My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Musketeer Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Goblin Barrel
Giant Snowball
Bats Musketeer Hog Rider Goblin Barrel
Zap
Bats Goblin Barrel
Barbarian Barrel
Tesla Musketeer Goblin Barrel Electro Wizard
The Log
Musketeer Hog Rider Goblin Barrel
Earthquake
Tesla Hog Rider Goblin Barrel
Arrows
Bats Goblin Barrel
Royal Delivery
Bats Musketeer Hog Rider Goblin Barrel Electro Wizard
Fireball
Tesla Musketeer Hog Rider Goblin Barrel Electro Wizard
Poison
Bats Musketeer Electro Wizard
Lightning
Tesla Musketeer Electro Wizard
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Barrel Tesla Musketeer Hog Rider Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Goblin Barrel Tesla

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Zap Goblin Barrel
Zap
Hog Rider Electro Wizard Bats Musketeer Mega Knight
Tesla
Musketeer
Hog Rider Zap Mega Knight
Hog Rider
Bats Zap Musketeer Goblin Barrel Electro Wizard Mega Knight
Goblin Barrel
Bats Hog Rider Mega Knight
Electro Wizard
Zap Hog Rider Mega Knight
Mega Knight
Bats Zap Musketeer Hog Rider Goblin Barrel Electro Wizard

Defense Synergies 3 11

Bats
Zap Tesla Musketeer Electro Wizard Mega Knight
Zap
Electro Wizard Mega Knight Bats Tesla Musketeer
Tesla
Musketeer Bats Zap Electro Wizard
Musketeer
Tesla Bats Zap Electro Wizard Mega Knight
Hog Rider
Goblin Barrel
Electro Wizard
Zap Bats Tesla Musketeer Mega Knight
Mega Knight
Zap Bats Musketeer Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Musketeer Electro Wizard
Bats Zap Tesla Musketeer Electro Wizard Mega Knight
Tesla Mega Knight Bats Musketeer Electro Wizard
Tesla Bats Musketeer Electro Wizard Mega Knight
Mega Knight
Bats Zap Tesla Musketeer Electro Wizard Mega Knight
Bats Tesla Musketeer Electro Wizard Zap
Zap Tesla Musketeer Electro Wizard Mega Knight
Tesla Musketeer
Tesla Musketeer Electro Wizard Mega Knight
Bats Electro Wizard Zap Tesla Musketeer Mega Knight
Tesla Musketeer Bats Zap Electro Wizard
Tesla Mega Knight Bats Zap Musketeer Electro Wizard
Mega Knight Bats Zap Tesla Electro Wizard
Tesla Electro Wizard Mega Knight
Zap Tesla Electro Wizard Mega Knight
Tesla Mega Knight Bats Musketeer Electro Wizard
Tesla Mega Knight Bats Zap Musketeer Electro Wizard
Zap Bats Tesla Musketeer Electro Wizard Mega Knight
Tesla Musketeer Electro Wizard
Mega Knight Bats Tesla Musketeer Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Tesla Electro Wizard
Electro Wizard Zap Tesla Musketeer Mega Knight
Mega Knight Bats Zap Musketeer Electro Wizard
Mega Knight Bats Zap Tesla Musketeer Electro Wizard
Tesla Musketeer Mega Knight
Bats Zap Tesla Musketeer Electro Wizard
Bats Tesla Musketeer Electro Wizard
Mega Knight Tesla
Zap Electro Wizard Mega Knight Bats
Tesla Musketeer
Mega Knight Bats Tesla Musketeer
Mega Knight Zap Electro Wizard
Mega Knight Tesla
Tesla Musketeer Mega Knight
Tesla Electro Wizard Bats Zap Musketeer
Bats Mega Knight Zap Tesla Musketeer Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Zap Musketeer Electro Wizard
Musketeer
Zap Mega Knight
Bats Zap Musketeer
Musketeer
Zap
Zap
Bats Musketeer Electro Wizard
Zap Musketeer Electro Wizard
Zap Musketeer
Musketeer
Musketeer
Zap Musketeer
Zap Musketeer
Musketeer Mega Knight
Bats
Zap Musketeer Electro Wizard Mega Knight
Zap Mega Knight
Musketeer Mega Knight
Musketeer
Zap Musketeer
Zap Mega Knight
Zap Musketeer Electro Wizard
Zap Musketeer Mega Knight
Zap Musketeer
Bats Zap Musketeer Electro Wizard
Zap Electro Wizard Bats Musketeer
Zap Musketeer Mega Knight
Zap Electro Wizard
Mega Knight
Zap Electro Wizard Bats Musketeer
Zap Musketeer Electro Wizard
Musketeer Electro Wizard Mega Knight
Zap Musketeer
Zap
Musketeer Mega Knight
Zap Bats Musketeer Electro Wizard
Bats Zap Musketeer Electro Wizard
Zap Musketeer Electro Wizard Mega Knight

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