My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Ice Golem Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Ice Golem Valkyrie Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Hog Rider Witch
Zap
Archers Witch
Barbarian Barrel
Archers Valkyrie Witch Ice Wizard
The Log
Archers Hog Rider Witch
Earthquake
Archers Hog Rider Witch
Arrows
Archers Witch
Royal Delivery
Archers Valkyrie Hog Rider Witch Ice Wizard
Fireball
Archers Hog Rider Witch Ice Wizard
Poison
Archers Witch Ice Wizard
Lightning
Ice Golem Valkyrie Witch Ice Wizard
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Freeze Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Valkyrie Freeze The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Valkyrie Freeze Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Archers Ice Wizard Valkyrie Hog Rider Freeze Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Archers Ice Wizard

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Ice Golem Valkyrie Hog Rider
Ice Golem
Archers Hog Rider Witch
Valkyrie
Archers Hog Rider Witch
Hog Rider
Ice Golem Valkyrie Freeze The Log Archers Witch
Freeze
Hog Rider
Witch
Ice Golem Valkyrie Hog Rider
The Log
Hog Rider
Ice Wizard

Defense Synergies 2 13

Archers
Ice Golem Valkyrie Witch The Log Ice Wizard
Ice Golem
Archers Witch The Log Ice Wizard
Valkyrie
Archers Freeze Witch The Log Ice Wizard
Hog Rider
Freeze
Valkyrie
Witch
Archers Ice Golem Valkyrie The Log Ice Wizard
The Log
Archers Ice Golem Valkyrie Witch Ice Wizard
Ice Wizard
Archers Ice Golem Valkyrie Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Valkyrie The Log
Valkyrie Witch The Log Ice Wizard
Witch Archers Valkyrie Freeze Ice Wizard
Witch Valkyrie Ice Wizard
Valkyrie The Log
Freeze The Log Archers Valkyrie Ice Wizard
Archers Freeze Witch Ice Wizard
Ice Golem Valkyrie The Log
Witch Ice Wizard
Archers Ice Golem Valkyrie Ice Wizard
Archers Valkyrie Witch Ice Wizard Ice Golem Freeze The Log
Archers Witch Ice Wizard
Valkyrie Freeze Witch The Log Ice Wizard
Valkyrie Freeze Witch The Log
Freeze The Log
Valkyrie Witch
Archers Valkyrie Witch The Log Ice Wizard
Valkyrie Freeze Witch The Log Archers Ice Golem Ice Wizard
Valkyrie Archers Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Ice Golem Witch
Archers Ice Golem Valkyrie The Log
Ice Golem Valkyrie Witch The Log
Valkyrie Ice Golem The Log
Valkyrie Witch
Archers Ice Golem Freeze Witch Ice Wizard
Archers Ice Golem Valkyrie Witch Ice Wizard
Valkyrie
Freeze Ice Golem Valkyrie Witch The Log
Witch
Valkyrie Witch
Valkyrie The Log
Ice Golem Valkyrie Witch
Archers Valkyrie Witch
Witch Archers Ice Golem Valkyrie Freeze The Log
Valkyrie Archers Ice Golem Freeze Witch The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Valkyrie Freeze The Log
The Log Ice Wizard
The Log
Ice Golem Valkyrie Freeze The Log
Valkyrie The Log
Ice Golem Freeze Witch Ice Wizard
Archers Witch The Log
The Log Ice Golem Freeze Ice Wizard
The Log
Valkyrie The Log
Archers
Ice Golem The Log
Freeze
Ice Golem The Log
Witch The Log
The Log
Freeze
Archers The Log
Valkyrie Witch The Log
The Log
The Log
The Log
Ice Golem Freeze The Log Valkyrie Witch Ice Wizard
Witch
The Log Witch Ice Wizard
Witch The Log
The Log
Archers Ice Golem Witch Ice Wizard
Freeze Witch
The Log
Freeze
The Log
Archers Freeze Witch
Archers Witch Ice Wizard
Freeze
The Log
Valkyrie
The Log Ice Golem
Freeze Witch The Log
Witch
Freeze Witch The Log

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