My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Flying Machine Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Flying Machine Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Flying Machine Hog Rider Baby Dragon
Zap
Flying Machine
Barbarian Barrel
Knight Tesla Wizard
The Log
Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Flying Machine
Royal Delivery
Knight Flying Machine Hog Rider Wizard Baby Dragon
Fireball
Tesla Flying Machine Hog Rider Wizard Baby Dragon
Poison
Flying Machine Wizard
Lightning
Knight Tesla Wizard Baby Dragon
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Tesla Flying Machine Hog Rider Baby Dragon Poison Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Knight Tesla Flying Machine

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Baby Dragon Flying Machine Wizard Poison The Log
Tesla
Flying Machine
Knight Hog Rider Baby Dragon
Hog Rider
Knight The Log Flying Machine Wizard Baby Dragon Poison
Wizard
Knight Hog Rider
Baby Dragon
Knight Flying Machine Hog Rider Poison
Poison
Knight Hog Rider Baby Dragon The Log
The Log
Hog Rider Knight Poison

Defense Synergies 2 13

Knight
Tesla Flying Machine Wizard Baby Dragon Poison The Log
Tesla
Knight The Log Wizard Baby Dragon Poison
Flying Machine
Knight Baby Dragon The Log
Hog Rider
Wizard
Knight Tesla The Log
Baby Dragon
Knight Tesla Flying Machine The Log
Poison
Knight Tesla The Log
The Log
Tesla Knight Flying Machine Wizard Baby Dragon Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Flying Machine Wizard Baby Dragon The Log
Knight Tesla Flying Machine The Log
Tesla Knight
Tesla Knight
Poison The Log
The Log Tesla Flying Machine Baby Dragon
Tesla Flying Machine Wizard Baby Dragon Poison
Tesla Flying Machine Baby Dragon Poison The Log
Tesla
Knight Tesla
Poison Knight Tesla Flying Machine Wizard Baby Dragon The Log
Tesla Flying Machine Wizard Baby Dragon Poison
Tesla Knight Flying Machine Wizard The Log
Wizard Tesla Baby Dragon Poison The Log
Knight Tesla
Tesla The Log
Tesla Wizard Knight Poison
Tesla Knight Flying Machine Wizard Baby Dragon The Log
Wizard Baby Dragon Poison The Log Knight Tesla Flying Machine
Tesla
Wizard Knight Tesla Flying Machine Baby Dragon Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla
Poison Knight Tesla Flying Machine Wizard Baby Dragon The Log
Knight The Log
Knight Tesla The Log
Knight Tesla
Wizard Poison Tesla Flying Machine Baby Dragon
Knight Tesla Flying Machine
Knight Tesla
Knight Flying Machine Baby Dragon Poison The Log
Tesla
Knight Tesla Flying Machine
Poison The Log
Knight Tesla Wizard
Wizard Tesla Flying Machine Baby Dragon
Tesla Knight Flying Machine Baby Dragon Poison The Log
Poison Tesla Flying Machine Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Flying Machine Baby Dragon The Log
Poison Flying Machine Baby Dragon The Log
Flying Machine Baby Dragon Poison The Log
Knight Flying Machine Poison The Log
Wizard Poison Baby Dragon The Log
Wizard Poison Flying Machine Baby Dragon
Flying Machine Wizard Baby Dragon Poison The Log
Poison The Log Flying Machine Wizard Baby Dragon
Poison The Log Flying Machine Wizard
Poison
Poison Knight Flying Machine Wizard The Log
Poison Flying Machine Wizard Baby Dragon
Flying Machine Poison Knight Baby Dragon The Log
Flying Machine Baby Dragon Poison
Flying Machine Baby Dragon Poison The Log
Flying Machine Wizard Baby Dragon Poison The Log
Flying Machine Wizard Baby Dragon Poison The Log
Poison
Flying Machine Wizard Baby Dragon Poison The Log
Flying Machine Wizard Baby Dragon Poison The Log
Baby Dragon Poison The Log
Wizard Poison
The Log
Flying Machine Baby Dragon Poison The Log
Poison The Log Wizard Baby Dragon
Poison The Log Flying Machine Wizard Baby Dragon
Flying Machine Wizard Baby Dragon Poison The Log
Poison Baby Dragon The Log
Poison Flying Machine Wizard Baby Dragon
Flying Machine Wizard Poison
Poison Wizard The Log
Poison
Wizard Poison The Log
Flying Machine
Poison Flying Machine Wizard Baby Dragon
The Log
Poison Knight Flying Machine Wizard Baby Dragon
The Log Flying Machine Wizard Baby Dragon Poison
Poison
Flying Machine
Flying Machine Baby Dragon Poison The Log
Flying Machine Poison
Poison Flying Machine Baby Dragon The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: