My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Balloon Electro Wizard Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Valkyrie Balloon Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Phoenix
Giant Snowball
Balloon
Zap
Balloon
Barbarian Barrel
Knight Valkyrie Electro Wizard
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Royal Delivery
Knight Mini P.E.K.K.A Valkyrie Balloon Electro Wizard
Fireball
Balloon Electro Wizard
Poison
Balloon Electro Wizard Phoenix
Lightning
Knight Mini P.E.K.K.A Valkyrie Balloon Electro Wizard Phoenix
Rocket
Valkyrie Balloon Phoenix

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Fireball Mini P.E.K.K.A Valkyrie Electro Wizard Phoenix Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Knight Fireball Mini P.E.K.K.A

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Balloon Fireball Electro Wizard
Fireball
Knight Electro Wizard
Mini P.E.K.K.A
Valkyrie Rage Electro Wizard
Valkyrie
Balloon Mini P.E.K.K.A Electro Wizard
Rage
Balloon Mini P.E.K.K.A Electro Wizard Phoenix
Balloon
Knight Valkyrie Rage Electro Wizard
Electro Wizard
Knight Fireball Mini P.E.K.K.A Valkyrie Rage Balloon
Phoenix
Rage

Defense Synergies 2 8

Knight
Electro Wizard Fireball Mini P.E.K.K.A Phoenix
Fireball
Knight Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A
Electro Wizard Knight Fireball Valkyrie
Valkyrie
Fireball Mini P.E.K.K.A Electro Wizard
Rage
Balloon
Electro Wizard
Knight Mini P.E.K.K.A Fireball Valkyrie
Phoenix
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Valkyrie Electro Wizard
Mini P.E.K.K.A Knight Valkyrie Electro Wizard Phoenix
Mini P.E.K.K.A Knight Valkyrie Electro Wizard
Mini P.E.K.K.A Knight Valkyrie Electro Wizard Phoenix
Fireball Mini P.E.K.K.A Valkyrie
Fireball Valkyrie Electro Wizard
Electro Wizard Fireball Phoenix
Fireball Valkyrie Electro Wizard Phoenix
Mini P.E.K.K.A Phoenix
Knight Mini P.E.K.K.A Valkyrie Electro Wizard Phoenix
Valkyrie Electro Wizard Knight Fireball
Fireball Electro Wizard Phoenix
Mini P.E.K.K.A Knight Fireball Valkyrie Electro Wizard
Fireball Valkyrie Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Knight Electro Wizard Phoenix
Fireball Mini P.E.K.K.A Electro Wizard
Knight Fireball Mini P.E.K.K.A Valkyrie Electro Wizard
Fireball Knight Valkyrie Electro Wizard
Valkyrie Knight Fireball Electro Wizard
Mini P.E.K.K.A Electro Wizard Phoenix
Valkyrie Knight Fireball Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Fireball Electro Wizard
Fireball Electro Wizard Knight Mini P.E.K.K.A Valkyrie Phoenix
Knight Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Knight Fireball Electro Wizard Phoenix
Knight Mini P.E.K.K.A Valkyrie Phoenix
Fireball Electro Wizard
Mini P.E.K.K.A Knight Fireball Valkyrie Electro Wizard Phoenix
Mini P.E.K.K.A Knight Valkyrie Phoenix
Electro Wizard Knight Fireball Mini P.E.K.K.A Valkyrie Phoenix
Phoenix
Knight Mini P.E.K.K.A Valkyrie Phoenix
Fireball Valkyrie Electro Wizard Phoenix
Mini P.E.K.K.A Knight Fireball Valkyrie
Fireball Valkyrie
Electro Wizard Phoenix Knight Fireball Mini P.E.K.K.A Valkyrie
Valkyrie Fireball Mini P.E.K.K.A Electro Wizard Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Valkyrie
Fireball Electro Wizard
Fireball
Knight Fireball Valkyrie
Fireball Valkyrie
Fireball
Fireball
Fireball
Fireball Mini P.E.K.K.A Electro Wizard
Knight Fireball Valkyrie Electro Wizard
Fireball
Knight Fireball
Fireball
Fireball
Fireball
Fireball
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Electro Wizard
Fireball Valkyrie
Fireball
Fireball
Fireball
Fireball Valkyrie
Fireball Electro Wizard
Fireball
Fireball
Fireball Electro Wizard
Electro Wizard Fireball
Fireball Mini P.E.K.K.A
Fireball
Fireball Electro Wizard
Fireball
Electro Wizard Fireball
Fireball Electro Wizard
Fireball
Fireball Knight Mini P.E.K.K.A Valkyrie Electro Wizard
Fireball
Fireball
Fireball Electro Wizard
Fireball Electro Wizard
Fireball Electro Wizard

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