My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Furnace Prince Golem Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince Golem Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince
Giant Snowball
Bats Furnace
Zap
Bats Furnace Prince
Barbarian Barrel
Valkyrie Furnace Magic Archer
The Log
Furnace Prince
Earthquake
Furnace
Arrows
Bats Furnace
Royal Delivery
Bats Valkyrie Prince Magic Archer
Fireball
Furnace Magic Archer
Poison
Bats Furnace Magic Archer
Lightning
Valkyrie Furnace Prince Magic Archer
Rocket
Valkyrie Furnace Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Furnace The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Prince Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Valkyrie Furnace Magic Archer Prince Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap The Log Valkyrie

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap Prince Golem
Zap
Prince Bats Valkyrie Furnace Golem The Log Magic Archer
Valkyrie
Bats Prince Zap Furnace Magic Archer
Furnace
Zap Valkyrie Prince Golem
Prince
Zap Valkyrie Bats Furnace Golem The Log Magic Archer
Golem
Bats Zap Furnace Prince The Log Magic Archer
The Log
Zap Prince Golem Magic Archer
Magic Archer
Zap Valkyrie Prince Golem The Log

Defense Synergies 1 17

Bats
Zap Valkyrie Prince The Log
Zap
Bats Valkyrie Furnace Prince The Log Magic Archer
Valkyrie
Bats Zap Furnace Prince The Log Magic Archer
Furnace
Zap Valkyrie Prince Magic Archer
Prince
The Log Bats Zap Valkyrie Furnace Magic Archer
Golem
The Log
Prince Bats Zap Valkyrie Magic Archer
Magic Archer
Zap Valkyrie Furnace Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie The Log Magic Archer
Bats Zap Valkyrie Furnace Prince The Log
Furnace Prince Bats Valkyrie
Prince Bats Valkyrie Furnace
Valkyrie Prince The Log
The Log Bats Zap Valkyrie Furnace Magic Archer
Bats Furnace Zap Magic Archer
Zap Valkyrie The Log Magic Archer
Furnace Prince
Valkyrie Prince
Bats Valkyrie Zap Furnace The Log Magic Archer
Bats Zap Furnace Magic Archer
Furnace Prince Bats Zap Valkyrie The Log
Valkyrie Bats Zap Furnace Prince The Log Magic Archer
Furnace Prince
Zap Furnace Prince The Log
Bats Valkyrie Furnace Prince
Bats Zap Valkyrie Furnace Prince The Log Magic Archer
Zap Valkyrie Furnace The Log Bats Magic Archer
Prince
Valkyrie Bats Furnace Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Furnace Prince
Zap Valkyrie Prince The Log Magic Archer
Bats Zap Valkyrie Furnace Prince The Log
Valkyrie Prince Bats Zap The Log
Valkyrie Prince
Furnace Bats Zap Magic Archer
Prince Bats Valkyrie Furnace
Valkyrie Prince
Zap Bats Valkyrie Prince The Log Magic Archer
Bats Valkyrie Prince
Zap Valkyrie Prince The Log
Prince Valkyrie
Valkyrie Furnace Magic Archer
Bats Zap Valkyrie Furnace Prince The Log Magic Archer
Bats Valkyrie Zap The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie The Log
Zap The Log Magic Archer
The Log Magic Archer
Valkyrie Prince The Log
Zap Valkyrie Furnace The Log Magic Archer
Bats Zap Furnace Magic Archer
Furnace The Log Magic Archer
The Log Zap Magic Archer
The Log Zap
Bats Prince
Zap Valkyrie Prince The Log Magic Archer
Zap Magic Archer
The Log Magic Archer
Magic Archer
Zap Furnace Prince The Log Magic Archer
Zap Furnace The Log Magic Archer
Magic Archer Furnace The Log
Bats
Zap Prince The Log Magic Archer
Zap Valkyrie The Log Magic Archer
Prince The Log Magic Archer
Prince The Log
Zap The Log
Zap The Log Valkyrie Furnace Magic Archer
The Log Zap Magic Archer
Zap Prince The Log Magic Archer
Zap The Log Magic Archer
Bats Zap Furnace Magic Archer
Zap Bats
Zap The Log Magic Archer
Zap Magic Archer
Prince
The Log Magic Archer
Zap Bats Prince Magic Archer
Zap Magic Archer
The Log
Valkyrie Prince Magic Archer
The Log Zap Magic Archer
Zap
Prince
Zap Bats The Log Magic Archer
Bats Zap Magic Archer
Zap Prince The Log Magic Archer

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