My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Goblin Hut Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Giant Goblin Hut Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Miner
Giant Snowball
Goblin Hut Miner
Zap
Goblin Hut
Barbarian Barrel
Knight Tesla Goblin Hut Ice Wizard
The Log
Goblin Hut
Earthquake
Tesla Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Knight Goblin Hut Miner Ice Wizard
Fireball
Tesla Goblin Hut Ice Wizard
Poison
Goblin Hut Ice Wizard
Lightning
Knight Tesla Goblin Hut Ice Wizard
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Miner Ice Wizard Tesla Fireball Giant Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Miner Ice Wizard

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Fireball Goblin Hut The Log Miner Ice Wizard
Tesla
Fireball
Knight Giant The Log Miner
Giant
Miner Fireball Goblin Hut The Log Ice Wizard
Goblin Hut
Knight Giant The Log Miner Ice Wizard
The Log
Knight Fireball Giant Goblin Hut Miner
Miner
Giant Knight Fireball Goblin Hut The Log
Ice Wizard
Knight Giant Goblin Hut

Defense Synergies 4 10

Knight
Tesla Ice Wizard Fireball Goblin Hut The Log
Tesla
Knight The Log Fireball
Fireball
The Log Knight Tesla Goblin Hut Miner Ice Wizard
Giant
Goblin Hut
Knight Fireball Ice Wizard
The Log
Tesla Fireball Knight Miner Ice Wizard
Miner
Fireball The Log
Ice Wizard
Knight Fireball Goblin Hut The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball Goblin Hut The Log
Knight Tesla Goblin Hut The Log Ice Wizard
Tesla Goblin Hut Knight Ice Wizard
Tesla Goblin Hut Knight Ice Wizard
Fireball The Log
Fireball The Log Tesla Ice Wizard
Tesla Fireball Goblin Hut Ice Wizard
Tesla Fireball The Log
Tesla Goblin Hut Ice Wizard
Knight Tesla Miner Ice Wizard
Ice Wizard Knight Tesla Fireball Goblin Hut The Log
Tesla Fireball Goblin Hut Ice Wizard
Tesla Goblin Hut Knight Fireball The Log Ice Wizard
Fireball Tesla Goblin Hut The Log
Knight Tesla Goblin Hut
Tesla Fireball Goblin Hut The Log
Tesla Knight Fireball Goblin Hut
Tesla Fireball Knight Goblin Hut The Log Ice Wizard
The Log Knight Tesla Fireball Goblin Hut Ice Wizard
Tesla Goblin Hut
Knight Tesla Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Fireball Goblin Hut
Fireball Knight Tesla The Log Miner
Knight Goblin Hut The Log
Knight Tesla Fireball The Log
Knight Tesla Goblin Hut
Fireball Tesla Goblin Hut Ice Wizard
Knight Tesla Fireball Goblin Hut Ice Wizard
Knight Tesla
Knight Fireball Goblin Hut The Log
Tesla Goblin Hut
Knight Tesla Goblin Hut
Fireball The Log
Knight Tesla Fireball
Tesla Fireball
Tesla Goblin Hut Knight Fireball The Log
Tesla Fireball Goblin Hut The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log
Fireball The Log Miner Ice Wizard
Fireball Goblin Hut The Log Miner
Knight Fireball The Log
Fireball The Log
Fireball Ice Wizard
The Log
Fireball The Log Ice Wizard
Fireball The Log Miner
Fireball
Miner Knight Fireball The Log
Fireball
Knight Fireball Goblin Hut The Log Miner
Fireball
Fireball Goblin Hut The Log
Fireball Goblin Hut The Log
Fireball Goblin Hut The Log
Fireball
Fireball The Log
Fireball The Log Miner
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Ice Wizard
Fireball The Log Miner Ice Wizard
Fireball The Log Miner
Fireball Miner The Log
Fireball Ice Wizard
Fireball Goblin Hut
Fireball
Fireball The Log Miner
Fireball
Fireball The Log
Fireball Goblin Hut
Fireball Ice Wizard
The Log Fireball
Fireball Miner Knight
The Log Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log Miner

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