My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Witch Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Clone
Giant Snowball
Bats Musketeer Clone Witch Lumberjack
Zap
Bats Clone Witch
Barbarian Barrel
Musketeer Clone Witch Lumberjack
The Log
Musketeer Clone Witch Lumberjack
Earthquake
Clone Witch
Arrows
Bats Clone Witch
Royal Delivery
Bats Musketeer Clone Witch Lumberjack
Fireball
Musketeer Clone Witch Lumberjack
Poison
Bats Musketeer Clone Witch
Lightning
Musketeer Witch Lumberjack
Rocket
Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Clone Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Clone Fireball Musketeer Lumberjack Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Clone Fireball

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Clone Golem Lumberjack
Zap
Fireball Bats Musketeer Witch Golem Lumberjack
Fireball
Zap Golem
Musketeer
Zap Golem Lumberjack
Clone
Golem Bats Witch Lumberjack
Witch
Zap Clone Golem Lumberjack
Golem
Fireball Clone Bats Zap Musketeer Witch Lumberjack
Lumberjack
Bats Zap Musketeer Clone Witch Golem

Defense Synergies 2 9

Bats
Zap Musketeer Lumberjack
Zap
Fireball Bats Musketeer Witch Lumberjack
Fireball
Zap Musketeer Lumberjack
Musketeer
Lumberjack Bats Zap Fireball
Clone
Witch
Zap Lumberjack
Golem
Lumberjack
Musketeer Bats Zap Fireball Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer
Lumberjack Bats Zap Musketeer Witch
Witch Lumberjack Bats Musketeer
Witch Lumberjack Bats Musketeer
Fireball Lumberjack
Fireball Bats Zap Musketeer Lumberjack
Bats Musketeer Zap Fireball Witch
Zap Fireball Musketeer
Witch Musketeer Lumberjack
Musketeer Lumberjack
Bats Witch Zap Fireball Musketeer Lumberjack
Musketeer Bats Zap Fireball Witch
Lumberjack Bats Zap Fireball Musketeer Witch
Fireball Bats Zap Witch Lumberjack
Lumberjack
Zap Fireball Lumberjack
Bats Fireball Musketeer Witch Lumberjack
Fireball Bats Zap Musketeer Witch Lumberjack
Zap Witch Bats Fireball Musketeer Lumberjack
Musketeer Lumberjack
Bats Fireball Musketeer Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball Witch
Fireball Zap Musketeer Lumberjack
Lumberjack Bats Zap Musketeer Witch
Lumberjack Bats Zap Fireball Musketeer
Musketeer Witch Lumberjack
Fireball Bats Zap Musketeer Witch
Bats Fireball Musketeer Witch Lumberjack
Lumberjack
Zap Bats Fireball Witch
Witch Musketeer
Bats Musketeer Witch Lumberjack
Zap Fireball
Fireball Witch Lumberjack
Fireball Musketeer Witch
Witch Bats Zap Fireball Musketeer Lumberjack
Bats Zap Fireball Musketeer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Musketeer
Fireball Zap
Fireball Bats Zap Musketeer Witch
Musketeer Witch
Fireball Zap
Fireball Zap
Bats Fireball Musketeer Lumberjack
Zap Fireball Musketeer
Fireball Zap Musketeer
Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer Witch
Fireball Musketeer
Fireball
Bats
Zap Fireball Musketeer
Zap Fireball Witch
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball Witch
Witch
Fireball Zap Musketeer Witch
Fireball Zap Musketeer Witch
Fireball Zap Musketeer
Bats Zap Fireball Musketeer Witch
Zap Bats Fireball Musketeer Witch
Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Bats Fireball Musketeer Witch
Fireball Zap Musketeer Witch
Fireball
Fireball Musketeer Lumberjack
Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Bats Fireball Musketeer Witch
Bats Zap Fireball Musketeer Witch
Zap Fireball Musketeer Witch

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