My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Elixir Collector Balloon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Balloon
Zap
Firecracker Inferno Tower Balloon
Barbarian Barrel
Knight Firecracker Inferno Tower Electro Wizard
The Log
Firecracker
Earthquake
Firecracker Inferno Tower Elixir Collector
Arrows
Firecracker
Royal Delivery
Knight Firecracker Balloon Electro Wizard
Fireball
Firecracker Inferno Tower Elixir Collector Balloon Electro Wizard
Poison
Firecracker Inferno Tower Elixir Collector Balloon Electro Wizard
Lightning
Knight Inferno Tower Elixir Collector Balloon Electro Wizard
Rocket
Inferno Tower Elixir Collector Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Elixir Collector Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Knight Firecracker Freeze Electro Wizard Inferno Tower Balloon Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Knight Firecracker Freeze

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Balloon Barbarian Barrel Electro Wizard
Firecracker
Knight Barbarian Barrel Balloon
Inferno Tower
Elixir Collector
Barbarian Barrel
Balloon Knight Firecracker
Freeze
Balloon
Balloon
Knight Barbarian Barrel Freeze Firecracker Electro Wizard
Electro Wizard
Knight Balloon

Defense Synergies 4 7

Knight
Firecracker Inferno Tower Electro Wizard Barbarian Barrel
Firecracker
Knight Inferno Tower Barbarian Barrel Electro Wizard
Inferno Tower
Knight Electro Wizard Firecracker Barbarian Barrel
Elixir Collector
Barbarian Barrel
Knight Firecracker Inferno Tower Electro Wizard
Freeze
Electro Wizard
Balloon
Electro Wizard
Knight Inferno Tower Firecracker Barbarian Barrel Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Inferno Tower Barbarian Barrel Electro Wizard
Inferno Tower Knight Firecracker Electro Wizard
Inferno Tower Knight Freeze Electro Wizard
Inferno Tower Knight Firecracker Electro Wizard
Firecracker Barbarian Barrel
Barbarian Barrel Freeze Firecracker Electro Wizard
Inferno Tower Electro Wizard Firecracker Freeze
Inferno Tower Barbarian Barrel Electro Wizard
Inferno Tower
Knight Firecracker Inferno Tower Barbarian Barrel Electro Wizard
Electro Wizard Knight Firecracker Barbarian Barrel Freeze
Inferno Tower Firecracker Electro Wizard
Inferno Tower Knight Freeze Electro Wizard
Firecracker Barbarian Barrel Freeze Electro Wizard
Inferno Tower Knight Electro Wizard
Inferno Tower Freeze Electro Wizard
Knight Firecracker Inferno Tower Electro Wizard
Knight Firecracker Barbarian Barrel Electro Wizard
Barbarian Barrel Freeze Knight Firecracker Electro Wizard
Inferno Tower Electro Wizard
Knight Firecracker Barbarian Barrel Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Inferno Tower Barbarian Barrel Electro Wizard
Electro Wizard Knight Firecracker Barbarian Barrel
Knight Inferno Tower Electro Wizard
Knight Inferno Tower Barbarian Barrel Electro Wizard
Inferno Tower Knight
Firecracker Freeze Electro Wizard
Knight Inferno Tower Electro Wizard
Inferno Tower Knight
Freeze Electro Wizard Knight Firecracker Inferno Tower Barbarian Barrel
Inferno Tower
Knight Inferno Tower
Electro Wizard
Knight Inferno Tower
Firecracker
Inferno Tower Electro Wizard Knight Firecracker Barbarian Barrel Freeze
Firecracker Inferno Tower Barbarian Barrel Freeze Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Barbarian Barrel Freeze
Firecracker Barbarian Barrel Electro Wizard
Barbarian Barrel
Knight Firecracker Barbarian Barrel Freeze
Firecracker Barbarian Barrel
Firecracker Freeze
Firecracker
Firecracker Barbarian Barrel Freeze
Firecracker
Electro Wizard
Firecracker Knight Barbarian Barrel Electro Wizard
Firecracker
Knight Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Freeze
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Barbarian Barrel Freeze
Firecracker Barbarian Barrel Electro Wizard
Firecracker Barbarian Barrel
Barbarian Barrel
Firecracker Freeze Barbarian Barrel
Firecracker Barbarian Barrel Electro Wizard
Firecracker Barbarian Barrel
Firecracker Electro Wizard
Electro Wizard Firecracker Freeze
Firecracker Freeze Electro Wizard
Firecracker
Electro Wizard Barbarian Barrel Freeze
Firecracker Electro Wizard
Freeze
Barbarian Barrel
Knight Firecracker Electro Wizard
Firecracker
Firecracker
Firecracker Freeze Electro Wizard
Firecracker Electro Wizard
Firecracker Barbarian Barrel Freeze Electro Wizard
Firecracker

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