My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Dark Prince Miner
Giant Snowball
Goblin Gang Minion Horde Witch Miner
Zap
Goblin Gang Minion Horde Dark Prince Witch
Barbarian Barrel
Goblin Gang Dark Prince Witch Ice Wizard
The Log
Goblin Gang Dark Prince Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Minion Horde Witch
Royal Delivery
Goblin Gang Minion Horde Dark Prince Witch Miner Ice Wizard
Fireball
Goblin Gang Minion Horde Witch Ice Wizard
Poison
Goblin Gang Minion Horde Witch Ice Wizard
Lightning
Dark Prince Witch Ice Wizard
Rocket
Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Dark Prince Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Goblin Gang Miner Ice Wizard Dark Prince Minion Horde Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Goblin Gang Miner

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Dark Prince
Minion Horde
Rage Miner Dark Prince
Rage
Minion Horde Witch Dark Prince
Dark Prince
Goblin Gang Minion Horde Rage Witch Miner Ice Wizard
Witch
Rage Dark Prince Miner
The Log
Miner
Miner
Goblin Gang Minion Horde Dark Prince Witch The Log
Ice Wizard
Dark Prince

Defense Synergies 0 13

Goblin Gang
Dark Prince The Log Miner Ice Wizard
Minion Horde
The Log Ice Wizard
Rage
Dark Prince
Goblin Gang Witch The Log Ice Wizard
Witch
Dark Prince The Log Ice Wizard
The Log
Goblin Gang Minion Horde Dark Prince Witch Miner Ice Wizard
Miner
Goblin Gang The Log
Ice Wizard
Goblin Gang Minion Horde Dark Prince Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde The Log
Minion Horde Goblin Gang Dark Prince Witch The Log Ice Wizard
Goblin Gang Minion Horde Witch Dark Prince Ice Wizard
Minion Horde Witch Goblin Gang Dark Prince Ice Wizard
Dark Prince The Log
Goblin Gang The Log Dark Prince Ice Wizard
Minion Horde Goblin Gang Witch Ice Wizard
The Log
Minion Horde Witch Goblin Gang Ice Wizard
Goblin Gang Minion Horde Dark Prince Miner Ice Wizard
Goblin Gang Minion Horde Witch Ice Wizard Dark Prince The Log
Minion Horde Goblin Gang Witch Ice Wizard
Minion Horde Goblin Gang Dark Prince Witch The Log Ice Wizard
Goblin Gang Minion Horde Dark Prince Witch The Log
Goblin Gang Minion Horde
Minion Horde Goblin Gang The Log
Minion Horde Goblin Gang Dark Prince Witch
Goblin Gang Minion Horde Dark Prince Witch The Log Ice Wizard
Witch The Log Dark Prince Ice Wizard
Goblin Gang Dark Prince Minion Horde Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Dark Prince Witch
Goblin Gang The Log Miner
Goblin Gang Minion Horde Dark Prince Witch The Log
Goblin Gang Dark Prince Minion Horde The Log
Goblin Gang Minion Horde Dark Prince Witch
Goblin Gang Minion Horde Witch Ice Wizard
Goblin Gang Dark Prince Minion Horde Witch Ice Wizard
Minion Horde Dark Prince
Minion Horde Dark Prince Witch The Log
Witch Goblin Gang Minion Horde
Minion Horde Dark Prince Witch
Dark Prince The Log
Dark Prince Goblin Gang Minion Horde Witch
Minion Horde Witch
Goblin Gang Witch Minion Horde Dark Prince The Log
Minion Horde Dark Prince Witch The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
The Log Miner Ice Wizard
Minion Horde The Log Miner
Dark Prince The Log
Minion Horde Dark Prince The Log
Minion Horde Witch Ice Wizard
Minion Horde Witch The Log
The Log Ice Wizard
The Log Miner
Goblin Gang Minion Horde
Miner Minion Horde Dark Prince The Log
The Log Miner
Minion Horde
The Log
Minion Horde Witch The Log
Minion Horde The Log
Minion Horde
Dark Prince The Log
Witch The Log Miner
Minion Horde The Log
The Log
Minion Horde The Log
The Log Dark Prince Witch Ice Wizard
Minion Horde Witch
The Log Miner Witch Ice Wizard
Witch The Log Miner
Miner The Log
Minion Horde Witch Ice Wizard
Minion Horde Witch
Minion Horde
Minion Horde The Log Miner
Minion Horde
Minion Horde
The Log
Minion Horde Goblin Gang Dark Prince Witch
Witch Ice Wizard
The Log
Miner Goblin Gang Minion Horde Dark Prince
The Log
Minion Horde Dark Prince
Goblin Gang Minion Horde Witch The Log
Witch
Dark Prince Witch The Log Miner

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