My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Wizard Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Tombstone Graveyard
Zap
Tombstone Graveyard
Barbarian Barrel
Knight Tombstone Wizard Ice Wizard Graveyard
The Log
Tombstone Graveyard
Earthquake
Tombstone Graveyard
Arrows
Tombstone Graveyard
Royal Delivery
Knight Wizard Ice Wizard Graveyard
Fireball
Tombstone Wizard Ice Wizard
Poison
Tombstone Wizard Ice Wizard Graveyard
Lightning
Knight Tombstone Wizard Ice Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel Tornado Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Tornado Poison Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Knight Tombstone Tornado Ice Wizard Poison Wizard Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Knight Tombstone Tornado

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Graveyard Wizard Barbarian Barrel Poison Ice Wizard
Tombstone
Wizard
Tornado Knight
Barbarian Barrel
Graveyard Knight Tornado Ice Wizard
Tornado
Wizard Barbarian Barrel Poison Ice Wizard Graveyard
Poison
Graveyard Knight Tornado
Ice Wizard
Knight Barbarian Barrel Tornado Graveyard
Graveyard
Knight Barbarian Barrel Poison Tornado Ice Wizard

Defense Synergies 3 15

Knight
Ice Wizard Wizard Barbarian Barrel Tornado Poison
Tombstone
Wizard Barbarian Barrel Poison Ice Wizard
Wizard
Tornado Knight Tombstone Barbarian Barrel Ice Wizard
Barbarian Barrel
Knight Tombstone Wizard Tornado Poison Ice Wizard
Tornado
Wizard Ice Wizard Knight Barbarian Barrel Poison
Poison
Knight Tombstone Barbarian Barrel Tornado Ice Wizard
Ice Wizard
Knight Tornado Tombstone Wizard Barbarian Barrel Poison
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tombstone Wizard Barbarian Barrel
Knight Tombstone Ice Wizard
Tornado Knight Tombstone Ice Wizard
Knight Tombstone Ice Wizard
Tombstone Barbarian Barrel Tornado Poison
Barbarian Barrel Tornado Ice Wizard
Tornado Tombstone Wizard Poison Ice Wizard
Barbarian Barrel Poison
Tombstone Tornado Ice Wizard
Knight Tornado Barbarian Barrel Ice Wizard
Poison Ice Wizard Knight Tombstone Wizard Barbarian Barrel Tornado
Wizard Tornado Poison Ice Wizard
Tombstone Knight Wizard Ice Wizard
Wizard Tombstone Barbarian Barrel Tornado Poison
Knight Tombstone
Tornado
Wizard Knight Tombstone Tornado Poison
Tombstone Knight Wizard Barbarian Barrel Tornado Ice Wizard
Wizard Barbarian Barrel Tornado Poison Knight Tombstone Ice Wizard
Tornado
Wizard Knight Barbarian Barrel Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tombstone Barbarian Barrel
Poison Knight Wizard Barbarian Barrel
Tombstone Knight
Knight Barbarian Barrel Tornado
Knight Tombstone
Wizard Poison Tornado Ice Wizard
Knight Tombstone Ice Wizard
Knight
Knight Tombstone Barbarian Barrel Tornado Poison
Tombstone
Knight Tombstone
Tornado Poison
Knight Tombstone Wizard
Wizard
Tombstone Knight Barbarian Barrel Tornado Poison
Poison Wizard Barbarian Barrel Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Barbarian Barrel
Poison Barbarian Barrel Tornado Ice Wizard
Barbarian Barrel Poison
Knight Barbarian Barrel Poison
Wizard Poison Barbarian Barrel
Wizard Poison Tornado Ice Wizard
Wizard Tornado Poison
Poison Wizard Barbarian Barrel Tornado Ice Wizard
Poison Wizard Tornado
Tornado Poison
Poison Knight Wizard Barbarian Barrel Tornado
Poison Wizard Tornado
Poison Knight Barbarian Barrel
Barbarian Barrel Poison
Barbarian Barrel Poison
Wizard Barbarian Barrel Poison
Wizard Barbarian Barrel Poison
Barbarian Barrel Tornado Poison
Wizard Barbarian Barrel Poison
Wizard Barbarian Barrel Tornado Poison
Poison
Wizard Tornado Poison
Tornado
Barbarian Barrel Poison
Tornado Poison Wizard Barbarian Barrel Ice Wizard
Poison Wizard Barbarian Barrel Tornado Ice Wizard
Wizard Tornado Poison
Poison Barbarian Barrel Tornado
Poison Wizard Tornado Ice Wizard
Wizard Poison
Poison Wizard
Poison
Wizard Poison
Tombstone Barbarian Barrel
Poison Wizard Tornado Ice Wizard
Barbarian Barrel
Poison Knight Wizard
Wizard Poison
Tornado Poison
Tornado Poison
Tornado Poison
Poison Barbarian Barrel Tornado

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