My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Baby Dragon Golem Electro Wizard Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Baby Dragon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Baby Dragon Lumberjack Night Witch
Zap
Night Witch
Barbarian Barrel
Electro Wizard Lumberjack Night Witch
The Log
Lumberjack
Earthquake
Elixir Collector
Arrows
Night Witch
Royal Delivery
Baby Dragon Electro Wizard Lumberjack Night Witch
Fireball
Elixir Collector Baby Dragon Electro Wizard Lumberjack Night Witch
Poison
Elixir Collector Electro Wizard Night Witch
Lightning
Elixir Collector Baby Dragon Electro Wizard Lumberjack Night Witch
Rocket
Elixir Collector Night Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Baby Dragon Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Baby Dragon Electro Wizard Lumberjack Night Witch Elixir Collector Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Barbarian Barrel Baby Dragon Electro Wizard Lumberjack

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Collector
Barbarian Barrel
Baby Dragon Golem Lumberjack
Baby Dragon
Golem Barbarian Barrel Lightning Electro Wizard Lumberjack
Lightning
Golem Baby Dragon
Golem
Baby Dragon Lightning Night Witch Barbarian Barrel Electro Wizard Lumberjack
Electro Wizard
Baby Dragon Golem Lumberjack
Lumberjack
Barbarian Barrel Baby Dragon Golem Electro Wizard Night Witch
Night Witch
Golem Lumberjack

Defense Synergies 0 7

Elixir Collector
Barbarian Barrel
Baby Dragon Electro Wizard Lumberjack Night Witch
Baby Dragon
Barbarian Barrel Lumberjack
Lightning
Golem
Electro Wizard
Barbarian Barrel Lumberjack Night Witch
Lumberjack
Barbarian Barrel Baby Dragon Electro Wizard
Night Witch
Barbarian Barrel Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Barbarian Barrel Baby Dragon Electro Wizard
Lumberjack Electro Wizard Night Witch
Lumberjack Lightning Electro Wizard Night Witch
Lumberjack Night Witch Electro Wizard
Lightning Barbarian Barrel Lumberjack
Barbarian Barrel Baby Dragon Electro Wizard Lumberjack Night Witch
Lightning Electro Wizard Baby Dragon Night Witch
Lightning Barbarian Barrel Baby Dragon Electro Wizard
Lumberjack Night Witch
Barbarian Barrel Electro Wizard Lumberjack Night Witch
Electro Wizard Barbarian Barrel Baby Dragon Lumberjack Night Witch
Baby Dragon Electro Wizard Night Witch
Lumberjack Night Witch Lightning Electro Wizard
Barbarian Barrel Baby Dragon Electro Wizard Lumberjack Night Witch
Electro Wizard Lumberjack
Lightning Electro Wizard Lumberjack
Electro Wizard Lumberjack Night Witch
Barbarian Barrel Baby Dragon Electro Wizard Lumberjack Night Witch
Barbarian Barrel Baby Dragon Electro Wizard Lumberjack
Electro Wizard Lumberjack
Barbarian Barrel Baby Dragon Electro Wizard Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Barbarian Barrel Electro Wizard
Electro Wizard Barbarian Barrel Baby Dragon Lightning Lumberjack
Lumberjack Lightning Electro Wizard
Lightning Lumberjack Barbarian Barrel Electro Wizard Night Witch
Lumberjack Night Witch
Baby Dragon Electro Wizard
Lightning Electro Wizard Lumberjack Night Witch
Lumberjack
Lightning Electro Wizard Barbarian Barrel Baby Dragon
Lumberjack
Lightning Electro Wizard
Lightning Lumberjack Night Witch
Baby Dragon
Electro Wizard Barbarian Barrel Baby Dragon Lightning Lumberjack Night Witch
Barbarian Barrel Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Electro Wizard
Lightning Barbarian Barrel Baby Dragon
Lightning Barbarian Barrel
Barbarian Barrel Baby Dragon
Baby Dragon
Baby Dragon
Barbarian Barrel Baby Dragon Lightning
Lightning
Lightning Electro Wizard Lumberjack Night Witch
Lightning Barbarian Barrel Electro Wizard
Lightning Baby Dragon
Lightning Barbarian Barrel Baby Dragon
Lightning Barbarian Barrel Baby Dragon
Lightning Barbarian Barrel Baby Dragon
Lightning Barbarian Barrel Baby Dragon
Lightning Barbarian Barrel Baby Dragon
Lightning Barbarian Barrel
Lightning Night Witch
Lightning Barbarian Barrel Baby Dragon Electro Wizard
Lightning Barbarian Barrel Baby Dragon
Lightning Baby Dragon Night Witch
Lightning
Lightning
Lightning Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Lightning Electro Wizard
Lightning Baby Dragon
Lightning Barbarian Barrel Baby Dragon
Lightning Baby Dragon Electro Wizard Night Witch
Lightning Electro Wizard
Lightning Night Witch
Lightning Night Witch
Lightning Electro Wizard
Lightning
Lightning Electro Wizard Barbarian Barrel Night Witch
Lightning Baby Dragon Electro Wizard
Barbarian Barrel
Lightning Baby Dragon Electro Wizard Lumberjack
Baby Dragon Lightning
Lightning
Baby Dragon Lightning Electro Wizard
Lightning Electro Wizard
Lightning Barbarian Barrel Baby Dragon Electro Wizard

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