My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Three Musketeers Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Three Musketeers Bandit
Giant Snowball
Minions Battle Ram Three Musketeers
Zap
Minions Battle Ram Inferno Tower Three Musketeers Bandit
Barbarian Barrel
Valkyrie Battle Ram Inferno Tower Three Musketeers Bandit
The Log
Battle Ram Three Musketeers Bandit
Earthquake
Inferno Tower
Arrows
Minions
Royal Delivery
Minions Valkyrie Battle Ram Three Musketeers Bandit
Fireball
Minions Battle Ram Inferno Tower Three Musketeers Bandit
Poison
Minions Inferno Tower Three Musketeers
Lightning
Valkyrie Battle Ram Inferno Tower Three Musketeers Bandit
Rocket
Valkyrie Inferno Tower Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Inferno Tower Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Minions Bandit Valkyrie Battle Ram Freeze Inferno Tower Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Minions Bandit Valkyrie

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Battle Ram Valkyrie Three Musketeers Bandit
Minions
Valkyrie Battle Ram Bandit
Valkyrie
Giant Snowball Minions Battle Ram Three Musketeers Bandit
Battle Ram
Giant Snowball Bandit Minions Valkyrie Three Musketeers Freeze
Inferno Tower
Three Musketeers
Giant Snowball Valkyrie Battle Ram Bandit
Freeze
Battle Ram
Bandit
Battle Ram Giant Snowball Minions Valkyrie Three Musketeers

Defense Synergies 1 13

Giant Snowball
Minions Valkyrie Inferno Tower Three Musketeers Bandit
Minions
Valkyrie Giant Snowball Inferno Tower Freeze Bandit
Valkyrie
Minions Giant Snowball Inferno Tower Freeze Bandit
Battle Ram
Inferno Tower
Giant Snowball Minions Valkyrie Bandit
Three Musketeers
Giant Snowball Bandit
Freeze
Minions Valkyrie
Bandit
Giant Snowball Minions Valkyrie Inferno Tower Three Musketeers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Inferno Tower
Inferno Tower Minions Valkyrie Three Musketeers Bandit
Inferno Tower Three Musketeers Giant Snowball Minions Valkyrie Freeze Bandit
Inferno Tower Three Musketeers Minions Valkyrie Bandit
Valkyrie
Freeze Giant Snowball Minions Valkyrie Bandit
Giant Snowball Minions Inferno Tower Three Musketeers Freeze
Valkyrie Inferno Tower Bandit
Inferno Tower Three Musketeers Minions
Giant Snowball Valkyrie Inferno Tower Bandit
Minions Valkyrie Giant Snowball Freeze Bandit
Minions Inferno Tower Three Musketeers Giant Snowball
Inferno Tower Giant Snowball Minions Valkyrie Three Musketeers Freeze Bandit
Valkyrie Three Musketeers Giant Snowball Minions Freeze
Inferno Tower Three Musketeers Bandit
Inferno Tower Giant Snowball Three Musketeers Freeze Bandit
Three Musketeers Minions Valkyrie Inferno Tower
Giant Snowball Minions Valkyrie Three Musketeers Bandit
Giant Snowball Valkyrie Freeze Minions Bandit
Inferno Tower Three Musketeers
Valkyrie Giant Snowball Minions Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Giant Snowball Inferno Tower Bandit
Bandit Giant Snowball Valkyrie
Bandit Minions Valkyrie Inferno Tower
Valkyrie Inferno Tower Bandit
Inferno Tower Valkyrie Three Musketeers Bandit
Giant Snowball Minions Three Musketeers Freeze
Minions Valkyrie Inferno Tower Bandit
Inferno Tower Valkyrie
Freeze Giant Snowball Minions Valkyrie Inferno Tower Bandit
Inferno Tower Three Musketeers
Minions Valkyrie Inferno Tower
Giant Snowball Valkyrie
Valkyrie Inferno Tower Three Musketeers Bandit
Valkyrie Three Musketeers
Inferno Tower Minions Valkyrie Three Musketeers Freeze
Minions Valkyrie Giant Snowball Inferno Tower Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze Bandit
Giant Snowball Bandit
Bandit
Valkyrie Freeze
Giant Snowball Valkyrie
Giant Snowball Minions Freeze
Giant Snowball Freeze
Giant Snowball Bandit
Giant Snowball Minions Three Musketeers
Valkyrie Bandit
Giant Snowball
Giant Snowball Three Musketeers Bandit
Minions Freeze Bandit
Giant Snowball
Giant Snowball Three Musketeers Bandit
Three Musketeers Bandit
Giant Snowball Three Musketeers Freeze
Minions
Giant Snowball Three Musketeers Bandit
Giant Snowball Valkyrie
Minions
Giant Snowball
Giant Snowball
Giant Snowball Freeze Valkyrie
Giant Snowball Bandit
Giant Snowball Bandit
Bandit
Giant Snowball
Giant Snowball Minions Freeze
Giant Snowball
Giant Snowball Bandit
Giant Snowball Freeze
Giant Snowball
Minions Freeze Bandit
Giant Snowball Three Musketeers
Freeze
Valkyrie Three Musketeers
Giant Snowball
Giant Snowball
Three Musketeers
Giant Snowball Minions Freeze
Giant Snowball
Giant Snowball Freeze Bandit

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