My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Goblin Giant Ice Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Goblin Giant Ice Wizard Sparky Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Little Prince
Zap
Goblin Giant Sparky Little Prince
Barbarian Barrel
Knight Tesla Ice Wizard Sparky Little Prince
The Log
Sparky Little Prince
Earthquake
Tesla
Arrows
Little Prince
Royal Delivery
Knight Ice Wizard Sparky Little Prince
Fireball
Tesla Ice Wizard Sparky Little Prince
Poison
Ice Wizard Sparky Little Prince
Lightning
Knight Tesla Ice Wizard Sparky Little Prince
Rocket
Sparky Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

The Log Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Ice Wizard Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Knight Ice Wizard Little Prince Tesla Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Knight Ice Wizard

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
The Log Ice Wizard Sparky Little Prince
Tesla
Rage
Sparky Goblin Giant
Goblin Giant
Sparky Rage The Log Ice Wizard Little Prince
The Log
Knight Goblin Giant Sparky Little Prince
Ice Wizard
Knight Goblin Giant
Sparky
Rage Goblin Giant Knight The Log
Little Prince
Knight Goblin Giant The Log

Defense Synergies 4 9

Knight
Tesla Ice Wizard Little Prince The Log Sparky
Tesla
Knight The Log Little Prince
Rage
Goblin Giant
The Log Sparky
The Log
Tesla Knight Goblin Giant Ice Wizard Sparky Little Prince
Ice Wizard
Knight The Log Little Prince
Sparky
Knight Goblin Giant The Log
Little Prince
Knight Tesla The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Goblin Giant The Log Sparky
Sparky Knight Tesla The Log Ice Wizard
Tesla Sparky Knight Ice Wizard
Tesla Sparky Knight Ice Wizard
The Log Sparky
The Log Tesla Ice Wizard
Tesla Ice Wizard Little Prince
Tesla Goblin Giant The Log Sparky
Tesla Sparky Ice Wizard
Knight Tesla Ice Wizard Sparky Little Prince
Ice Wizard Knight Tesla Goblin Giant The Log
Tesla Ice Wizard
Tesla Sparky Knight The Log Ice Wizard
Sparky Tesla The Log
Sparky Knight Tesla
Tesla The Log Sparky
Tesla Sparky Knight
Tesla Knight The Log Ice Wizard Little Prince
The Log Knight Tesla Ice Wizard Little Prince
Sparky Tesla
Knight Tesla Goblin Giant The Log Sparky Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Sparky
Knight Tesla The Log
Knight Goblin Giant The Log Sparky
Knight Tesla Goblin Giant The Log Sparky
Knight Tesla Goblin Giant Sparky
Tesla Goblin Giant Ice Wizard
Sparky Knight Tesla Goblin Giant Ice Wizard
Knight Tesla Goblin Giant Sparky
Knight The Log Sparky
Tesla Goblin Giant Sparky
Knight Tesla Sparky
Goblin Giant The Log
Knight Tesla Goblin Giant Sparky
Tesla Sparky
Tesla Sparky Knight Goblin Giant The Log Little Prince
Tesla The Log Ice Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log Sparky
The Log Ice Wizard
Goblin Giant The Log Sparky
Knight The Log Sparky
The Log Sparky
Goblin Giant Ice Wizard
The Log Sparky
The Log Ice Wizard
The Log
Sparky
Knight The Log Sparky
Knight The Log Sparky
The Log Sparky
The Log Sparky
The Log Sparky
Sparky
Sparky
The Log Sparky
The Log Little Prince
The Log Sparky
The Log Sparky
The Log
The Log Ice Wizard Sparky Little Prince
The Log Ice Wizard Sparky
The Log Sparky
The Log Sparky
Ice Wizard Sparky Little Prince
Sparky
The Log Sparky
Sparky
Sparky
The Log Sparky
Ice Wizard
The Log
Knight Sparky
The Log
Sparky
Sparky
The Log Sparky
Goblin Giant The Log Sparky Little Prince

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