

Defense Synergies 2 5

Arrows
Tornado P.E.K.K.A
Minions
Freeze P.E.K.K.A
Goblin Gang
P.E.K.K.A
Hog Rider
Tornado
Executioner P.E.K.K.A Arrows
Freeze
Minions
Executioner
Tornado
P.E.K.K.A
Tornado Arrows Minions Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Executioner
P.E.K.K.A Minions Goblin Gang Executioner
Goblin Gang Tornado P.E.K.K.A Minions Freeze Executioner
P.E.K.K.A Minions Goblin Gang
Arrows Tornado P.E.K.K.A
Arrows Goblin Gang Tornado Freeze Minions Executioner
Minions Tornado Arrows Goblin Gang Freeze Executioner
Arrows P.E.K.K.A
P.E.K.K.A Minions Goblin Gang Tornado
Goblin Gang Tornado
Minions Goblin Gang Executioner Arrows Tornado Freeze
Arrows Minions Executioner Goblin Gang Tornado
P.E.K.K.A Minions Goblin Gang Freeze
Executioner Arrows Minions Goblin Gang Tornado Freeze P.E.K.K.A
P.E.K.K.A Goblin Gang
Tornado Goblin Gang Freeze P.E.K.K.A
Arrows Minions Goblin Gang Tornado Executioner P.E.K.K.A
Arrows Minions Goblin Gang Tornado Executioner
Arrows Tornado Freeze Executioner Minions
P.E.K.K.A Tornado
Goblin Gang Arrows Minions Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang P.E.K.K.A
Arrows Goblin Gang Executioner
Goblin Gang P.E.K.K.A Minions
Goblin Gang P.E.K.K.A Tornado
P.E.K.K.A Goblin Gang Executioner
Arrows Executioner Minions Goblin Gang Tornado Freeze
Goblin Gang P.E.K.K.A Minions
P.E.K.K.A
Freeze P.E.K.K.A Minions Tornado
P.E.K.K.A Goblin Gang
P.E.K.K.A Minions
P.E.K.K.A Arrows Tornado
P.E.K.K.A Goblin Gang Executioner
Executioner
Goblin Gang Minions Tornado Freeze Executioner P.E.K.K.A
Arrows Minions Executioner Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze
Arrows Tornado Executioner
Arrows
Arrows Freeze
Executioner Arrows
Arrows Executioner Minions Tornado Freeze
Arrows Tornado Executioner
Arrows Tornado Freeze Executioner
Arrows Tornado
Minions Goblin Gang Tornado
Arrows Tornado
Arrows Tornado Executioner
Executioner
Arrows Minions Freeze
Arrows
Arrows Executioner
Arrows Executioner
Arrows Tornado Freeze
Minions
Arrows Executioner
Arrows Tornado
Minions
Arrows Tornado
Tornado
Arrows
Arrows Tornado Freeze Executioner
Arrows Tornado Executioner
Arrows Tornado
Arrows Tornado
Arrows Tornado Executioner
Minions Freeze
Arrows
Arrows Freeze
P.E.K.K.A
Arrows
Minions Goblin Gang Freeze
Arrows Tornado Executioner
Freeze
Arrows
Goblin Gang Executioner
Arrows Executioner
Arrows Tornado
Executioner P.E.K.K.A
Minions Goblin Gang Tornado Freeze
Tornado Executioner
Tornado Freeze Executioner

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