My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Witch Executioner Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Witch Executioner Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarian Barrel Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner
Giant Snowball
Goblin Gang Mega Minion Witch Miner
Zap
Goblin Gang Witch Goblin Giant
Barbarian Barrel
Goblin Gang Witch Executioner
The Log
Goblin Gang Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Mega Minion Witch Executioner Miner
Fireball
Goblin Gang Mega Minion Witch Executioner
Poison
Goblin Gang Mega Minion Witch Executioner
Lightning
Mega Minion Witch Executioner
Rocket
Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Executioner Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Goblin Gang Mega Minion Miner Witch Executioner Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Goblin Gang Mega Minion

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Minion Goblin Giant Miner
Goblin Gang
Miner Goblin Giant
Mega Minion
Goblin Giant Arrows Miner
Barbarian Barrel
Executioner Goblin Giant Miner
Witch
Goblin Giant Miner
Executioner
Barbarian Barrel Miner
Goblin Giant
Mega Minion Arrows Goblin Gang Barbarian Barrel Witch
Miner
Goblin Gang Arrows Mega Minion Barbarian Barrel Witch Executioner

Defense Synergies 0 9

Arrows
Mega Minion Barbarian Barrel
Goblin Gang
Barbarian Barrel Miner
Mega Minion
Arrows Barbarian Barrel Witch Miner
Barbarian Barrel
Arrows Goblin Gang Mega Minion Witch Miner
Witch
Mega Minion Barbarian Barrel
Executioner
Goblin Giant
Miner
Goblin Gang Mega Minion Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Barbarian Barrel Executioner Goblin Giant
Goblin Gang Mega Minion Witch Executioner
Goblin Gang Witch Mega Minion Executioner
Witch Goblin Gang Mega Minion
Arrows Barbarian Barrel
Arrows Goblin Gang Barbarian Barrel Mega Minion Executioner
Mega Minion Arrows Goblin Gang Witch Executioner
Arrows Barbarian Barrel Goblin Giant
Witch Goblin Gang
Goblin Gang Barbarian Barrel Miner
Goblin Gang Witch Executioner Arrows Mega Minion Barbarian Barrel Goblin Giant
Arrows Mega Minion Executioner Goblin Gang Witch
Goblin Gang Witch
Executioner Arrows Goblin Gang Mega Minion Barbarian Barrel Witch
Goblin Gang
Goblin Gang
Arrows Goblin Gang Witch Executioner
Arrows Goblin Gang Mega Minion Barbarian Barrel Witch Executioner
Arrows Barbarian Barrel Witch Executioner Mega Minion
Goblin Gang Arrows Barbarian Barrel Witch Executioner Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarian Barrel Witch
Arrows Goblin Gang Mega Minion Barbarian Barrel Executioner Miner
Goblin Gang Witch Goblin Giant
Goblin Gang Barbarian Barrel Goblin Giant
Goblin Gang Witch Executioner Goblin Giant
Arrows Executioner Goblin Gang Witch Goblin Giant
Goblin Gang Mega Minion Witch Goblin Giant
Goblin Giant
Mega Minion Barbarian Barrel Witch
Witch Goblin Gang Mega Minion Goblin Giant
Mega Minion Witch
Arrows Goblin Giant
Goblin Gang Witch Executioner Goblin Giant
Witch Executioner
Goblin Gang Witch Mega Minion Barbarian Barrel Executioner Goblin Giant
Arrows Executioner Mega Minion Barbarian Barrel Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel
Arrows Barbarian Barrel Executioner Miner
Arrows Barbarian Barrel Goblin Giant Miner
Arrows Barbarian Barrel
Executioner Arrows Barbarian Barrel
Arrows Executioner Mega Minion Witch Goblin Giant
Arrows Witch Executioner
Arrows Barbarian Barrel Executioner
Arrows Miner
Goblin Gang
Miner Arrows Barbarian Barrel
Arrows Executioner
Barbarian Barrel Executioner Miner
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel Witch Executioner
Arrows Barbarian Barrel Executioner
Arrows Barbarian Barrel
Arrows Mega Minion Barbarian Barrel Executioner
Arrows Barbarian Barrel Witch Miner
Arrows
Arrows Barbarian Barrel
Arrows Barbarian Barrel Witch Executioner
Mega Minion Witch
Arrows Miner Barbarian Barrel Witch Executioner
Arrows Witch Miner
Miner Arrows Barbarian Barrel
Arrows Witch Executioner
Mega Minion Witch
Mega Minion
Arrows Miner
Arrows
Arrows
Goblin Gang Barbarian Barrel Witch
Arrows Mega Minion Witch Executioner
Arrows Barbarian Barrel
Miner Goblin Gang Mega Minion Executioner
Arrows Executioner
Arrows
Mega Minion Executioner
Goblin Gang Witch
Witch Executioner
Barbarian Barrel Witch Executioner Goblin Giant Miner

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