My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Baby Dragon P.E.K.K.A Fisherman Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Baby Dragon P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Fisherman Ram Rider
Giant Snowball
Minions Baby Dragon Fisherman Ram Rider
Zap
Minions Fisherman Ram Rider
Barbarian Barrel
Ice Spirit
The Log
Ice Spirit Fisherman Ram Rider
Earthquake
Arrows
Ice Spirit Minions
Royal Delivery
Ice Spirit Minions Baby Dragon P.E.K.K.A Fisherman Ram Rider
Fireball
Minions Baby Dragon Fisherman Ram Rider
Poison
Minions Fisherman
Lightning
Baby Dragon Fisherman Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Baby Dragon Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Baby Dragon Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Minions Fisherman Baby Dragon Poison Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Minions Fisherman

Attack Synergies 6 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Minions P.E.K.K.A Baby Dragon Fisherman Ram Rider
Zap
Ice Spirit P.E.K.K.A Ram Rider Minions Baby Dragon Poison Fisherman
Minions
Ice Spirit Zap Baby Dragon P.E.K.K.A Fisherman Ram Rider
Baby Dragon
Ice Spirit Zap Minions Poison P.E.K.K.A Fisherman Ram Rider
Poison
P.E.K.K.A Zap Baby Dragon Ram Rider
P.E.K.K.A
Ice Spirit Zap Poison Minions Baby Dragon Fisherman Ram Rider
Fisherman
Ice Spirit Zap Minions Baby Dragon P.E.K.K.A Ram Rider
Ram Rider
Zap Ice Spirit Minions Baby Dragon Poison P.E.K.K.A Fisherman

Defense Synergies 1 19

Ice Spirit
Zap Minions Baby Dragon Poison P.E.K.K.A Fisherman Ram Rider
Zap
Ice Spirit Minions Baby Dragon Poison P.E.K.K.A Fisherman Ram Rider
Minions
Ice Spirit Zap Baby Dragon P.E.K.K.A Fisherman Ram Rider
Baby Dragon
Ice Spirit Zap Minions P.E.K.K.A
Poison
Ice Spirit Zap
P.E.K.K.A
Ice Spirit Zap Minions Baby Dragon Fisherman
Fisherman
Ice Spirit Zap Minions P.E.K.K.A Ram Rider
Ram Rider
Ice Spirit Zap Minions Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Baby Dragon Ram Rider
P.E.K.K.A Ice Spirit Zap Minions Fisherman Ram Rider
P.E.K.K.A Fisherman Ram Rider Minions
P.E.K.K.A Minions Fisherman Ram Rider
Poison P.E.K.K.A
Zap Minions Baby Dragon
Minions Ram Rider Ice Spirit Zap Baby Dragon Poison
Zap Baby Dragon Poison P.E.K.K.A Ram Rider
P.E.K.K.A Minions Fisherman
Ice Spirit Fisherman
Minions Poison Zap Baby Dragon Fisherman Ram Rider
Minions Zap Baby Dragon Poison Ram Rider
P.E.K.K.A Ice Spirit Zap Minions Ram Rider
Ice Spirit Zap Minions Baby Dragon Poison P.E.K.K.A
P.E.K.K.A Ram Rider
Ice Spirit Zap P.E.K.K.A Fisherman Ram Rider
Minions Poison P.E.K.K.A Fisherman
Ice Spirit Zap Minions Baby Dragon Fisherman Ram Rider
Zap Baby Dragon Poison Ice Spirit Minions Fisherman Ram Rider
P.E.K.K.A Fisherman Ram Rider
Minions Baby Dragon Poison P.E.K.K.A Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Fisherman
Poison Zap Baby Dragon Fisherman
P.E.K.K.A Ice Spirit Zap Minions Fisherman Ram Rider
P.E.K.K.A Zap Fisherman Ram Rider
P.E.K.K.A Fisherman Ram Rider
Poison Ice Spirit Zap Minions Baby Dragon Ram Rider
P.E.K.K.A Minions Ram Rider
P.E.K.K.A Fisherman
Zap P.E.K.K.A Ice Spirit Minions Baby Dragon Poison
P.E.K.K.A
P.E.K.K.A Minions
P.E.K.K.A Zap Poison
P.E.K.K.A Ram Rider
Baby Dragon
Ice Spirit Zap Minions Baby Dragon Poison P.E.K.K.A Fisherman
Minions Poison Zap Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon
Poison Zap Baby Dragon Fisherman Ram Rider
Baby Dragon Poison
Poison
Poison Zap Baby Dragon
Poison Ice Spirit Zap Minions Baby Dragon Ram Rider
Baby Dragon Poison
Poison Ice Spirit Zap Baby Dragon Ram Rider
Poison Zap Fisherman Ram Rider
Minions Poison Fisherman
Poison Zap Fisherman Ram Rider
Poison Zap Baby Dragon
Poison Baby Dragon Fisherman
Minions Baby Dragon Poison Fisherman
Zap Baby Dragon Poison Fisherman
Zap Baby Dragon Poison
Baby Dragon Poison
Poison
Minions Fisherman
Zap Baby Dragon Poison Fisherman
Zap Baby Dragon Poison
Minions Baby Dragon Poison
Poison
Fisherman
Zap Baby Dragon Poison
Zap Poison Ice Spirit Baby Dragon
Fisherman
Poison Zap Baby Dragon Fisherman Ram Rider
Zap Baby Dragon Poison Fisherman Ram Rider
Poison Zap Baby Dragon Fisherman
Poison Zap Baby Dragon
Zap Ice Spirit Minions Poison
Poison Zap
Zap Ice Spirit Poison
P.E.K.K.A
Poison
Zap Ice Spirit Minions
Poison Zap Baby Dragon Ram Rider
Poison Baby Dragon
Zap Baby Dragon Poison
Zap Poison
P.E.K.K.A
Zap Ice Spirit Minions Baby Dragon Poison
Zap Poison
Poison Zap Baby Dragon

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