My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Giant Witch Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Miner
Giant Snowball
Goblin Gang Mega Minion Witch Miner
Zap
Goblin Gang Witch
Barbarian Barrel
Knight Goblin Gang Witch Magic Archer
The Log
Goblin Gang Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch
Royal Delivery
Knight Goblin Gang Mega Minion Witch Miner Magic Archer
Fireball
Goblin Gang Mega Minion Witch Magic Archer
Poison
Goblin Gang Mega Minion Witch Magic Archer
Lightning
Knight Mega Minion Witch Magic Archer
Rocket
Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Mega Minion Miner Magic Archer Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Gang Mega Minion

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Mega Minion Witch The Log Miner Magic Archer
Goblin Gang
Knight Miner Giant
Mega Minion
Knight Giant Miner
Giant
Mega Minion Miner Goblin Gang Witch The Log Magic Archer
Witch
Knight Giant Miner
The Log
Knight Giant Miner Magic Archer
Miner
Goblin Gang Giant Knight Mega Minion Witch The Log Magic Archer
Magic Archer
Knight Giant The Log Miner

Defense Synergies 3 11

Knight
Goblin Gang Mega Minion Magic Archer Witch The Log
Goblin Gang
Knight The Log Miner Magic Archer
Mega Minion
Knight Witch The Log Miner
Giant
Witch
Knight Mega Minion The Log
The Log
Knight Goblin Gang Mega Minion Witch Miner Magic Archer
Miner
Goblin Gang Mega Minion The Log
Magic Archer
Knight Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion The Log Magic Archer
Knight Goblin Gang Mega Minion Witch The Log
Goblin Gang Witch Knight Mega Minion
Witch Knight Goblin Gang Mega Minion
The Log
Goblin Gang The Log Mega Minion Magic Archer
Mega Minion Goblin Gang Witch Magic Archer
The Log Magic Archer
Witch Goblin Gang
Knight Goblin Gang Miner
Goblin Gang Witch Knight Mega Minion The Log Magic Archer
Mega Minion Goblin Gang Witch Magic Archer
Knight Goblin Gang Witch The Log
Goblin Gang Mega Minion Witch The Log Magic Archer
Knight Goblin Gang
Goblin Gang The Log
Knight Goblin Gang Witch
Knight Goblin Gang Mega Minion Witch The Log Magic Archer
Witch The Log Knight Mega Minion Magic Archer
Goblin Gang Knight Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Witch
Knight Goblin Gang Mega Minion The Log Miner Magic Archer
Goblin Gang Knight Witch The Log
Goblin Gang Knight The Log
Knight Goblin Gang Witch
Goblin Gang Witch Magic Archer
Goblin Gang Knight Mega Minion Witch
Knight
Knight Mega Minion Witch The Log Magic Archer
Witch Goblin Gang Mega Minion
Knight Mega Minion Witch
The Log
Knight Goblin Gang Witch
Witch Magic Archer
Goblin Gang Witch Knight Mega Minion The Log Magic Archer
Mega Minion Witch The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight The Log
The Log Miner Magic Archer
The Log Miner Magic Archer
Knight The Log
The Log Magic Archer
Mega Minion Witch Magic Archer
Witch The Log Magic Archer
The Log Magic Archer
The Log Miner
Goblin Gang
Miner Knight The Log Magic Archer
Magic Archer
Knight The Log Miner Magic Archer
Magic Archer
The Log Magic Archer
Witch The Log Magic Archer
Magic Archer The Log
Mega Minion The Log Magic Archer
Witch The Log Miner Magic Archer
The Log Magic Archer
The Log
The Log
The Log Witch Magic Archer
Mega Minion Witch
The Log Miner Witch Magic Archer
Witch The Log Miner Magic Archer
Miner The Log Magic Archer
Witch Magic Archer
Mega Minion Witch
Mega Minion
The Log Miner Magic Archer
Magic Archer
The Log Magic Archer
Goblin Gang Witch Magic Archer
Mega Minion Witch Magic Archer
The Log
Miner Knight Goblin Gang Mega Minion Magic Archer
The Log Magic Archer
Mega Minion
Goblin Gang Witch The Log Magic Archer
Witch Magic Archer
Witch The Log Miner Magic Archer

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