My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Minion Horde Musketeer Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Musketeer Flying Machine Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Flying Machine Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minion Horde
Giant Snowball
Archers Minion Horde Musketeer Flying Machine
Zap
Archers Minion Horde Flying Machine
Barbarian Barrel
Archers Tesla Musketeer
The Log
Archers Musketeer
Earthquake
Archers Tesla
Arrows
Archers Minion Horde Flying Machine
Royal Delivery
Archers Minion Horde Musketeer Flying Machine
Fireball
Archers Tesla Minion Horde Musketeer Flying Machine
Poison
Archers Minion Horde Musketeer Flying Machine
Lightning
Tesla Musketeer
Rocket
Minion Horde Musketeer

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Tesla Musketeer Flying Machine Poison Minion Horde Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Archers Tesla Musketeer

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Golem
Tesla
Minion Horde
Golem
Musketeer
Golem The Log
Flying Machine
Golem
Poison
Golem The Log
Golem
Poison Archers Minion Horde Musketeer Flying Machine The Log
The Log
Musketeer Poison Golem

Defense Synergies 3 7

Archers
Tesla The Log
Tesla
Musketeer The Log Archers Poison
Minion Horde
The Log
Musketeer
Tesla The Log Flying Machine
Flying Machine
Musketeer The Log
Poison
Tesla The Log
Golem
The Log
Tesla Musketeer Archers Minion Horde Flying Machine Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Minion Horde Musketeer Flying Machine The Log
Minion Horde Tesla Musketeer Flying Machine The Log
Tesla Minion Horde Archers Musketeer
Tesla Minion Horde Musketeer
Poison The Log
The Log Archers Tesla Musketeer Flying Machine
Tesla Minion Horde Musketeer Archers Flying Machine Poison
Tesla Musketeer Flying Machine Poison The Log
Tesla Minion Horde Musketeer
Archers Tesla Minion Horde Musketeer
Archers Minion Horde Poison Tesla Musketeer Flying Machine The Log
Tesla Minion Horde Musketeer Archers Flying Machine Poison
Tesla Minion Horde Musketeer Flying Machine The Log
Tesla Minion Horde Poison The Log
Tesla Minion Horde
Minion Horde Tesla The Log
Tesla Minion Horde Musketeer Poison
Tesla Archers Minion Horde Musketeer Flying Machine The Log
Poison The Log Archers Tesla Musketeer Flying Machine
Tesla Musketeer
Archers Tesla Minion Horde Musketeer Flying Machine Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Tesla
Poison Archers Tesla Musketeer Flying Machine The Log
Minion Horde Musketeer The Log
Tesla Minion Horde Musketeer The Log
Tesla Minion Horde Musketeer
Poison Archers Tesla Minion Horde Musketeer Flying Machine
Archers Tesla Minion Horde Musketeer Flying Machine
Tesla Minion Horde
Minion Horde Flying Machine Poison The Log
Tesla Minion Horde Musketeer
Tesla Minion Horde Musketeer Flying Machine
Poison The Log
Tesla Minion Horde
Archers Tesla Minion Horde Musketeer Flying Machine
Tesla Archers Minion Horde Musketeer Flying Machine Poison The Log
Poison Archers Tesla Minion Horde Musketeer Flying Machine The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Minion Horde Musketeer Flying Machine The Log
Poison Musketeer Flying Machine The Log
Minion Horde Flying Machine Poison The Log
Musketeer Flying Machine Poison The Log
Poison Minion Horde The Log
Poison Minion Horde Musketeer Flying Machine
Archers Minion Horde Musketeer Flying Machine Poison The Log
Poison The Log Flying Machine
Poison The Log Flying Machine
Minion Horde Musketeer Poison
Poison Minion Horde Musketeer Flying Machine The Log
Poison Archers Musketeer Flying Machine
Flying Machine Poison Musketeer The Log
Minion Horde Musketeer Flying Machine Poison
Musketeer Flying Machine Poison The Log
Minion Horde Musketeer Flying Machine Poison The Log
Minion Horde Musketeer Flying Machine Poison The Log
Poison
Minion Horde
Archers Musketeer Flying Machine Poison The Log
Flying Machine Poison The Log
Minion Horde Musketeer Poison The Log
Poison
Musketeer The Log
Minion Horde Musketeer Flying Machine Poison The Log
Poison The Log
Minion Horde
Poison The Log Musketeer Flying Machine
Musketeer Flying Machine Poison The Log
Poison Musketeer The Log
Poison Archers Minion Horde Musketeer Flying Machine
Minion Horde Musketeer Flying Machine Poison
Minion Horde
Poison Minion Horde Musketeer The Log
Minion Horde Poison
Minion Horde
Poison The Log
Minion Horde Archers Musketeer Flying Machine
Poison Archers Musketeer Flying Machine
The Log
Poison Minion Horde Musketeer Flying Machine
The Log Musketeer Flying Machine Poison
Poison
Minion Horde Musketeer Flying Machine
Minion Horde Musketeer Flying Machine Poison The Log
Musketeer Flying Machine Poison
Poison Musketeer Flying Machine The Log

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