My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Mega Minion Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Mega Minion Dark Prince Balloon Princess Night Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Dark Prince Balloon Princess Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Balloon Night Witch Lava Hound
Giant Snowball
Mega Minion Balloon Princess Night Witch Lava Hound
Zap
Dark Prince Balloon Princess Night Witch Lava Hound
Barbarian Barrel
Dark Prince Princess Night Witch
The Log
Dark Prince Princess
Earthquake
Arrows
Princess Night Witch Lava Hound
Royal Delivery
Mega Minion Dark Prince Balloon Princess Night Witch Lava Hound
Fireball
Mega Minion Balloon Princess Night Witch Lava Hound
Poison
Mega Minion Balloon Princess Night Witch Lava Hound
Lightning
Ice Golem Mega Minion Dark Prince Balloon Night Witch
Rocket
Balloon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Rocket Dark Prince Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mega Minion Rocket Dark Prince Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Mega Minion Princess Dark Prince Night Witch Balloon Rocket Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Mega Minion Princess Dark Prince

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Mega Minion Balloon
Mega Minion
Ice Golem Lava Hound Balloon
Rocket
Lava Hound
Dark Prince
Balloon Princess
Balloon
Ice Golem Lava Hound Mega Minion Dark Prince Princess
Princess
Dark Prince Balloon
Night Witch
Lava Hound
Lava Hound
Mega Minion Balloon Rocket Night Witch

Defense Synergies 2 6

Ice Golem
Mega Minion Night Witch Princess
Mega Minion
Ice Golem Dark Prince Princess Night Witch
Rocket
Dark Prince
Mega Minion Princess Night Witch
Balloon
Princess
Ice Golem Mega Minion Dark Prince
Night Witch
Ice Golem Mega Minion Dark Prince
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem Mega Minion
Mega Minion Dark Prince Night Witch
Rocket Mega Minion Dark Prince Night Witch
Night Witch Mega Minion Dark Prince
Rocket Dark Prince Princess
Mega Minion Dark Prince Night Witch
Mega Minion Rocket Princess Night Witch
Rocket Ice Golem
Princess Night Witch
Ice Golem Dark Prince Night Witch
Ice Golem Mega Minion Dark Prince Princess Night Witch
Mega Minion Princess Night Witch
Night Witch Rocket Dark Prince
Rocket Mega Minion Dark Prince Princess Night Witch
Rocket
Dark Prince Night Witch
Mega Minion Dark Prince Night Witch
Ice Golem Mega Minion Dark Prince Princess
Dark Prince Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Dark Prince
Ice Golem Mega Minion Rocket
Ice Golem Rocket Dark Prince
Rocket Dark Prince Ice Golem Night Witch
Dark Prince Night Witch
Rocket Ice Golem Princess
Rocket Dark Prince Ice Golem Mega Minion Night Witch
Dark Prince
Rocket Ice Golem Mega Minion Dark Prince
Mega Minion
Mega Minion Dark Prince
Rocket Dark Prince
Rocket Dark Prince Ice Golem Night Witch
Princess
Ice Golem Mega Minion Rocket Dark Prince Night Witch
Ice Golem Mega Minion Dark Prince Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Ice Golem Rocket
Princess
Rocket
Ice Golem Rocket Dark Prince
Rocket Dark Prince
Ice Golem Mega Minion Rocket Princess
Princess
Ice Golem Princess
Rocket Night Witch
Rocket Dark Prince Princess
Rocket Princess
Rocket Ice Golem Princess
Rocket Princess
Princess Ice Golem
Rocket Princess
Rocket Princess
Rocket
Rocket Night Witch
Rocket Mega Minion Dark Prince Princess
Rocket Princess
Rocket Night Witch
Rocket Princess
Rocket
Rocket
Ice Golem Dark Prince Princess
Mega Minion
Princess
Princess
Rocket
Ice Golem Princess Night Witch
Rocket Mega Minion
Mega Minion Night Witch
Rocket Night Witch
Rocket Princess
Rocket Princess
Rocket Dark Prince Princess Night Witch
Rocket Mega Minion Princess
Mega Minion Rocket Dark Prince Princess
Ice Golem Princess
Rocket
Mega Minion Dark Prince
Rocket Princess
Rocket Princess
Rocket Dark Prince Princess

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