My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Mega Minion Executioner X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Mega Minion Guards
Zap
Guards X-Bow
Barbarian Barrel
Ice Spirit Guards Executioner X-Bow
The Log
Ice Spirit Mini P.E.K.K.A Guards X-Bow
Earthquake
Guards X-Bow
Arrows
Ice Spirit Guards
Royal Delivery
Ice Spirit Mega Minion Mini P.E.K.K.A Guards Executioner
Fireball
Mega Minion Executioner X-Bow
Poison
Mega Minion Guards Executioner X-Bow
Lightning
Mega Minion Mini P.E.K.K.A Executioner X-Bow
Rocket
Executioner X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Minion Mini P.E.K.K.A Guards Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Mega Minion Guards Fireball Mini P.E.K.K.A Executioner X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Mega Minion Guards

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Mega Minion Mini P.E.K.K.A Guards Executioner X-Bow
Mega Minion
Ice Spirit Fireball X-Bow
Fireball
X-Bow Mega Minion The Log
Mini P.E.K.K.A
Ice Spirit X-Bow The Log
Guards
Ice Spirit X-Bow The Log
Executioner
Ice Spirit The Log
X-Bow
Fireball The Log Ice Spirit Mega Minion Mini P.E.K.K.A Guards
The Log
X-Bow Fireball Mini P.E.K.K.A Guards Executioner

Defense Synergies 6 15

Ice Spirit
Mini P.E.K.K.A X-Bow Mega Minion Fireball Guards Executioner The Log
Mega Minion
Ice Spirit Guards X-Bow The Log
Fireball
X-Bow The Log Ice Spirit Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit The Log Fireball Guards Executioner
Guards
Ice Spirit Mega Minion Mini P.E.K.K.A Executioner X-Bow The Log
Executioner
Ice Spirit Mini P.E.K.K.A Guards The Log
X-Bow
Ice Spirit Fireball The Log Mega Minion Guards
The Log
Fireball Mini P.E.K.K.A X-Bow Ice Spirit Mega Minion Guards Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Executioner X-Bow The Log
Mini P.E.K.K.A Ice Spirit Mega Minion Executioner X-Bow The Log
Mini P.E.K.K.A Mega Minion Executioner
Mini P.E.K.K.A Mega Minion Guards
Fireball Mini P.E.K.K.A X-Bow The Log
Fireball The Log Mega Minion Guards Executioner X-Bow
Mega Minion Ice Spirit Fireball Executioner X-Bow
Fireball X-Bow The Log
Mini P.E.K.K.A X-Bow
Guards Ice Spirit Mini P.E.K.K.A
Guards Executioner Mega Minion Fireball X-Bow The Log
Mega Minion Executioner Fireball
Mini P.E.K.K.A Ice Spirit Fireball Guards X-Bow The Log
Fireball Executioner Ice Spirit Mega Minion Mini P.E.K.K.A Guards X-Bow The Log
Mini P.E.K.K.A X-Bow
Ice Spirit Fireball Mini P.E.K.K.A X-Bow The Log
Fireball Mini P.E.K.K.A Executioner X-Bow
Ice Spirit Fireball Mega Minion Guards Executioner X-Bow The Log
Executioner The Log Ice Spirit Mega Minion Fireball Guards
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Guards Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Fireball X-Bow
Fireball Mega Minion Mini P.E.K.K.A Executioner X-Bow The Log
Guards Ice Spirit Mini P.E.K.K.A The Log
Mini P.E.K.K.A Guards Fireball X-Bow The Log
Mini P.E.K.K.A Guards Executioner
Fireball Executioner Ice Spirit
Mini P.E.K.K.A Guards Mega Minion Fireball
Mini P.E.K.K.A
Ice Spirit Mega Minion Fireball Mini P.E.K.K.A X-Bow The Log
Mega Minion Guards
Mega Minion Mini P.E.K.K.A Guards
Fireball Guards The Log
Mini P.E.K.K.A Fireball Guards Executioner
Fireball Executioner
Guards Ice Spirit Mega Minion Fireball Mini P.E.K.K.A Executioner X-Bow The Log
Executioner Mega Minion Fireball Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards X-Bow The Log
Fireball Executioner X-Bow The Log
Fireball X-Bow The Log
Fireball Guards The Log
Fireball Executioner The Log
Fireball Executioner Ice Spirit Mega Minion
Executioner The Log
Fireball X-Bow The Log Ice Spirit Executioner
Fireball The Log X-Bow
Fireball Mini P.E.K.K.A Guards X-Bow
Fireball X-Bow The Log
Fireball Executioner
Fireball Executioner The Log
Fireball X-Bow
Fireball X-Bow The Log
X-Bow Fireball Executioner The Log
Fireball Executioner X-Bow The Log
Fireball
Mini P.E.K.K.A
Mega Minion Fireball Mini P.E.K.K.A Executioner X-Bow The Log
Fireball X-Bow The Log
Fireball X-Bow The Log
Fireball
X-Bow The Log
Fireball X-Bow The Log
The Log Ice Spirit Fireball Executioner
Mega Minion
Fireball X-Bow The Log Executioner
Fireball X-Bow The Log
Fireball X-Bow The Log
Fireball Executioner X-Bow
Ice Spirit Mega Minion Fireball Guards
Mega Minion Fireball Mini P.E.K.K.A
Fireball X-Bow The Log
Ice Spirit Fireball
Fireball The Log
Ice Spirit Fireball Guards X-Bow
Fireball Mega Minion Executioner
The Log Fireball
Fireball Mega Minion Mini P.E.K.K.A Executioner
The Log Fireball Executioner
Fireball
Mega Minion Executioner
Ice Spirit Fireball Guards The Log
Fireball Executioner
Fireball Executioner X-Bow The Log

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