My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Flying Machine Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Flying Machine Bandit Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Hog Rider Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit Inferno Dragon
Giant Snowball
Mega Minion Flying Machine Hog Rider Inferno Dragon Lumberjack
Zap
Flying Machine Bandit Inferno Dragon
Barbarian Barrel
Bandit Lumberjack
The Log
Hog Rider Bandit Lumberjack
Earthquake
Hog Rider
Arrows
Flying Machine
Royal Delivery
Mega Minion Flying Machine Hog Rider Bandit Inferno Dragon Lumberjack
Fireball
Mega Minion Flying Machine Hog Rider Bandit Inferno Dragon Lumberjack
Poison
Mega Minion Flying Machine
Lightning
Mega Minion Bandit Inferno Dragon Lumberjack
Rocket
Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Poison

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Poison Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Mega Minion Bandit Flying Machine Hog Rider Poison Inferno Dragon Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Mega Minion Bandit Flying Machine

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Hog Rider Mega Minion Flying Machine Poison Bandit Lumberjack
Mega Minion
Giant Snowball Poison
Flying Machine
Giant Snowball Hog Rider Lumberjack
Hog Rider
Giant Snowball Flying Machine Poison Bandit Lumberjack
Poison
Giant Snowball Mega Minion Hog Rider
Bandit
Giant Snowball Hog Rider Lumberjack
Inferno Dragon
Lumberjack
Giant Snowball Flying Machine Hog Rider Bandit

Defense Synergies 0 12

Giant Snowball
Mega Minion Flying Machine Poison Bandit Inferno Dragon Lumberjack
Mega Minion
Giant Snowball Flying Machine Bandit Lumberjack
Flying Machine
Giant Snowball Mega Minion Bandit Lumberjack
Hog Rider
Poison
Giant Snowball
Bandit
Giant Snowball Mega Minion Flying Machine Lumberjack
Inferno Dragon
Giant Snowball
Lumberjack
Giant Snowball Mega Minion Flying Machine Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Flying Machine
Inferno Dragon Lumberjack Mega Minion Flying Machine Bandit
Lumberjack Giant Snowball Mega Minion Bandit Inferno Dragon
Inferno Dragon Lumberjack Mega Minion Bandit
Poison Lumberjack
Giant Snowball Mega Minion Flying Machine Bandit Lumberjack
Giant Snowball Mega Minion Inferno Dragon Flying Machine Poison
Flying Machine Poison Bandit
Inferno Dragon Lumberjack
Giant Snowball Bandit Lumberjack
Poison Giant Snowball Mega Minion Flying Machine Bandit Lumberjack
Mega Minion Inferno Dragon Giant Snowball Flying Machine Poison
Lumberjack Giant Snowball Flying Machine Bandit
Giant Snowball Mega Minion Poison Lumberjack
Inferno Dragon Bandit Lumberjack
Giant Snowball Bandit Inferno Dragon Lumberjack
Poison Lumberjack
Giant Snowball Mega Minion Flying Machine Bandit Lumberjack
Giant Snowball Poison Mega Minion Flying Machine Bandit Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Giant Snowball Flying Machine Poison Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Snowball Bandit
Poison Bandit Giant Snowball Mega Minion Flying Machine Inferno Dragon Lumberjack
Bandit Lumberjack
Lumberjack Bandit
Bandit Inferno Dragon Lumberjack
Poison Giant Snowball Flying Machine
Mega Minion Flying Machine Bandit Lumberjack
Inferno Dragon Lumberjack
Giant Snowball Mega Minion Flying Machine Poison Bandit Inferno Dragon
Mega Minion Inferno Dragon
Inferno Dragon Mega Minion Flying Machine Lumberjack
Giant Snowball Poison
Bandit Lumberjack
Flying Machine
Mega Minion Flying Machine Poison Inferno Dragon Lumberjack
Poison Giant Snowball Mega Minion Flying Machine Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine Bandit
Poison Giant Snowball Flying Machine Bandit
Flying Machine Poison Bandit
Flying Machine Poison
Poison Giant Snowball
Poison Giant Snowball Mega Minion Flying Machine
Flying Machine Poison
Poison Giant Snowball Flying Machine
Poison Giant Snowball Flying Machine Bandit
Giant Snowball Poison Lumberjack
Poison Flying Machine Bandit
Poison Giant Snowball Flying Machine
Flying Machine Poison Giant Snowball Bandit
Flying Machine Poison Bandit
Giant Snowball Flying Machine Poison
Giant Snowball Flying Machine Poison Bandit
Flying Machine Poison Bandit
Giant Snowball Poison
Giant Snowball Mega Minion Flying Machine Poison Bandit
Giant Snowball Flying Machine Poison
Poison
Giant Snowball Poison
Giant Snowball Flying Machine Poison
Giant Snowball Poison
Mega Minion Inferno Dragon
Poison Giant Snowball Flying Machine Bandit
Giant Snowball Flying Machine Poison Bandit
Poison Bandit
Poison Giant Snowball Flying Machine
Giant Snowball Mega Minion Flying Machine Poison
Giant Snowball Mega Minion
Poison Giant Snowball Bandit
Giant Snowball Poison
Giant Snowball Poison
Flying Machine Bandit
Poison Giant Snowball Mega Minion Flying Machine
Poison Mega Minion Flying Machine Lumberjack
Giant Snowball Flying Machine Poison
Giant Snowball Poison
Mega Minion Flying Machine
Giant Snowball Flying Machine Poison
Giant Snowball Flying Machine Poison
Poison Giant Snowball Flying Machine Bandit

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