My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Skeleton Army
Giant Snowball
Bats Goblin Barrel Skeleton Army
Zap
Bats Goblin Barrel Skeleton Army
Barbarian Barrel
Goblin Barrel Skeleton Army Electro Wizard
The Log
Mini P.E.K.K.A Goblin Barrel Skeleton Army
Earthquake
Goblin Barrel Skeleton Army
Arrows
Bats Goblin Barrel Skeleton Army
Royal Delivery
Bats Mini P.E.K.K.A Goblin Barrel Skeleton Army Electro Wizard
Fireball
Goblin Barrel Skeleton Army Electro Wizard
Poison
Bats Skeleton Army Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Goblin Barrel Skeleton Army Mini P.E.K.K.A Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Arrows Goblin Barrel

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Mini P.E.K.K.A Goblin Barrel
Arrows
Mini P.E.K.K.A Goblin Barrel Mega Knight
Mini P.E.K.K.A
Bats Arrows The Log Electro Wizard Mega Knight
Goblin Barrel
Bats Arrows Skeleton Army Mega Knight
Skeleton Army
Goblin Barrel
The Log
Mini P.E.K.K.A Mega Knight
Electro Wizard
Mini P.E.K.K.A Mega Knight
Mega Knight
Bats Arrows Mini P.E.K.K.A Goblin Barrel The Log Electro Wizard

Defense Synergies 3 11

Bats
Mini P.E.K.K.A The Log Electro Wizard Mega Knight
Arrows
Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Electro Wizard Bats Arrows Skeleton Army
Goblin Barrel
Skeleton Army
Mini P.E.K.K.A The Log Electro Wizard
The Log
Mini P.E.K.K.A Bats Skeleton Army Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Bats Skeleton Army The Log Mega Knight
Mega Knight
Arrows Bats The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Bats The Log Electro Wizard Mega Knight
Mini P.E.K.K.A Skeleton Army Mega Knight Bats Electro Wizard
Mini P.E.K.K.A Skeleton Army Bats Electro Wizard Mega Knight
Arrows Mini P.E.K.K.A Skeleton Army The Log Mega Knight
Arrows Skeleton Army The Log Bats Electro Wizard Mega Knight
Bats Electro Wizard Arrows
Arrows The Log Electro Wizard Mega Knight
Mini P.E.K.K.A Skeleton Army
Skeleton Army Mini P.E.K.K.A Electro Wizard Mega Knight
Bats Skeleton Army Electro Wizard Arrows The Log Mega Knight
Arrows Bats Electro Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight Bats The Log Electro Wizard
Skeleton Army Mega Knight Bats Arrows Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Electro Wizard Mega Knight
Skeleton Army Mini P.E.K.K.A The Log Electro Wizard Mega Knight
Mega Knight Bats Arrows Mini P.E.K.K.A Skeleton Army Electro Wizard
Arrows Mega Knight Bats Skeleton Army The Log Electro Wizard
Arrows The Log Bats Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Skeleton Army Mega Knight Bats Arrows Mini P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight Electro Wizard
Electro Wizard Arrows Mini P.E.K.K.A The Log Mega Knight
Skeleton Army Mega Knight Bats Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight Bats The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight
Arrows Bats Electro Wizard
Mini P.E.K.K.A Skeleton Army Bats Electro Wizard
Mini P.E.K.K.A Mega Knight Skeleton Army
Electro Wizard Mega Knight Bats Mini P.E.K.K.A Skeleton Army The Log
Skeleton Army
Mega Knight Bats Mini P.E.K.K.A
Skeleton Army Mega Knight Arrows The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight
Skeleton Army Mega Knight
Skeleton Army Electro Wizard Bats Mini P.E.K.K.A The Log
Bats Arrows Mega Knight Mini P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log Electro Wizard
Arrows The Log
Arrows The Log
Arrows The Log Mega Knight
Arrows Bats
Arrows The Log
Arrows The Log
Arrows The Log
Bats Mini P.E.K.K.A Electro Wizard
Arrows The Log Electro Wizard
Arrows
The Log
Arrows
Arrows The Log
Arrows The Log
Arrows The Log Mega Knight
Arrows
Bats Mini P.E.K.K.A
Arrows Mini P.E.K.K.A The Log Electro Wizard Mega Knight
Arrows The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows The Log Mega Knight
Arrows The Log Electro Wizard
Arrows The Log Mega Knight
Arrows The Log
Bats Arrows Electro Wizard
Electro Wizard Bats
Mini P.E.K.K.A
Arrows The Log Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows The Log
Electro Wizard Bats Skeleton Army
Arrows Electro Wizard
Arrows The Log
Mini P.E.K.K.A Electro Wizard Mega Knight
Arrows The Log
Arrows
Mega Knight
Bats The Log Electro Wizard
Bats Electro Wizard
The Log Electro Wizard Mega Knight

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