My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Bandit Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit
Giant Snowball
Hog Rider Little Prince
Zap
Firecracker Bandit Little Prince
Barbarian Barrel
Knight Firecracker Bandit Little Prince
The Log
Firecracker Hog Rider Bandit Little Prince
Earthquake
Firecracker Hog Rider
Arrows
Firecracker Little Prince
Royal Delivery
Knight Firecracker Hog Rider Bandit Little Prince
Fireball
Firecracker Hog Rider Bandit Little Prince
Poison
Firecracker Little Prince
Lightning
Knight Bandit Little Prince
Rocket
Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Tornado Bandit Little Prince Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Tornado

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider The Log Little Prince
Firecracker
Knight Hog Rider Tornado Bandit Mega Knight
Hog Rider
Knight Firecracker The Log Tornado Bandit Mega Knight Little Prince
Tornado
Firecracker Hog Rider The Log Mega Knight
The Log
Hog Rider Knight Tornado Bandit Mega Knight Little Prince
Bandit
Firecracker Hog Rider The Log Mega Knight Little Prince
Mega Knight
Firecracker Hog Rider Tornado The Log Bandit
Little Prince
Knight Hog Rider The Log Bandit

Defense Synergies 3 13

Knight
Firecracker Little Prince Tornado The Log
Firecracker
Knight The Log Tornado Bandit Mega Knight
Hog Rider
Tornado
Knight Firecracker The Log Mega Knight Little Prince
The Log
Firecracker Knight Tornado Bandit Mega Knight Little Prince
Bandit
Firecracker The Log Mega Knight Little Prince
Mega Knight
Firecracker Tornado The Log Bandit
Little Prince
Knight Tornado The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker The Log
Knight Firecracker The Log Bandit Mega Knight
Tornado Mega Knight Knight Bandit
Knight Firecracker Bandit Mega Knight
Firecracker Tornado The Log Mega Knight
Tornado The Log Firecracker Bandit Mega Knight
Tornado Firecracker Little Prince
The Log Bandit Mega Knight
Tornado
Knight Tornado Firecracker Bandit Mega Knight Little Prince
Knight Firecracker Tornado The Log Bandit Mega Knight
Firecracker Tornado
Mega Knight Knight The Log Bandit
Mega Knight Firecracker Tornado The Log
Knight Bandit Mega Knight
Tornado The Log Bandit Mega Knight
Mega Knight Knight Firecracker Tornado
Mega Knight Knight Firecracker Tornado The Log Bandit Little Prince
Tornado The Log Knight Firecracker Bandit Mega Knight Little Prince
Tornado
Mega Knight Knight Firecracker The Log Bandit Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Bandit
Bandit Knight Firecracker The Log Mega Knight
Bandit Mega Knight Knight The Log
Mega Knight Knight Tornado The Log Bandit
Knight Bandit Mega Knight
Firecracker Tornado
Knight Bandit
Mega Knight Knight
Mega Knight Knight Firecracker Tornado The Log Bandit
Mega Knight Knight
Mega Knight Tornado The Log
Mega Knight Knight Bandit
Firecracker Mega Knight
Knight Firecracker Tornado The Log Little Prince
Mega Knight Firecracker The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log Bandit
Firecracker Tornado The Log Bandit
The Log Bandit
Knight Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Tornado
Firecracker Tornado The Log
The Log Firecracker Tornado
The Log Firecracker Tornado Bandit
Tornado
Firecracker Knight Tornado The Log Bandit
Firecracker Tornado
Knight Firecracker The Log Bandit
Firecracker Bandit
Firecracker The Log
Firecracker The Log Bandit
Firecracker The Log Bandit Mega Knight
Tornado
Firecracker The Log Bandit Mega Knight
Firecracker Tornado The Log Mega Knight Little Prince
The Log Mega Knight
Tornado
Tornado The Log
The Log
Firecracker Tornado The Log Mega Knight Little Prince
Firecracker The Log Tornado Bandit
Tornado The Log Bandit Mega Knight
Firecracker Tornado The Log Bandit
Firecracker Tornado Little Prince
Firecracker
The Log Bandit Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Bandit
Firecracker Tornado
The Log
Knight Firecracker Mega Knight
The Log Firecracker
Tornado
Firecracker Mega Knight
Firecracker Tornado The Log
Firecracker Tornado
Firecracker Tornado The Log Bandit Mega Knight Little Prince

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