My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Musketeer Goblin Cage Baby Dragon Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Baby Dragon Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bandit
Giant Snowball
Bomber Musketeer Baby Dragon
Zap
Bomber Bandit
Barbarian Barrel
Bomber Knight Musketeer Goblin Cage Royal Ghost Bandit
The Log
Bomber Musketeer Goblin Cage Bandit
Earthquake
Bomber Goblin Cage
Arrows
Bomber
Royal Delivery
Bomber Knight Musketeer Goblin Cage Baby Dragon Royal Ghost Bandit
Fireball
Bomber Musketeer Goblin Cage Baby Dragon Bandit
Poison
Bomber Musketeer Goblin Cage
Lightning
Knight Musketeer Goblin Cage Baby Dragon Bandit
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Baby Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Knight Royal Ghost Bandit Fireball Musketeer Goblin Cage Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Knight Royal Ghost Bandit

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Goblin Cage Baby Dragon Bandit
Knight
Musketeer Baby Dragon Bomber Fireball
Fireball
Knight Baby Dragon
Musketeer
Knight Goblin Cage Baby Dragon Royal Ghost Bandit
Goblin Cage
Bomber Musketeer Baby Dragon Royal Ghost Bandit
Baby Dragon
Knight Bomber Fireball Musketeer Goblin Cage Bandit
Royal Ghost
Musketeer Goblin Cage Bandit
Bandit
Bomber Musketeer Goblin Cage Baby Dragon Royal Ghost

Defense Synergies 2 16

Bomber
Knight Goblin Cage Royal Ghost Bandit
Knight
Bomber Musketeer Fireball Goblin Cage Baby Dragon
Fireball
Knight Musketeer Goblin Cage Bandit
Musketeer
Knight Fireball Goblin Cage Baby Dragon Royal Ghost Bandit
Goblin Cage
Bomber Knight Fireball Musketeer Baby Dragon Bandit
Baby Dragon
Knight Musketeer Goblin Cage Bandit
Royal Ghost
Bomber Musketeer
Bandit
Bomber Fireball Musketeer Goblin Cage Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Fireball Musketeer Goblin Cage Baby Dragon
Bomber Knight Musketeer Goblin Cage Bandit
Goblin Cage Bomber Knight Musketeer Bandit
Goblin Cage Bomber Knight Musketeer Bandit
Bomber Fireball Goblin Cage
Fireball Bomber Musketeer Baby Dragon Royal Ghost Bandit
Musketeer Fireball Goblin Cage Baby Dragon
Fireball Musketeer Goblin Cage Baby Dragon Bandit
Musketeer Goblin Cage
Knight Bomber Musketeer Royal Ghost Bandit
Bomber Knight Fireball Musketeer Baby Dragon Royal Ghost Bandit
Musketeer Fireball Baby Dragon
Goblin Cage Bomber Knight Fireball Musketeer Bandit
Bomber Fireball Goblin Cage Baby Dragon Royal Ghost
Knight Goblin Cage Bandit
Fireball Goblin Cage Bandit
Bomber Knight Fireball Musketeer Goblin Cage
Fireball Goblin Cage Bomber Knight Musketeer Baby Dragon Royal Ghost Bandit
Goblin Cage Baby Dragon Bomber Knight Fireball Musketeer Royal Ghost Bandit
Musketeer Goblin Cage
Bomber Royal Ghost Knight Fireball Musketeer Baby Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Goblin Cage Royal Ghost Bandit
Fireball Bandit Bomber Knight Musketeer Baby Dragon Royal Ghost
Bandit Knight Musketeer Goblin Cage
Knight Fireball Musketeer Goblin Cage Bandit
Knight Musketeer Goblin Cage Bandit
Fireball Musketeer Baby Dragon
Knight Fireball Musketeer Goblin Cage Bandit
Knight Goblin Cage
Goblin Cage Knight Fireball Baby Dragon Bandit
Musketeer Goblin Cage
Knight Musketeer Goblin Cage
Fireball Goblin Cage
Knight Fireball Goblin Cage Bandit
Bomber Fireball Musketeer Goblin Cage Baby Dragon
Bomber Knight Fireball Musketeer Goblin Cage Baby Dragon
Bomber Fireball Musketeer Goblin Cage Baby Dragon Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer Baby Dragon Royal Ghost Bandit
Fireball Musketeer Baby Dragon Royal Ghost Bandit
Fireball Baby Dragon Bandit
Knight Fireball Musketeer
Bomber Fireball Baby Dragon
Fireball Musketeer Baby Dragon
Bomber Musketeer Baby Dragon
Fireball Baby Dragon
Fireball Bandit
Fireball Musketeer
Knight Fireball Musketeer Bandit
Fireball Musketeer Baby Dragon
Knight Fireball Musketeer Baby Dragon Bandit
Fireball Musketeer Baby Dragon Bandit
Fireball Musketeer Baby Dragon
Bomber Fireball Musketeer Baby Dragon Bandit
Fireball Musketeer Baby Dragon Bandit
Fireball
Bomber
Bomber Fireball Musketeer Baby Dragon Bandit
Bomber Fireball Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Musketeer
Fireball Musketeer Baby Dragon
Bomber Fireball Baby Dragon
Fireball Musketeer Baby Dragon Royal Ghost Bandit
Fireball Musketeer Baby Dragon Bandit
Fireball Musketeer Baby Dragon Bandit
Fireball Musketeer Baby Dragon
Fireball Musketeer
Fireball
Bomber Fireball Musketeer Bandit
Fireball
Fireball
Fireball Musketeer Bandit
Fireball Musketeer Baby Dragon
Fireball
Fireball Knight Musketeer Baby Dragon
Bomber Fireball Musketeer Baby Dragon
Fireball
Musketeer
Fireball Musketeer Baby Dragon
Fireball Musketeer
Fireball Musketeer Baby Dragon Royal Ghost Bandit

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