My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Furnace Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider
Giant Snowball
Bats Goblin Gang Hog Rider Furnace
Zap
Bats Goblin Gang Furnace
Barbarian Barrel
Goblin Gang Valkyrie Furnace Wizard
The Log
Goblin Gang Hog Rider Furnace
Earthquake
Goblin Gang Hog Rider Furnace
Arrows
Bats Goblin Gang Furnace
Royal Delivery
Bats Goblin Gang Valkyrie Hog Rider Wizard
Fireball
Goblin Gang Hog Rider Furnace Wizard
Poison
Bats Goblin Gang Furnace Wizard
Lightning
Valkyrie Furnace Wizard
Rocket
Valkyrie Hog Rider Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Furnace Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Valkyrie Hog Rider Furnace Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Goblin Gang Valkyrie

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Mega Knight Zap
Zap
Hog Rider Bats Valkyrie Furnace Mega Knight
Goblin Gang
Hog Rider Valkyrie
Valkyrie
Bats Hog Rider Zap Goblin Gang Furnace Wizard
Hog Rider
Bats Zap Goblin Gang Valkyrie Furnace Wizard Mega Knight
Furnace
Zap Valkyrie Hog Rider
Wizard
Valkyrie Hog Rider Mega Knight
Mega Knight
Bats Zap Hog Rider Wizard

Defense Synergies 1 11

Bats
Zap Valkyrie Mega Knight
Zap
Mega Knight Bats Goblin Gang Valkyrie Furnace
Goblin Gang
Zap Valkyrie Furnace
Valkyrie
Bats Zap Goblin Gang Furnace Wizard
Hog Rider
Furnace
Zap Goblin Gang Valkyrie
Wizard
Valkyrie Mega Knight
Mega Knight
Zap Bats Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard
Bats Zap Goblin Gang Valkyrie Furnace Mega Knight
Goblin Gang Furnace Mega Knight Bats Valkyrie
Bats Goblin Gang Valkyrie Furnace Mega Knight
Valkyrie Mega Knight
Goblin Gang Bats Zap Valkyrie Furnace Mega Knight
Bats Furnace Zap Goblin Gang Wizard
Zap Valkyrie Mega Knight
Goblin Gang Furnace
Goblin Gang Valkyrie Mega Knight
Bats Goblin Gang Valkyrie Zap Furnace Wizard Mega Knight
Bats Zap Goblin Gang Furnace Wizard
Furnace Mega Knight Bats Zap Goblin Gang Valkyrie Wizard
Valkyrie Wizard Mega Knight Bats Zap Goblin Gang Furnace
Goblin Gang Furnace Mega Knight
Zap Goblin Gang Furnace Mega Knight
Wizard Mega Knight Bats Goblin Gang Valkyrie Furnace
Mega Knight Bats Zap Goblin Gang Valkyrie Furnace Wizard
Zap Valkyrie Furnace Wizard Bats Mega Knight
Goblin Gang Valkyrie Wizard Mega Knight Bats Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Zap Furnace
Zap Goblin Gang Valkyrie Wizard Mega Knight
Goblin Gang Mega Knight Bats Zap Valkyrie Furnace
Goblin Gang Valkyrie Mega Knight Bats Zap
Goblin Gang Valkyrie Mega Knight
Furnace Wizard Bats Zap Goblin Gang
Goblin Gang Bats Valkyrie Furnace
Mega Knight Valkyrie
Zap Mega Knight Bats Valkyrie
Goblin Gang
Mega Knight Bats Valkyrie
Mega Knight Zap Valkyrie
Mega Knight Goblin Gang Valkyrie Wizard
Wizard Valkyrie Furnace Mega Knight
Goblin Gang Bats Zap Valkyrie Furnace
Bats Valkyrie Mega Knight Zap Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap
Valkyrie
Wizard Zap Valkyrie Furnace Mega Knight
Wizard Bats Zap Furnace
Furnace Wizard
Zap Wizard
Zap Wizard
Bats Goblin Gang
Zap Valkyrie Wizard
Zap Wizard
Zap Furnace
Zap Furnace Wizard
Furnace Wizard Mega Knight
Bats
Zap Wizard Mega Knight
Zap Valkyrie Wizard Mega Knight
Mega Knight
Wizard
Zap
Zap Valkyrie Furnace Wizard Mega Knight
Zap Wizard
Zap Wizard Mega Knight
Zap
Bats Zap Furnace Wizard
Zap Bats Wizard
Zap Wizard Mega Knight
Zap
Mega Knight
Wizard
Zap Bats Goblin Gang
Zap Wizard
Goblin Gang Valkyrie Wizard Mega Knight
Zap Wizard
Zap
Mega Knight
Zap Bats Goblin Gang
Bats Zap
Zap Mega Knight

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