My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Fisherman Phoenix Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Royal Giant Phoenix Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Fisherman Phoenix
Giant Snowball
Fisherman
Zap
Royal Giant Fisherman
Barbarian Barrel
Electro Spirit Knight
The Log
Electro Spirit Royal Giant Fisherman
Earthquake
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Knight Fisherman
Fireball
Fisherman
Poison
Fisherman Phoenix
Lightning
Knight Fisherman Phoenix Archer Queen
Rocket
Phoenix Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Knight Fisherman Fireball Phoenix Archer Queen Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Knight Fisherman

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant Fireball Phoenix
Knight
Fireball The Log Archer Queen
Royal Giant
Fireball Fisherman Electro Spirit The Log
Fireball
Royal Giant Electro Spirit Knight The Log Archer Queen
The Log
Knight Royal Giant Fireball Fisherman
Fisherman
Royal Giant The Log
Phoenix
Electro Spirit
Archer Queen
Knight Fireball

Defense Synergies 3 9

Electro Spirit
The Log Fisherman Phoenix Archer Queen
Knight
Archer Queen Fireball The Log Fisherman Phoenix
Royal Giant
Fireball
The Log Knight
The Log
Fireball Archer Queen Electro Spirit Knight Fisherman
Fisherman
Electro Spirit Knight The Log
Phoenix
Electro Spirit Knight
Archer Queen
Knight The Log Electro Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball The Log
Knight The Log Fisherman Phoenix
Fisherman Knight
Knight Fisherman Phoenix
Fireball The Log
Fireball The Log Electro Spirit
Electro Spirit Fireball Phoenix
Electro Spirit Fireball The Log Phoenix
Fisherman Phoenix Archer Queen
Knight Fisherman Phoenix
Electro Spirit Knight Fireball The Log Fisherman
Fireball Phoenix
Knight Fireball The Log
Fireball Electro Spirit The Log
Knight Phoenix
Fireball The Log Fisherman
Knight Fireball Fisherman
Fireball Electro Spirit Knight The Log Fisherman
The Log Electro Spirit Knight Fireball Fisherman
Fisherman Phoenix
Electro Spirit Knight Fireball The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Fisherman
Fireball Knight The Log Fisherman Phoenix
Knight The Log Fisherman
Knight Fireball The Log Fisherman Phoenix
Knight Fisherman Phoenix
Fireball Electro Spirit
Knight Fireball Phoenix
Knight Fisherman Phoenix
Electro Spirit Knight Fireball The Log Phoenix
Phoenix
Knight Phoenix
Fireball The Log Phoenix Archer Queen
Knight Fireball
Fireball
Phoenix Electro Spirit Knight Fireball The Log Fisherman Archer Queen
Electro Spirit Fireball The Log Phoenix Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log
Fireball The Log Fisherman
Fireball The Log
Knight Fireball The Log
Fireball The Log
Fireball Electro Spirit
The Log
Fireball The Log
Fireball The Log Fisherman
Fireball Fisherman
Knight Fireball The Log Fisherman
Fireball Archer Queen
Knight Fireball The Log Fisherman
Fireball Fisherman
Fireball The Log Fisherman
Fireball The Log
Fireball The Log
Fireball
Fisherman
Fireball The Log Fisherman
Fireball The Log
Fireball The Log
Fireball
The Log Fisherman
Fireball The Log
The Log Electro Spirit Fireball
Fisherman
Fireball The Log Fisherman
Fireball The Log Fisherman
Fireball The Log Fisherman
Fireball
Electro Spirit Fireball
Fireball
Fireball The Log
Electro Spirit Fireball
Fireball The Log
Electro Spirit Fireball
Fireball Archer Queen
The Log Fireball
Fireball Knight
The Log Fireball
Fireball Archer Queen
Archer Queen
Electro Spirit Fireball The Log Archer Queen
Fireball Archer Queen
Fireball The Log Archer Queen

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