My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Wizard Prince Executioner Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Battle Ram Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Prince Bandit
Giant Snowball
Battle Ram
Zap
Battle Ram Prince Bandit
Barbarian Barrel
Valkyrie Battle Ram Wizard Executioner Bandit
The Log
Mini P.E.K.K.A Battle Ram Prince Bandit
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Valkyrie Battle Ram Wizard Prince Executioner Bandit
Fireball
Battle Ram Wizard Executioner Bandit
Poison
Wizard Executioner
Lightning
Mini P.E.K.K.A Valkyrie Battle Ram Wizard Prince Executioner Bandit
Rocket
Valkyrie Wizard Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Battle Ram Prince Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Bandit Mini P.E.K.K.A Valkyrie Battle Ram Wizard Prince Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Bandit Mini P.E.K.K.A Valkyrie

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Valkyrie Wizard The Log
Valkyrie
Prince Mini P.E.K.K.A Battle Ram Wizard Executioner Bandit
Battle Ram
The Log Bandit Valkyrie
Wizard
Mini P.E.K.K.A Valkyrie Prince Bandit
Prince
Valkyrie Wizard The Log
Executioner
Valkyrie The Log Bandit
The Log
Battle Ram Mini P.E.K.K.A Prince Executioner Bandit
Bandit
Battle Ram Valkyrie Wizard Executioner The Log

Defense Synergies 2 15

Mini P.E.K.K.A
The Log Valkyrie Wizard Executioner
Valkyrie
Mini P.E.K.K.A Wizard Prince Executioner The Log Bandit
Battle Ram
Wizard
Mini P.E.K.K.A Valkyrie Prince The Log Bandit
Prince
The Log Valkyrie Wizard Executioner
Executioner
Mini P.E.K.K.A Valkyrie Prince The Log Bandit
The Log
Mini P.E.K.K.A Prince Valkyrie Wizard Executioner Bandit
Bandit
Valkyrie Wizard Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Executioner The Log
Mini P.E.K.K.A Valkyrie Prince Executioner The Log Bandit
Mini P.E.K.K.A Prince Valkyrie Executioner Bandit
Mini P.E.K.K.A Prince Valkyrie Bandit
Mini P.E.K.K.A Valkyrie Prince The Log
The Log Valkyrie Executioner Bandit
Wizard Executioner
Valkyrie The Log Bandit
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Valkyrie Prince Bandit
Valkyrie Executioner Wizard The Log Bandit
Executioner Wizard
Mini P.E.K.K.A Prince Valkyrie Wizard The Log Bandit
Valkyrie Wizard Executioner Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Prince Bandit
Mini P.E.K.K.A Prince The Log Bandit
Wizard Mini P.E.K.K.A Valkyrie Prince Executioner
Valkyrie Wizard Prince Executioner The Log Bandit
Valkyrie Wizard Executioner The Log Bandit
Mini P.E.K.K.A Prince
Valkyrie Wizard Mini P.E.K.K.A Prince Executioner The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Prince Bandit
Bandit Mini P.E.K.K.A Valkyrie Wizard Prince Executioner The Log
Bandit Mini P.E.K.K.A Valkyrie Prince The Log
Mini P.E.K.K.A Valkyrie Prince The Log Bandit
Mini P.E.K.K.A Valkyrie Prince Executioner Bandit
Wizard Executioner
Mini P.E.K.K.A Prince Valkyrie Bandit
Mini P.E.K.K.A Valkyrie Prince
Mini P.E.K.K.A Valkyrie Prince The Log Bandit
Mini P.E.K.K.A Valkyrie Prince
Valkyrie Prince The Log
Mini P.E.K.K.A Prince Valkyrie Wizard Executioner Bandit
Wizard Valkyrie Executioner
Mini P.E.K.K.A Valkyrie Prince Executioner The Log
Valkyrie Executioner Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log Bandit
Executioner The Log Bandit
The Log Bandit
Valkyrie Prince The Log
Wizard Executioner Valkyrie The Log
Wizard Executioner
Wizard Executioner The Log
The Log Wizard Executioner
The Log Wizard Bandit
Mini P.E.K.K.A Prince
Valkyrie Wizard Prince The Log Bandit
Wizard Executioner
Executioner The Log Bandit
Bandit
Prince The Log
Wizard Executioner The Log Bandit
Wizard Executioner The Log Bandit
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Prince Executioner The Log Bandit
Valkyrie Wizard The Log
Prince The Log
Wizard
Prince The Log
The Log
The Log Valkyrie Wizard Executioner
The Log Wizard Executioner Bandit
Wizard Prince The Log Bandit
The Log Bandit
Wizard Executioner
Wizard
Mini P.E.K.K.A
Wizard The Log Bandit
Prince
Wizard The Log
Prince Bandit
Wizard Executioner
The Log
Mini P.E.K.K.A Valkyrie Wizard Prince Executioner
The Log Wizard Executioner
Prince Executioner
The Log
Executioner
Prince Executioner The Log Bandit

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