My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Tesla Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Dart Goblin Hog Rider
Zap
Bats Dart Goblin
Barbarian Barrel
Ice Spirit Tesla Dart Goblin Valkyrie
The Log
Ice Spirit Dart Goblin Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Ice Spirit Bats Dart Goblin
Royal Delivery
Ice Spirit Bats Dart Goblin Valkyrie Hog Rider
Fireball
Tesla Dart Goblin Hog Rider
Poison
Bats Dart Goblin
Lightning
Tesla Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Zap Dart Goblin Tesla Fireball Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Zap Dart Goblin

Attack Synergies 10 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Valkyrie Hog Rider Bats Dart Goblin
Bats
Valkyrie Hog Rider Ice Spirit Zap
Zap
Ice Spirit Fireball Hog Rider Bats Dart Goblin Valkyrie
Tesla
Dart Goblin
Valkyrie Ice Spirit Zap Hog Rider
Fireball
Zap Hog Rider
Valkyrie
Ice Spirit Bats Dart Goblin Hog Rider Zap
Hog Rider
Ice Spirit Bats Zap Fireball Valkyrie Dart Goblin

Defense Synergies 2 17

Ice Spirit
Zap Bats Tesla Dart Goblin Fireball Valkyrie
Bats
Ice Spirit Zap Tesla Dart Goblin Valkyrie
Zap
Ice Spirit Fireball Bats Tesla Dart Goblin Valkyrie
Tesla
Ice Spirit Bats Zap Dart Goblin Fireball Valkyrie
Dart Goblin
Ice Spirit Bats Zap Tesla Valkyrie
Fireball
Zap Ice Spirit Tesla Valkyrie
Valkyrie
Ice Spirit Bats Zap Tesla Dart Goblin Fireball
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Dart Goblin Fireball Valkyrie
Ice Spirit Bats Zap Tesla Dart Goblin Valkyrie
Tesla Bats Dart Goblin Valkyrie
Tesla Bats Dart Goblin Valkyrie
Fireball Valkyrie
Fireball Bats Zap Tesla Dart Goblin Valkyrie
Bats Tesla Dart Goblin Ice Spirit Zap Fireball
Zap Tesla Dart Goblin Fireball Valkyrie
Tesla
Ice Spirit Tesla Dart Goblin Valkyrie
Bats Dart Goblin Valkyrie Zap Tesla Fireball
Tesla Bats Zap Dart Goblin Fireball
Tesla Ice Spirit Bats Zap Fireball Valkyrie
Fireball Valkyrie Ice Spirit Bats Zap Tesla Dart Goblin
Tesla
Ice Spirit Zap Tesla Fireball
Tesla Bats Fireball Valkyrie
Ice Spirit Tesla Fireball Bats Zap Dart Goblin Valkyrie
Zap Valkyrie Ice Spirit Bats Tesla Dart Goblin Fireball
Tesla Dart Goblin
Valkyrie Bats Tesla Dart Goblin Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla Fireball
Fireball Zap Tesla Valkyrie
Ice Spirit Bats Zap Valkyrie
Valkyrie Bats Zap Tesla Fireball
Tesla Valkyrie
Fireball Ice Spirit Bats Zap Tesla Dart Goblin
Bats Tesla Dart Goblin Fireball Valkyrie
Tesla Valkyrie
Zap Ice Spirit Bats Fireball Valkyrie
Tesla Dart Goblin
Bats Tesla Dart Goblin Valkyrie
Zap Fireball Valkyrie
Tesla Fireball Valkyrie
Tesla Dart Goblin Fireball Valkyrie
Tesla Ice Spirit Bats Zap Dart Goblin Fireball Valkyrie
Bats Valkyrie Zap Tesla Dart Goblin Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Valkyrie
Fireball Zap Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball Valkyrie
Fireball Zap Valkyrie
Fireball Ice Spirit Bats Zap Dart Goblin
Dart Goblin
Fireball Ice Spirit Zap Dart Goblin
Fireball Zap Dart Goblin
Bats Fireball
Zap Dart Goblin Fireball Valkyrie
Fireball Zap Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball
Dart Goblin Fireball
Fireball
Bats
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball Valkyrie
Fireball
Fireball
Zap Fireball
Zap Ice Spirit Fireball Valkyrie
Fireball Zap Dart Goblin
Fireball Zap
Fireball Zap Dart Goblin
Bats Zap Dart Goblin Fireball
Zap Ice Spirit Bats Dart Goblin Fireball
Fireball
Zap Dart Goblin Fireball
Zap Ice Spirit Fireball
Fireball
Zap Ice Spirit Bats Dart Goblin Fireball
Fireball Zap Dart Goblin
Fireball
Fireball Dart Goblin Valkyrie
Zap Dart Goblin Fireball
Zap Fireball
Dart Goblin
Zap Ice Spirit Bats Dart Goblin Fireball
Bats Zap Dart Goblin Fireball
Zap Dart Goblin Fireball

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