My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Witch Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Bandit
Giant Snowball
Goblin Barrel Witch
Zap
Goblin Barrel Witch Bandit
Barbarian Barrel
Knight Wizard Goblin Barrel Witch Bandit
The Log
Mini P.E.K.K.A Goblin Barrel Witch Bandit
Earthquake
Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Knight Mini P.E.K.K.A Wizard Goblin Barrel Witch Bandit
Fireball
Wizard Goblin Barrel Witch Bandit
Poison
Wizard Witch
Lightning
Knight Mini P.E.K.K.A Wizard Witch Bandit
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Barrel Bandit Mini P.E.K.K.A Wizard Witch Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Barrel Bandit

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mini P.E.K.K.A Goblin Barrel Lightning Bandit
Knight
Goblin Barrel Arrows Wizard Witch
Mini P.E.K.K.A
Arrows Wizard Lightning
Wizard
Knight Mini P.E.K.K.A Bandit
Goblin Barrel
Knight Arrows Bandit
Witch
Knight Bandit
Lightning
Arrows Mini P.E.K.K.A
Bandit
Arrows Wizard Goblin Barrel Witch

Defense Synergies 0 11

Arrows
Knight Mini P.E.K.K.A Lightning Bandit
Knight
Arrows Mini P.E.K.K.A Wizard Witch
Mini P.E.K.K.A
Arrows Knight Wizard Witch
Wizard
Knight Mini P.E.K.K.A Bandit
Goblin Barrel
Witch
Knight Mini P.E.K.K.A Bandit
Lightning
Arrows
Bandit
Arrows Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Wizard
Mini P.E.K.K.A Knight Witch Bandit
Mini P.E.K.K.A Witch Knight Lightning Bandit
Mini P.E.K.K.A Witch Knight Bandit
Lightning Arrows Mini P.E.K.K.A
Arrows Bandit
Lightning Arrows Wizard Witch
Lightning Arrows Bandit
Mini P.E.K.K.A Witch
Knight Mini P.E.K.K.A Bandit
Witch Arrows Knight Wizard Bandit
Arrows Wizard Witch
Mini P.E.K.K.A Knight Wizard Witch Lightning Bandit
Wizard Arrows Mini P.E.K.K.A Witch
Mini P.E.K.K.A Knight Bandit
Mini P.E.K.K.A Lightning Bandit
Wizard Arrows Knight Mini P.E.K.K.A Witch
Arrows Knight Wizard Witch Bandit
Arrows Wizard Witch Knight Bandit
Mini P.E.K.K.A
Wizard Arrows Knight Mini P.E.K.K.A Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Witch Bandit
Bandit Arrows Knight Mini P.E.K.K.A Wizard Lightning
Bandit Knight Mini P.E.K.K.A Witch Lightning
Mini P.E.K.K.A Lightning Knight Bandit
Knight Mini P.E.K.K.A Witch Bandit
Arrows Wizard Witch
Mini P.E.K.K.A Knight Witch Lightning Bandit
Mini P.E.K.K.A Knight
Lightning Knight Mini P.E.K.K.A Witch Bandit
Witch
Knight Mini P.E.K.K.A Witch
Lightning Arrows
Mini P.E.K.K.A Lightning Knight Wizard Witch Bandit
Wizard Witch
Witch Knight Mini P.E.K.K.A Lightning
Arrows Mini P.E.K.K.A Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight Bandit
Arrows Bandit
Lightning Arrows Bandit
Lightning Arrows Knight
Wizard Arrows
Arrows Wizard Witch
Arrows Wizard Witch
Arrows Wizard Lightning
Arrows Wizard Lightning Bandit
Lightning Mini P.E.K.K.A
Lightning Arrows Knight Wizard Bandit
Lightning Arrows Wizard
Lightning Knight Bandit
Lightning Arrows Bandit
Lightning Arrows
Lightning Arrows Wizard Witch Bandit
Lightning Arrows Wizard Bandit
Lightning Arrows
Mini P.E.K.K.A Lightning
Lightning Arrows Mini P.E.K.K.A Wizard Bandit
Lightning Arrows Wizard Witch
Lightning
Lightning Arrows Wizard
Lightning
Lightning Arrows
Arrows Wizard Witch
Witch
Arrows Wizard Witch Lightning Bandit
Lightning Arrows Wizard Witch Bandit
Lightning Arrows Bandit
Lightning Arrows Wizard Witch
Lightning Wizard Witch
Lightning Mini P.E.K.K.A
Lightning Arrows Wizard Bandit
Lightning Arrows
Arrows Wizard Lightning
Lightning Witch Bandit
Lightning Arrows Wizard Witch
Arrows
Lightning Knight Mini P.E.K.K.A Wizard
Arrows Wizard Lightning
Lightning Arrows
Witch Lightning
Witch Lightning
Lightning Witch Bandit

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