My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Miner
Giant Snowball
Minions Miner
Zap
Minions Firecracker Inferno Tower
Barbarian Barrel
Knight Firecracker Inferno Tower
The Log
Firecracker
Earthquake
Firecracker Inferno Tower
Arrows
Minions Firecracker
Royal Delivery
Knight Minions Firecracker Bowler Miner
Fireball
Minions Firecracker Inferno Tower Bowler
Poison
Minions Firecracker Inferno Tower
Lightning
Knight Inferno Tower Bowler
Rocket
Inferno Tower Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Poison Bowler Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Minions Firecracker Miner Poison Inferno Tower Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Minions Firecracker

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Firecracker Poison The Log Miner
Minions
Knight Miner Firecracker Bowler
Firecracker
Knight Miner Minions Bowler
Inferno Tower
Poison
Miner Knight Bowler The Log
Bowler
Minions Firecracker Poison The Log Miner
The Log
Knight Poison Bowler Miner
Miner
Minions Firecracker Poison Knight Bowler The Log

Defense Synergies 6 11

Knight
Minions Firecracker Inferno Tower Poison Bowler The Log
Minions
Knight Firecracker Inferno Tower Bowler The Log
Firecracker
Knight The Log Minions Inferno Tower
Inferno Tower
Knight The Log Minions Firecracker Poison
Poison
Knight Inferno Tower The Log
Bowler
The Log Knight Minions
The Log
Firecracker Inferno Tower Bowler Knight Minions Poison Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Minions Firecracker Inferno Tower The Log
Inferno Tower Knight Minions Firecracker The Log
Inferno Tower Bowler Knight Minions
Inferno Tower Knight Minions Firecracker Bowler
Firecracker Poison Bowler The Log
Bowler The Log Minions Firecracker
Minions Inferno Tower Firecracker Poison
Bowler Inferno Tower Poison The Log
Inferno Tower Minions
Knight Firecracker Inferno Tower Bowler Miner
Minions Poison Knight Firecracker Bowler The Log
Minions Inferno Tower Firecracker Poison
Inferno Tower Bowler Knight Minions The Log
Bowler Minions Firecracker Poison The Log
Inferno Tower Knight
Inferno Tower Bowler The Log
Knight Minions Firecracker Inferno Tower Poison Bowler
Knight Minions Firecracker Bowler The Log
Poison The Log Knight Minions Firecracker Bowler
Inferno Tower
Bowler Knight Minions Firecracker Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Inferno Tower Bowler
Poison Knight Firecracker Bowler The Log Miner
Knight Minions Inferno Tower Bowler The Log
Bowler Knight Inferno Tower The Log
Inferno Tower Knight Bowler
Firecracker Poison Minions
Knight Minions Inferno Tower Bowler
Inferno Tower Knight
Knight Minions Firecracker Inferno Tower Poison The Log
Inferno Tower
Knight Minions Inferno Tower Bowler
Poison Bowler The Log
Bowler Knight Inferno Tower
Firecracker Bowler
Inferno Tower Knight Minions Firecracker Poison Bowler The Log
Minions Poison Bowler Firecracker Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker The Log
Firecracker Poison Bowler The Log Miner
Poison The Log Miner
Knight Firecracker Poison The Log
Poison Firecracker Bowler The Log
Firecracker Poison Minions
Firecracker Poison Bowler The Log
Poison The Log Firecracker Bowler
Poison The Log Miner Firecracker
Minions Poison Bowler
Firecracker Poison Miner Knight Bowler The Log
Poison Firecracker
Poison Knight Firecracker Bowler The Log Miner
Minions Firecracker Poison
Firecracker Poison The Log
Firecracker Poison Bowler The Log
Firecracker Poison Bowler The Log
Poison
Minions
Firecracker Poison Bowler The Log
Firecracker Poison Bowler The Log Miner
Minions Poison Bowler The Log
Poison
Bowler The Log
Poison The Log
Firecracker Poison The Log Bowler
Firecracker Poison The Log Miner Bowler
Poison Bowler The Log Miner
Poison Miner Firecracker The Log
Poison Firecracker
Minions Firecracker Poison
Bowler
Poison The Log Miner
Firecracker Poison
Firecracker Poison Bowler The Log
Minions
Poison Firecracker
The Log
Poison Miner Knight Firecracker Bowler
The Log Firecracker Poison Bowler
Poison
Firecracker
Minions Firecracker Poison Bowler The Log
Firecracker Poison
Poison Firecracker Bowler The Log Miner

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