My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Battle Healer Sparky

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Elixir Golem P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Miner Bandit
Giant Snowball
Mega Minion Miner
Zap
Bandit
Barbarian Barrel
Elixir Golem Bandit Electro Wizard
The Log
Elixir Golem Bandit
Earthquake
Elixir Golem
Arrows
Royal Delivery
Mega Minion Elixir Golem P.E.K.K.A Miner Bandit Electro Wizard
Fireball
Mega Minion Elixir Golem Bandit Electro Wizard
Poison
Mega Minion Elixir Golem Electro Wizard
Lightning
Mega Minion Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Elixir Golem P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mega Minion Elixir Golem Miner Bandit Fireball Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Mega Minion Elixir Golem Miner

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A Mega Minion Elixir Golem Miner Bandit
Mega Minion
Arrows Elixir Golem Fireball Miner
Elixir Golem
Arrows Mega Minion Fireball Bandit
Fireball
Arrows Mega Minion Elixir Golem Miner Electro Wizard
P.E.K.K.A
Arrows Electro Wizard
Miner
Arrows Mega Minion Fireball Bandit Electro Wizard
Bandit
Arrows Elixir Golem Miner Electro Wizard
Electro Wizard
P.E.K.K.A Fireball Miner Bandit

Defense Synergies 0 12

Arrows
Mega Minion Fireball P.E.K.K.A Bandit
Mega Minion
Arrows Miner Bandit Electro Wizard
Elixir Golem
Fireball
Arrows Miner Bandit Electro Wizard
P.E.K.K.A
Arrows Electro Wizard
Miner
Mega Minion Fireball
Bandit
Arrows Mega Minion Fireball Electro Wizard
Electro Wizard
Mega Minion Fireball P.E.K.K.A Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Electro Wizard
P.E.K.K.A Mega Minion Bandit Electro Wizard
P.E.K.K.A Mega Minion Bandit Electro Wizard
P.E.K.K.A Mega Minion Bandit Electro Wizard
Arrows Fireball P.E.K.K.A
Arrows Fireball Mega Minion Bandit Electro Wizard
Mega Minion Electro Wizard Arrows Fireball
Arrows Fireball P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A
Miner Bandit Electro Wizard
Electro Wizard Arrows Mega Minion Fireball Bandit
Arrows Mega Minion Fireball Electro Wizard
P.E.K.K.A Fireball Bandit Electro Wizard
Fireball Arrows Mega Minion P.E.K.K.A Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Fireball P.E.K.K.A Bandit Electro Wizard
Arrows Fireball P.E.K.K.A Electro Wizard
Arrows Fireball Mega Minion Bandit Electro Wizard
Arrows Mega Minion Fireball Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Arrows Fireball P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball P.E.K.K.A Bandit Electro Wizard
Fireball Bandit Electro Wizard Arrows Mega Minion Miner
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Fireball Bandit Electro Wizard
P.E.K.K.A Bandit
Arrows Fireball Electro Wizard
P.E.K.K.A Mega Minion Fireball Bandit Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Mega Minion Fireball Bandit
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion
P.E.K.K.A Arrows Fireball Electro Wizard
P.E.K.K.A Fireball Bandit
Fireball
Electro Wizard Mega Minion Fireball P.E.K.K.A
Arrows Mega Minion Fireball P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Bandit
Arrows Fireball Miner Bandit Electro Wizard
Arrows Fireball Miner Bandit
Arrows Fireball
Fireball Arrows
Arrows Fireball Mega Minion
Arrows
Arrows Fireball
Arrows Fireball Miner Bandit
Fireball Electro Wizard
Miner Arrows Fireball Bandit Electro Wizard
Fireball Arrows
Fireball Miner Bandit
Arrows Fireball Bandit
Arrows Fireball
Arrows Fireball Bandit
Arrows Fireball Bandit
Arrows Fireball
Arrows Mega Minion Fireball Bandit Electro Wizard
Arrows Fireball Miner
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Mega Minion
Arrows Fireball Miner Bandit Electro Wizard
Fireball Arrows Miner Bandit
Fireball Miner Arrows Bandit
Arrows Fireball Electro Wizard
Electro Wizard Mega Minion Fireball
Mega Minion Fireball
Arrows Fireball Miner Bandit
Arrows Fireball Electro Wizard
P.E.K.K.A
Arrows Fireball
Electro Wizard Fireball Bandit
Fireball Arrows Mega Minion Electro Wizard
Arrows Fireball
Fireball Miner Mega Minion Electro Wizard
Arrows Fireball
Arrows Fireball
Mega Minion P.E.K.K.A
Fireball Electro Wizard
Fireball Electro Wizard
Fireball Miner Bandit Electro Wizard

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