My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Wizard Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Knight Firecracker Valkyrie Wizard Giant Skeleton Electro Wizard
The Log
Firecracker Hog Rider Giant Skeleton
Earthquake
Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Knight Firecracker Valkyrie Hog Rider Wizard Giant Skeleton Electro Wizard
Fireball
Firecracker Hog Rider Wizard Electro Wizard
Poison
Firecracker Wizard Electro Wizard
Lightning
Knight Valkyrie Wizard Electro Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Fireball Valkyrie Hog Rider Electro Wizard Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Firecracker Fireball Valkyrie

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Fireball Wizard Electro Wizard
Firecracker
Knight Hog Rider Valkyrie Giant Skeleton
Fireball
Hog Rider Knight Electro Wizard
Valkyrie
Hog Rider Firecracker Wizard Giant Skeleton Electro Wizard
Hog Rider
Knight Firecracker Fireball Valkyrie Wizard Giant Skeleton Electro Wizard
Wizard
Knight Valkyrie Hog Rider Giant Skeleton
Giant Skeleton
Firecracker Valkyrie Hog Rider Wizard Electro Wizard
Electro Wizard
Knight Fireball Valkyrie Hog Rider Giant Skeleton

Defense Synergies 3 11

Knight
Firecracker Electro Wizard Fireball Wizard
Firecracker
Knight Valkyrie Giant Skeleton Electro Wizard
Fireball
Knight Valkyrie Electro Wizard
Valkyrie
Firecracker Fireball Wizard Electro Wizard
Hog Rider
Wizard
Knight Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton
Firecracker Wizard Electro Wizard
Electro Wizard
Knight Firecracker Fireball Valkyrie Wizard Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball Valkyrie Wizard Electro Wizard
Knight Firecracker Valkyrie Electro Wizard
Knight Valkyrie Giant Skeleton Electro Wizard
Knight Firecracker Valkyrie Electro Wizard
Firecracker Fireball Valkyrie Giant Skeleton
Fireball Firecracker Valkyrie Electro Wizard
Electro Wizard Firecracker Fireball Wizard
Fireball Valkyrie Giant Skeleton Electro Wizard
Knight Firecracker Valkyrie Giant Skeleton Electro Wizard
Valkyrie Electro Wizard Knight Firecracker Fireball Wizard Giant Skeleton
Firecracker Fireball Wizard Electro Wizard
Knight Fireball Valkyrie Wizard Giant Skeleton Electro Wizard
Fireball Valkyrie Wizard Firecracker Electro Wizard
Knight Electro Wizard
Fireball Electro Wizard
Wizard Knight Firecracker Fireball Valkyrie Electro Wizard
Fireball Knight Firecracker Valkyrie Wizard Electro Wizard
Valkyrie Wizard Knight Firecracker Fireball Giant Skeleton Electro Wizard
Electro Wizard
Valkyrie Wizard Knight Firecracker Fireball Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Fireball Giant Skeleton Electro Wizard
Fireball Electro Wizard Knight Firecracker Valkyrie Wizard
Giant Skeleton Knight Valkyrie Electro Wizard
Valkyrie Giant Skeleton Knight Fireball Electro Wizard
Giant Skeleton Knight Valkyrie
Firecracker Fireball Wizard Electro Wizard
Knight Fireball Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton Knight Valkyrie
Giant Skeleton Electro Wizard Knight Firecracker Fireball Valkyrie
Knight Valkyrie Giant Skeleton
Fireball Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton Knight Fireball Valkyrie Wizard
Wizard Firecracker Fireball Valkyrie
Electro Wizard Knight Firecracker Fireball Valkyrie Giant Skeleton
Valkyrie Firecracker Fireball Wizard Giant Skeleton Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Valkyrie Giant Skeleton
Firecracker Fireball Electro Wizard
Fireball Giant Skeleton
Knight Firecracker Fireball Valkyrie Giant Skeleton
Fireball Wizard Firecracker Valkyrie
Firecracker Fireball Wizard
Firecracker Wizard
Fireball Firecracker Wizard
Fireball Firecracker Wizard
Fireball Electro Wizard
Firecracker Knight Fireball Valkyrie Wizard Electro Wizard
Fireball Firecracker Wizard
Knight Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Wizard
Firecracker Fireball Wizard
Fireball
Firecracker Fireball Wizard Electro Wizard
Firecracker Fireball Valkyrie Wizard
Fireball Giant Skeleton
Fireball Wizard
Fireball
Firecracker Fireball Valkyrie Wizard
Firecracker Fireball Wizard Electro Wizard
Fireball Wizard
Fireball Firecracker
Firecracker Fireball Wizard Electro Wizard
Electro Wizard Firecracker Fireball Wizard
Fireball
Fireball Wizard
Firecracker Fireball Electro Wizard
Giant Skeleton
Firecracker Fireball Wizard
Electro Wizard Fireball
Fireball Firecracker Wizard Electro Wizard
Fireball
Fireball Knight Firecracker Valkyrie Wizard Electro Wizard
Firecracker Fireball Wizard
Fireball Giant Skeleton
Firecracker
Firecracker Fireball Giant Skeleton Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Giant Skeleton Electro Wizard

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