My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Goblin Cage Battle Ram Electro Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Battle Ram Skeleton Army Night Witch
Giant Snowball
Fire Spirit Battle Ram Skeleton Army Electro Dragon Night Witch
Zap
Fire Spirit Royal Giant Battle Ram Skeleton Army Night Witch
Barbarian Barrel
Fire Spirit Goblin Cage Battle Ram Skeleton Army Night Witch
The Log
Fire Spirit Royal Giant Goblin Cage Battle Ram Skeleton Army
Earthquake
Goblin Cage Skeleton Army
Arrows
Fire Spirit Skeleton Army Night Witch
Royal Delivery
Fire Spirit Goblin Cage Battle Ram Skeleton Army Electro Dragon Night Witch
Fireball
Goblin Cage Battle Ram Skeleton Army Electro Dragon Night Witch
Poison
Goblin Cage Skeleton Army Electro Dragon Night Witch
Lightning
Goblin Cage Battle Ram Electro Dragon Night Witch
Rocket
Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Battle Ram Skeleton Army Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Skeleton Army Goblin Cage Battle Ram Night Witch Electro Dragon Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Skeleton Army Goblin Cage Battle Ram

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Goblin Cage Battle Ram
Royal Giant
Fire Spirit Lightning Electro Dragon Night Witch
Goblin Cage
Fire Spirit Battle Ram
Battle Ram
Fire Spirit Goblin Cage Lightning
Skeleton Army
Electro Dragon
Royal Giant
Lightning
Royal Giant Battle Ram
Night Witch
Royal Giant

Defense Synergies 0 3

Fire Spirit
Royal Giant
Goblin Cage
Skeleton Army Electro Dragon
Battle Ram
Skeleton Army
Goblin Cage Electro Dragon
Electro Dragon
Goblin Cage Skeleton Army
Lightning
Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Goblin Cage Electro Dragon
Skeleton Army Goblin Cage Electro Dragon Night Witch
Goblin Cage Skeleton Army Fire Spirit Electro Dragon Lightning Night Witch
Goblin Cage Skeleton Army Night Witch Electro Dragon
Lightning Goblin Cage Skeleton Army
Skeleton Army Fire Spirit Electro Dragon Night Witch
Lightning Fire Spirit Goblin Cage Electro Dragon Night Witch
Lightning Goblin Cage Electro Dragon
Goblin Cage Skeleton Army Night Witch
Skeleton Army Fire Spirit Night Witch
Skeleton Army Electro Dragon Night Witch
Electro Dragon Night Witch
Goblin Cage Skeleton Army Night Witch Fire Spirit Electro Dragon Lightning
Fire Spirit Skeleton Army Goblin Cage Electro Dragon Night Witch
Skeleton Army Goblin Cage
Skeleton Army Goblin Cage Lightning
Goblin Cage Skeleton Army Electro Dragon Night Witch
Fire Spirit Goblin Cage Skeleton Army Electro Dragon Night Witch
Goblin Cage Fire Spirit Electro Dragon
Goblin Cage
Skeleton Army Fire Spirit Electro Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblin Cage
Electro Dragon Lightning
Skeleton Army Goblin Cage Electro Dragon Lightning
Skeleton Army Lightning Goblin Cage Night Witch
Goblin Cage Skeleton Army Night Witch
Fire Spirit Electro Dragon
Skeleton Army Goblin Cage Lightning Night Witch
Goblin Cage Skeleton Army
Goblin Cage Electro Dragon Lightning Skeleton Army
Goblin Cage Skeleton Army
Goblin Cage Electro Dragon
Skeleton Army Lightning Goblin Cage
Skeleton Army Lightning Goblin Cage Night Witch
Goblin Cage Skeleton Army Electro Dragon
Skeleton Army Electro Dragon Goblin Cage Lightning Night Witch
Goblin Cage Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Electro Dragon
Electro Dragon
Lightning Electro Dragon
Lightning
Fire Spirit
Fire Spirit Electro Dragon
Fire Spirit
Fire Spirit Electro Dragon Lightning
Electro Dragon Lightning
Lightning Fire Spirit Electro Dragon Night Witch
Lightning Electro Dragon
Lightning Fire Spirit Electro Dragon
Lightning Fire Spirit
Lightning Electro Dragon
Lightning
Lightning Electro Dragon
Lightning Electro Dragon
Lightning
Lightning Night Witch
Lightning Fire Spirit Electro Dragon
Lightning Fire Spirit Electro Dragon
Lightning Night Witch
Lightning
Lightning
Lightning Electro Dragon
Fire Spirit Electro Dragon
Electro Dragon Lightning
Lightning Electro Dragon
Lightning
Lightning Fire Spirit Electro Dragon Night Witch
Electro Dragon Lightning
Lightning Night Witch
Lightning Electro Dragon Night Witch
Lightning Electro Dragon
Lightning
Lightning Fire Spirit Skeleton Army Electro Dragon Night Witch
Lightning Fire Spirit Electro Dragon
Lightning Electro Dragon
Electro Dragon Lightning
Lightning
Electro Dragon
Electro Dragon Lightning
Electro Dragon Lightning
Electro Dragon Lightning

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