My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant Royal Recruits Ice Golem Hunter Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Recruits Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Royal Recruits Ice Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Royal Recruits
Giant Snowball
Royal Recruits Witch Lumberjack
Zap
Royal Giant Witch
Barbarian Barrel
Ice Spirit Royal Recruits Hunter Witch Lumberjack
The Log
Ice Spirit Royal Giant Royal Recruits Hunter Witch Lumberjack
Earthquake
Witch
Arrows
Ice Spirit Royal Recruits Witch
Royal Delivery
Ice Spirit Royal Recruits Hunter Witch Lumberjack
Fireball
Hunter Witch Lumberjack
Poison
Royal Recruits Hunter Witch
Lightning
Ice Golem Hunter Witch Lumberjack
Rocket
Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Ice Golem Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Ice Golem Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Royal Recruits Ice Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Ice Golem Hunter Lumberjack Witch Royal Giant Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Ice Golem Hunter Lumberjack

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant Royal Giant Royal Recruits Hunter Witch Lumberjack
Royal Giant
Ice Spirit Hunter Lightning Ice Spirit Ice Golem Witch Lumberjack
Royal Recruits
Ice Spirit Ice Golem Lumberjack
Ice Golem
Lumberjack Royal Giant Royal Recruits Hunter Witch
Hunter
Royal Giant Ice Spirit Ice Golem Lumberjack
Witch
Ice Spirit Royal Giant Ice Golem Lumberjack
Lightning
Royal Giant
Lumberjack
Ice Golem Ice Spirit Royal Giant Royal Recruits Hunter Witch

Defense Synergies 0 10

Ice Spirit
Royal Recruits Ice Golem Hunter Witch Lumberjack
Royal Giant
Royal Recruits
Ice Spirit
Ice Golem
Ice Spirit Hunter Witch Lumberjack
Hunter
Ice Spirit Ice Golem Lumberjack
Witch
Ice Spirit Ice Golem Lumberjack
Lightning
Lumberjack
Ice Spirit Ice Golem Hunter Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Royal Recruits Ice Golem
Hunter Lumberjack Ice Spirit Royal Recruits Witch
Hunter Witch Lumberjack Royal Recruits Lightning
Royal Recruits Hunter Witch Lumberjack
Lightning Royal Recruits Lumberjack
Hunter Lumberjack
Hunter Lightning Ice Spirit Witch
Lightning Royal Recruits Ice Golem
Hunter Witch Royal Recruits Lumberjack
Ice Spirit Royal Recruits Ice Golem Hunter Lumberjack
Witch Royal Recruits Ice Golem Hunter Lumberjack
Hunter Witch
Royal Recruits Hunter Lumberjack Ice Spirit Witch Lightning
Ice Spirit Royal Recruits Hunter Witch Lumberjack
Royal Recruits Hunter Lumberjack
Ice Spirit Royal Recruits Hunter Lightning Lumberjack
Royal Recruits Hunter Witch Lumberjack
Ice Spirit Royal Recruits Hunter Witch Lumberjack
Hunter Witch Ice Spirit Royal Recruits Ice Golem Lumberjack
Royal Recruits Hunter Lumberjack
Royal Recruits Hunter Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Lumberjack Ice Golem Witch
Ice Golem Hunter Lightning Lumberjack
Royal Recruits Lumberjack Ice Spirit Ice Golem Hunter Witch Lightning
Royal Recruits Hunter Lightning Lumberjack Ice Golem
Royal Recruits Hunter Witch Lumberjack
Ice Spirit Ice Golem Hunter Witch
Royal Recruits Ice Golem Hunter Witch Lightning Lumberjack
Royal Recruits Hunter Lumberjack
Royal Recruits Lightning Ice Spirit Ice Golem Witch
Royal Recruits Witch
Royal Recruits Hunter Witch Lumberjack
Royal Recruits Lightning
Royal Recruits Lightning Ice Golem Hunter Witch Lumberjack
Royal Recruits Witch
Royal Recruits Witch Ice Spirit Ice Golem Hunter Lightning Lumberjack
Royal Recruits Ice Golem Hunter Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Recruits Ice Golem
Lightning
Lightning Royal Recruits Ice Golem
Ice Spirit Ice Golem Hunter Witch
Witch
Ice Spirit Ice Golem Hunter Lightning
Lightning
Lightning Lumberjack
Lightning Royal Recruits
Lightning
Lightning Ice Golem Hunter
Lightning
Lightning Ice Golem
Lightning Hunter Witch
Lightning Royal Recruits
Lightning
Lightning
Lightning Hunter
Lightning Witch
Lightning
Lightning
Lightning
Lightning Royal Recruits
Ice Golem Ice Spirit Hunter Witch
Witch
Hunter Witch Lightning
Lightning Witch
Lightning
Lightning Ice Golem Hunter Witch
Lightning Ice Spirit Witch
Lightning
Lightning Hunter
Lightning Ice Spirit
Lightning
Lightning Ice Spirit Royal Recruits Witch
Lightning Hunter Witch
Lightning Hunter Lumberjack
Ice Golem Lightning
Lightning
Royal Recruits
Ice Spirit Royal Recruits Witch Lightning
Witch Lightning
Lightning Royal Recruits Witch

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