My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion P.E.K.K.A Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Mega Minion Hog Rider Princess Lumberjack
Zap
Princess
Barbarian Barrel
Princess Lumberjack
The Log
Hog Rider Princess Lumberjack
Earthquake
Hog Rider
Arrows
Princess
Royal Delivery
Mega Minion Hog Rider P.E.K.K.A Princess Lumberjack
Fireball
Mega Minion Hog Rider Princess Lumberjack
Poison
Mega Minion Princess
Lightning
Mega Minion Lumberjack
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Mega Minion Princess Fireball Hog Rider Lumberjack P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Mega Minion Princess

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider P.E.K.K.A Mega Minion Lumberjack
Mega Minion
Arrows Fireball
Fireball
Arrows Hog Rider Mega Minion The Log Princess
Hog Rider
Arrows Fireball The Log Princess Lumberjack
P.E.K.K.A
Arrows The Log Princess Lumberjack
The Log
Hog Rider Fireball P.E.K.K.A Princess Lumberjack
Princess
Fireball Hog Rider P.E.K.K.A The Log
Lumberjack
Arrows Hog Rider P.E.K.K.A The Log

Defense Synergies 2 12

Arrows
Mega Minion Fireball P.E.K.K.A Lumberjack
Mega Minion
Arrows The Log Princess Lumberjack
Fireball
The Log Arrows Princess Lumberjack
Hog Rider
P.E.K.K.A
The Log Arrows Princess
The Log
Fireball P.E.K.K.A Mega Minion Princess Lumberjack
Princess
Mega Minion Fireball P.E.K.K.A The Log
Lumberjack
Arrows Mega Minion Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball The Log
P.E.K.K.A Lumberjack Mega Minion The Log
P.E.K.K.A Lumberjack Mega Minion
P.E.K.K.A Lumberjack Mega Minion
Arrows Fireball P.E.K.K.A The Log Princess Lumberjack
Arrows Fireball The Log Mega Minion Lumberjack
Mega Minion Arrows Fireball Princess
Arrows Fireball P.E.K.K.A The Log
P.E.K.K.A Princess Lumberjack
Lumberjack
Arrows Mega Minion Fireball The Log Princess Lumberjack
Arrows Mega Minion Fireball Princess
P.E.K.K.A Lumberjack Fireball The Log
Fireball Arrows Mega Minion P.E.K.K.A The Log Princess Lumberjack
P.E.K.K.A Lumberjack
Fireball P.E.K.K.A The Log Lumberjack
Arrows Fireball P.E.K.K.A Lumberjack
Arrows Fireball Mega Minion The Log Lumberjack
Arrows The Log Mega Minion Fireball Princess Lumberjack
P.E.K.K.A Lumberjack
Arrows Fireball P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball P.E.K.K.A
Fireball Arrows Mega Minion The Log Lumberjack
P.E.K.K.A Lumberjack The Log
P.E.K.K.A Lumberjack Fireball The Log
P.E.K.K.A Lumberjack
Arrows Fireball Princess
P.E.K.K.A Mega Minion Fireball Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Mega Minion Fireball The Log
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion Lumberjack
P.E.K.K.A Arrows Fireball The Log
P.E.K.K.A Fireball Lumberjack
Fireball Princess
Mega Minion Fireball P.E.K.K.A The Log Lumberjack
Arrows Mega Minion Fireball P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Arrows The Log
Arrows Fireball The Log Princess
Arrows Fireball The Log
Arrows Fireball The Log
Fireball Arrows The Log
Arrows Fireball Mega Minion Princess
Arrows The Log Princess
Arrows Fireball The Log Princess
Arrows Fireball The Log
Fireball Lumberjack
Arrows Fireball The Log Princess
Fireball Arrows Princess
Fireball The Log Princess
Arrows Fireball Princess
Princess Arrows Fireball The Log
Arrows Fireball The Log Princess
Arrows Fireball The Log Princess
Arrows Fireball
Arrows Mega Minion Fireball The Log Princess
Arrows Fireball The Log Princess
Fireball The Log
Arrows Fireball Princess
The Log
Arrows Fireball The Log
Arrows The Log Fireball Princess
Mega Minion
Arrows Fireball The Log Princess
Fireball Arrows The Log Princess
Fireball Arrows The Log
Arrows Fireball Princess
Mega Minion Fireball
Mega Minion Fireball
Arrows Fireball The Log
Arrows Fireball Princess
P.E.K.K.A
Arrows Fireball The Log Princess
Fireball Princess
Fireball Arrows Mega Minion Princess
Arrows The Log Fireball
Fireball Mega Minion Princess Lumberjack
Arrows The Log Fireball Princess
Arrows Fireball
Mega Minion P.E.K.K.A
Fireball The Log Princess
Fireball Princess
Fireball The Log Princess

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