My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Knight Tesla X-Bow Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang X-Bow Electro Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang
Giant Snowball
Skeletons Goblin Gang
Zap
Skeletons Goblin Gang X-Bow
Barbarian Barrel
Skeletons Ice Spirit Knight Goblin Gang Tesla X-Bow
The Log
Skeletons Ice Spirit Goblin Gang X-Bow
Earthquake
Skeletons Goblin Gang Tesla X-Bow
Arrows
Skeletons Ice Spirit Goblin Gang
Royal Delivery
Skeletons Ice Spirit Knight Goblin Gang
Fireball
Goblin Gang Tesla X-Bow
Poison
Goblin Gang X-Bow
Lightning
Knight Tesla X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Arrows Knight Goblin Gang Tesla X-Bow Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Arrows Knight

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Knight X-Bow
Arrows
Knight X-Bow
Knight
Ice Spirit Goblin Gang X-Bow Arrows
Goblin Gang
Knight X-Bow
Tesla
X-Bow
Knight Ice Spirit Arrows Goblin Gang
Electro Giant

Defense Synergies 9 7

Skeletons
Tesla X-Bow Ice Spirit Knight
Ice Spirit
Goblin Gang X-Bow Skeletons Knight Tesla
Arrows
Knight Tesla
Knight
Goblin Gang Tesla X-Bow Skeletons Ice Spirit Arrows
Goblin Gang
Ice Spirit Knight Tesla X-Bow
Tesla
Skeletons Knight Goblin Gang X-Bow Ice Spirit Arrows
X-Bow
Skeletons Ice Spirit Knight Tesla Goblin Gang
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla X-Bow
Skeletons Ice Spirit Knight Goblin Gang Tesla X-Bow
Goblin Gang Tesla Skeletons Knight
Tesla Skeletons Knight Goblin Gang
Arrows X-Bow
Arrows Goblin Gang Skeletons Tesla X-Bow
Tesla Ice Spirit Arrows Goblin Gang X-Bow
Arrows Tesla X-Bow Electro Giant
Tesla Skeletons Goblin Gang X-Bow
Knight Goblin Gang Skeletons Ice Spirit Tesla
Goblin Gang Skeletons Arrows Knight Tesla X-Bow Electro Giant
Arrows Tesla Goblin Gang
Tesla Skeletons Ice Spirit Knight Goblin Gang X-Bow
Ice Spirit Arrows Goblin Gang Tesla X-Bow
Knight Goblin Gang Tesla X-Bow
Ice Spirit Goblin Gang Tesla X-Bow Electro Giant
Tesla Skeletons Arrows Knight Goblin Gang X-Bow
Ice Spirit Arrows Tesla Knight Goblin Gang X-Bow
Arrows Ice Spirit Knight Tesla
Tesla
Goblin Gang Arrows Knight Tesla Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Skeletons Tesla X-Bow Electro Giant
Arrows Knight Goblin Gang Tesla X-Bow
Goblin Gang Skeletons Ice Spirit Knight
Goblin Gang Knight Tesla X-Bow
Skeletons Knight Goblin Gang Tesla
Arrows Electro Giant Skeletons Ice Spirit Goblin Gang Tesla
Goblin Gang Skeletons Knight Tesla
Knight Tesla
Skeletons Ice Spirit Knight X-Bow
Skeletons Goblin Gang Tesla
Knight Tesla
Arrows Electro Giant
Skeletons Knight Goblin Gang Tesla
Tesla Electro Giant
Goblin Gang Tesla Electro Giant Skeletons Ice Spirit Knight X-Bow
Arrows Tesla Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight X-Bow
Arrows X-Bow
Arrows X-Bow
Arrows Knight
Arrows
Arrows Electro Giant Ice Spirit
Arrows
Arrows X-Bow Ice Spirit
Arrows X-Bow
Goblin Gang X-Bow
Arrows Knight X-Bow
Arrows
Knight
Arrows X-Bow
Arrows X-Bow
X-Bow Arrows
Arrows X-Bow
Arrows
Arrows X-Bow
Arrows X-Bow Electro Giant
X-Bow
Arrows
X-Bow
Arrows X-Bow
Arrows Electro Giant Ice Spirit
Arrows X-Bow
Arrows X-Bow
Arrows X-Bow
Arrows X-Bow Electro Giant
Ice Spirit Electro Giant
Arrows X-Bow
Ice Spirit Arrows
Arrows
Ice Spirit Goblin Gang X-Bow
Arrows
Arrows
Knight Goblin Gang
Arrows
Arrows Electro Giant
Electro Giant Ice Spirit Goblin Gang
X-Bow Electro Giant

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