My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Wizard P.E.K.K.A Princess Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Princess
Zap
Bats Princess
Barbarian Barrel
Knight Wizard Princess Electro Wizard
The Log
Princess
Earthquake
Arrows
Bats Princess
Royal Delivery
Bats Knight Wizard P.E.K.K.A Princess Electro Wizard
Fireball
Wizard Princess Electro Wizard
Poison
Bats Wizard Princess Electro Wizard
Lightning
Knight Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight P.E.K.K.A Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Knight Princess Electro Wizard Wizard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Knight Princess

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mega Knight P.E.K.K.A
Knight
Bats Princess Wizard The Log Electro Wizard
Wizard
Knight P.E.K.K.A Mega Knight
P.E.K.K.A
Electro Wizard Bats Wizard The Log Princess
The Log
Knight P.E.K.K.A Princess Mega Knight
Princess
Knight P.E.K.K.A The Log Mega Knight
Electro Wizard
P.E.K.K.A Knight Mega Knight
Mega Knight
Bats Wizard The Log Princess Electro Wizard

Defense Synergies 4 17

Bats
Knight P.E.K.K.A The Log Electro Wizard Mega Knight
Knight
Bats Princess Electro Wizard Wizard The Log
Wizard
Knight P.E.K.K.A The Log Electro Wizard Mega Knight
P.E.K.K.A
The Log Bats Wizard Princess Electro Wizard
The Log
P.E.K.K.A Bats Knight Wizard Princess Electro Wizard Mega Knight
Princess
Knight P.E.K.K.A The Log Mega Knight
Electro Wizard
Knight Bats Wizard P.E.K.K.A The Log Mega Knight
Mega Knight
Bats Wizard The Log Princess Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard The Log Electro Wizard
P.E.K.K.A Bats Knight The Log Electro Wizard Mega Knight
P.E.K.K.A Mega Knight Bats Knight Electro Wizard
P.E.K.K.A Bats Knight Electro Wizard Mega Knight
P.E.K.K.A The Log Princess Mega Knight
The Log Bats Electro Wizard Mega Knight
Bats Electro Wizard Wizard Princess
P.E.K.K.A The Log Electro Wizard Mega Knight
P.E.K.K.A Princess
Knight Electro Wizard Mega Knight
Bats Electro Wizard Knight Wizard The Log Princess Mega Knight
Bats Wizard Princess Electro Wizard
P.E.K.K.A Mega Knight Bats Knight Wizard The Log Electro Wizard
Wizard Mega Knight Bats P.E.K.K.A The Log Princess Electro Wizard
P.E.K.K.A Knight Electro Wizard Mega Knight
P.E.K.K.A The Log Electro Wizard Mega Knight
Wizard Mega Knight Bats Knight P.E.K.K.A Electro Wizard
Mega Knight Bats Knight Wizard The Log Electro Wizard
Wizard The Log Bats Knight Princess Electro Wizard Mega Knight
P.E.K.K.A Electro Wizard
Wizard Mega Knight Bats Knight P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight P.E.K.K.A Electro Wizard
Electro Wizard Knight Wizard The Log Mega Knight
P.E.K.K.A Mega Knight Bats Knight The Log Electro Wizard
P.E.K.K.A Mega Knight Bats Knight The Log Electro Wizard
P.E.K.K.A Knight Mega Knight
Wizard Bats Princess Electro Wizard
P.E.K.K.A Bats Knight Electro Wizard
P.E.K.K.A Mega Knight Knight
P.E.K.K.A Electro Wizard Mega Knight Bats Knight The Log
P.E.K.K.A
P.E.K.K.A Mega Knight Bats Knight
P.E.K.K.A Mega Knight The Log Electro Wizard
P.E.K.K.A Mega Knight Knight Wizard
Wizard Princess Mega Knight
Electro Wizard Bats Knight P.E.K.K.A The Log
Bats Mega Knight Wizard P.E.K.K.A The Log Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight The Log
The Log Princess Electro Wizard
The Log
Knight The Log
Wizard The Log Mega Knight
Wizard Bats Princess
Wizard The Log Princess
The Log Wizard Princess
The Log Wizard
Bats Electro Wizard
Knight Wizard The Log Princess Electro Wizard
Wizard Princess
Knight The Log Princess
Princess
Princess The Log
Wizard The Log Princess
Wizard The Log Princess Mega Knight
Bats
Wizard The Log Princess Electro Wizard Mega Knight
Wizard The Log Princess Mega Knight
The Log Mega Knight
Wizard Princess
The Log
The Log
The Log Wizard Princess Mega Knight
The Log Wizard Princess Electro Wizard
Wizard The Log Princess Mega Knight
The Log
Bats Wizard Princess Electro Wizard
Electro Wizard Bats Wizard
Wizard The Log Mega Knight
Princess Electro Wizard
P.E.K.K.A Mega Knight
Wizard The Log Princess
Electro Wizard Bats Princess
Wizard Princess Electro Wizard
The Log
Knight Wizard Princess Electro Wizard Mega Knight
The Log Wizard Princess
P.E.K.K.A Mega Knight
Bats The Log Princess Electro Wizard
Bats Princess Electro Wizard
The Log Princess Electro Wizard Mega Knight

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