My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Dart Goblin Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Golem Ice Wizard Bandit Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Dart Goblin Bandit Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bandit
Giant Snowball
Skeletons Dart Goblin Lumberjack
Zap
Skeletons Dart Goblin Bandit
Barbarian Barrel
Skeletons Dart Goblin Bomb Tower Ice Wizard Bandit Lumberjack
The Log
Skeletons Dart Goblin Bandit Lumberjack
Earthquake
Skeletons Bomb Tower
Arrows
Skeletons Dart Goblin
Royal Delivery
Skeletons Dart Goblin Ice Wizard Bandit Lumberjack
Fireball
Dart Goblin Bomb Tower Ice Wizard Bandit Lumberjack
Poison
Dart Goblin Bomb Tower Ice Wizard
Lightning
Ice Golem Bomb Tower Ice Wizard Bandit Lumberjack
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Bomb Tower Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Golem Dart Goblin Ice Wizard Bandit Bomb Tower Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Ice Golem Dart Goblin Ice Wizard

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Golem
Lumberjack Dart Goblin
Dart Goblin
Ice Golem Bandit Mega Knight
Bomb Tower
Ice Wizard
Bandit Lumberjack
Bandit
Dart Goblin Ice Wizard Lumberjack Mega Knight
Lumberjack
Ice Golem Ice Wizard Bandit Mega Knight
Mega Knight
Dart Goblin Bandit Lumberjack

Defense Synergies 2 21

Skeletons
Dart Goblin Ice Golem Bomb Tower Ice Wizard Bandit Lumberjack
Ice Golem
Bomb Tower Skeletons Dart Goblin Ice Wizard Bandit Lumberjack Mega Knight
Dart Goblin
Skeletons Ice Golem Bomb Tower Ice Wizard Bandit Lumberjack Mega Knight
Bomb Tower
Ice Golem Skeletons Dart Goblin Ice Wizard
Ice Wizard
Skeletons Ice Golem Dart Goblin Bomb Tower Bandit Lumberjack Mega Knight
Bandit
Skeletons Ice Golem Dart Goblin Ice Wizard Lumberjack Mega Knight
Lumberjack
Skeletons Ice Golem Dart Goblin Ice Wizard Bandit
Mega Knight
Ice Golem Dart Goblin Ice Wizard Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Dart Goblin
Bomb Tower Lumberjack Skeletons Dart Goblin Ice Wizard Bandit Mega Knight
Bomb Tower Lumberjack Mega Knight Skeletons Dart Goblin Ice Wizard Bandit
Bomb Tower Lumberjack Skeletons Dart Goblin Ice Wizard Bandit Mega Knight
Bomb Tower Lumberjack Mega Knight
Skeletons Dart Goblin Bomb Tower Ice Wizard Bandit Lumberjack Mega Knight
Dart Goblin Bomb Tower Ice Wizard
Ice Golem Dart Goblin Bomb Tower Bandit Mega Knight
Skeletons Bomb Tower Ice Wizard Lumberjack
Skeletons Ice Golem Dart Goblin Ice Wizard Bandit Lumberjack Mega Knight
Dart Goblin Ice Wizard Skeletons Ice Golem Bomb Tower Bandit Lumberjack Mega Knight
Dart Goblin Ice Wizard
Bomb Tower Lumberjack Mega Knight Skeletons Ice Wizard Bandit
Bomb Tower Mega Knight Dart Goblin Lumberjack
Bomb Tower Bandit Lumberjack Mega Knight
Bomb Tower Bandit Lumberjack Mega Knight
Bomb Tower Mega Knight Skeletons Lumberjack
Bomb Tower Mega Knight Dart Goblin Ice Wizard Bandit Lumberjack
Bomb Tower Ice Golem Dart Goblin Ice Wizard Bandit Lumberjack Mega Knight
Dart Goblin Bomb Tower Lumberjack
Mega Knight Dart Goblin Bomb Tower Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Skeletons Ice Golem Bandit
Bandit Ice Golem Bomb Tower Lumberjack Mega Knight
Bandit Lumberjack Mega Knight Skeletons Ice Golem Bomb Tower
Lumberjack Mega Knight Ice Golem Bandit
Skeletons Bandit Lumberjack Mega Knight
Skeletons Ice Golem Dart Goblin Bomb Tower Ice Wizard
Skeletons Ice Golem Dart Goblin Bomb Tower Ice Wizard Bandit Lumberjack
Mega Knight Bomb Tower Lumberjack
Mega Knight Skeletons Ice Golem Bomb Tower Bandit
Skeletons Dart Goblin
Mega Knight Dart Goblin Bomb Tower Lumberjack
Mega Knight
Mega Knight Skeletons Ice Golem Bomb Tower Bandit Lumberjack
Dart Goblin Bomb Tower Mega Knight
Skeletons Ice Golem Dart Goblin Bomb Tower Lumberjack
Mega Knight Ice Golem Dart Goblin Bomb Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Dart Goblin Bandit
Dart Goblin Ice Wizard Bandit
Dart Goblin Bandit
Ice Golem Dart Goblin
Mega Knight
Ice Golem Dart Goblin Ice Wizard
Dart Goblin
Ice Golem Dart Goblin Ice Wizard
Dart Goblin Bandit
Lumberjack
Dart Goblin Bandit
Dart Goblin
Ice Golem Dart Goblin Bandit
Dart Goblin Bandit
Ice Golem Dart Goblin
Dart Goblin Bandit
Dart Goblin Bandit Mega Knight
Dart Goblin Bandit Mega Knight
Dart Goblin Mega Knight
Mega Knight
Ice Golem Ice Wizard Mega Knight
Dart Goblin Ice Wizard Bandit
Bandit Mega Knight
Dart Goblin Bandit
Ice Golem Dart Goblin Ice Wizard
Dart Goblin
Dart Goblin Bandit Mega Knight
Mega Knight
Dart Goblin Bandit
Dart Goblin Ice Wizard
Dart Goblin Lumberjack Mega Knight
Ice Golem Dart Goblin
Dart Goblin Mega Knight
Dart Goblin
Dart Goblin
Dart Goblin Bandit Mega Knight

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