My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Great!

1 problems 2 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Minions Guards
Giant Snowball
Spear Goblins Bomber Minions Guards Baby Dragon
Zap
Spear Goblins Bomber Minions Guards
Barbarian Barrel
Spear Goblins Bomber Valkyrie Guards
The Log
Spear Goblins Bomber Mini P.E.K.K.A Guards
Earthquake
Spear Goblins Bomber Guards
Arrows
Spear Goblins Bomber Minions Guards
Royal Delivery
Spear Goblins Bomber Minions Mini P.E.K.K.A Valkyrie Guards Baby Dragon
Fireball
Bomber Minions Baby Dragon
Poison
Spear Goblins Bomber Minions Guards
Lightning
Mini P.E.K.K.A Valkyrie Baby Dragon
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Valkyrie Guards Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Zap Minions Guards Mini P.E.K.K.A Valkyrie Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bomber Zap Minions

Attack Synergies 1 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Zap Mini P.E.K.K.A Baby Dragon
Bomber
Zap Minions Mini P.E.K.K.A Valkyrie Baby Dragon
Zap
Spear Goblins Bomber Minions Mini P.E.K.K.A Valkyrie Guards Baby Dragon
Minions
Bomber Zap Mini P.E.K.K.A Valkyrie Baby Dragon
Mini P.E.K.K.A
Spear Goblins Bomber Zap Minions Valkyrie Baby Dragon
Valkyrie
Spear Goblins Bomber Zap Minions Mini P.E.K.K.A Baby Dragon
Guards
Zap
Baby Dragon
Spear Goblins Bomber Zap Minions Mini P.E.K.K.A Valkyrie

Defense Synergies 2 20

Spear Goblins
Zap Minions Mini P.E.K.K.A Valkyrie Guards Baby Dragon
Bomber
Zap Mini P.E.K.K.A Valkyrie Guards
Zap
Mini P.E.K.K.A Spear Goblins Bomber Minions Valkyrie Guards Baby Dragon
Minions
Valkyrie Spear Goblins Zap Baby Dragon
Mini P.E.K.K.A
Zap Spear Goblins Bomber Valkyrie Guards Baby Dragon
Valkyrie
Minions Spear Goblins Bomber Zap Mini P.E.K.K.A Baby Dragon
Guards
Spear Goblins Bomber Zap Mini P.E.K.K.A Baby Dragon
Baby Dragon
Spear Goblins Zap Minions Mini P.E.K.K.A Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Zap Minions Valkyrie Baby Dragon
Mini P.E.K.K.A Bomber Zap Minions Valkyrie
Mini P.E.K.K.A Bomber Minions Valkyrie
Mini P.E.K.K.A Bomber Minions Valkyrie Guards
Bomber Mini P.E.K.K.A Valkyrie
Spear Goblins Bomber Zap Minions Valkyrie Guards Baby Dragon
Minions Spear Goblins Zap Baby Dragon
Zap Valkyrie Baby Dragon
Mini P.E.K.K.A Minions
Guards Spear Goblins Bomber Mini P.E.K.K.A Valkyrie
Minions Valkyrie Guards Spear Goblins Bomber Zap Baby Dragon
Minions Spear Goblins Zap Baby Dragon
Mini P.E.K.K.A Bomber Zap Minions Valkyrie Guards
Bomber Valkyrie Zap Minions Mini P.E.K.K.A Guards Baby Dragon
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Bomber Minions Mini P.E.K.K.A Valkyrie
Spear Goblins Bomber Zap Minions Valkyrie Guards Baby Dragon
Zap Valkyrie Baby Dragon Spear Goblins Bomber Minions Guards
Mini P.E.K.K.A
Bomber Valkyrie Spear Goblins Minions Mini P.E.K.K.A Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Guards Spear Goblins Zap
Bomber Zap Mini P.E.K.K.A Valkyrie Baby Dragon
Guards Spear Goblins Zap Minions Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Guards Zap
Mini P.E.K.K.A Valkyrie Guards
Zap Minions Baby Dragon
Mini P.E.K.K.A Guards Spear Goblins Minions Valkyrie
Mini P.E.K.K.A Valkyrie
Zap Spear Goblins Minions Mini P.E.K.K.A Valkyrie Baby Dragon
Guards
Minions Mini P.E.K.K.A Valkyrie Guards
Zap Valkyrie Guards
Mini P.E.K.K.A Valkyrie Guards
Bomber Valkyrie Baby Dragon
Guards Spear Goblins Bomber Zap Minions Mini P.E.K.K.A Valkyrie Baby Dragon
Minions Valkyrie Bomber Zap Mini P.E.K.K.A Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Guards Baby Dragon
Zap Baby Dragon
Baby Dragon
Valkyrie Guards
Bomber Zap Valkyrie Baby Dragon
Spear Goblins Zap Minions Baby Dragon
Bomber Baby Dragon
Zap Baby Dragon
Zap
Minions Mini P.E.K.K.A Guards
Zap Valkyrie
Zap Baby Dragon
Baby Dragon
Minions Baby Dragon
Zap Baby Dragon
Spear Goblins Bomber Zap Baby Dragon
Baby Dragon
Bomber Minions Mini P.E.K.K.A
Bomber Zap Mini P.E.K.K.A Baby Dragon
Bomber Zap Valkyrie Baby Dragon
Minions Baby Dragon
Zap Baby Dragon
Zap Bomber Valkyrie Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Minions Guards
Mini P.E.K.K.A
Bomber Zap
Zap
Zap Spear Goblins Minions Guards
Zap Baby Dragon
Mini P.E.K.K.A Valkyrie Baby Dragon
Bomber Zap Baby Dragon
Zap
Zap Minions Guards Baby Dragon
Zap
Zap Baby Dragon

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