My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang
Zap
Goblin Gang Inferno Tower
Barbarian Barrel
Ice Spirit Knight Goblin Gang Inferno Tower Executioner
The Log
Ice Spirit Goblin Gang
Earthquake
Goblin Gang Inferno Tower
Arrows
Ice Spirit Goblin Gang
Royal Delivery
Ice Spirit Knight Goblin Gang Executioner
Fireball
Goblin Gang Inferno Tower Executioner
Poison
Goblin Gang Inferno Tower Executioner
Lightning
Knight Inferno Tower Executioner
Rocket
Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Tornado Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Inferno Tower Tornado Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Knight Goblin Gang Tornado Inferno Tower Executioner Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Knight Goblin Gang

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Executioner
Knight
Ice Spirit Goblin Gang Executioner The Log
Goblin Gang
Knight
Inferno Tower
Tornado
Executioner The Log
Executioner
Knight Tornado Ice Spirit The Log
Lightning
The Log
Knight Tornado Executioner

Defense Synergies 8 11

Ice Spirit
Goblin Gang Inferno Tower Knight Tornado Executioner The Log
Knight
Goblin Gang Inferno Tower Executioner Ice Spirit Tornado The Log
Goblin Gang
Ice Spirit Knight Inferno Tower The Log
Inferno Tower
Ice Spirit Knight Goblin Gang The Log Tornado
Tornado
Executioner Ice Spirit Knight Inferno Tower The Log
Executioner
Knight Tornado Ice Spirit The Log
Lightning
The Log
The Log
Inferno Tower Ice Spirit Knight Goblin Gang Tornado Executioner Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Inferno Tower Executioner The Log
Inferno Tower Ice Spirit Knight Goblin Gang Executioner The Log
Goblin Gang Inferno Tower Tornado Knight Executioner Lightning
Inferno Tower Knight Goblin Gang
Lightning Tornado The Log
Goblin Gang Tornado The Log Executioner
Inferno Tower Tornado Lightning Ice Spirit Goblin Gang Executioner
Lightning Inferno Tower The Log
Inferno Tower Goblin Gang Tornado
Knight Goblin Gang Tornado Ice Spirit Inferno Tower
Goblin Gang Executioner Knight Tornado The Log
Inferno Tower Executioner Goblin Gang Tornado
Inferno Tower Ice Spirit Knight Goblin Gang Lightning The Log
Executioner Ice Spirit Goblin Gang Tornado The Log
Inferno Tower Knight Goblin Gang
Inferno Tower Tornado Ice Spirit Goblin Gang Lightning The Log
Knight Goblin Gang Inferno Tower Tornado Executioner
Ice Spirit Knight Goblin Gang Tornado Executioner The Log
Tornado Executioner The Log Ice Spirit Knight
Inferno Tower Tornado
Goblin Gang Knight Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Inferno Tower
Knight Goblin Gang Executioner Lightning The Log
Goblin Gang Ice Spirit Knight Inferno Tower Lightning The Log
Goblin Gang Lightning Knight Inferno Tower Tornado The Log
Inferno Tower Knight Goblin Gang Executioner
Executioner Ice Spirit Goblin Gang Tornado
Goblin Gang Knight Inferno Tower Lightning
Inferno Tower Knight
Lightning Ice Spirit Knight Inferno Tower Tornado The Log
Inferno Tower Goblin Gang
Knight Inferno Tower
Lightning Tornado The Log
Lightning Knight Goblin Gang Inferno Tower Executioner
Executioner
Goblin Gang Inferno Tower Ice Spirit Knight Tornado Executioner Lightning The Log
Executioner Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight The Log
Tornado Executioner The Log
Lightning The Log
Lightning Knight The Log
Executioner The Log
Executioner Ice Spirit Tornado
Tornado Executioner The Log
The Log Ice Spirit Tornado Executioner Lightning
The Log Tornado Lightning
Lightning Goblin Gang Tornado
Lightning Knight Tornado The Log
Lightning Tornado Executioner
Lightning Knight Executioner The Log
Lightning
Lightning The Log
Lightning Executioner The Log
Lightning Executioner The Log
Lightning Tornado
Lightning
Lightning Executioner The Log
Lightning Tornado The Log
Lightning The Log
Lightning Tornado
Tornado Lightning The Log
Lightning The Log
Tornado The Log Ice Spirit Executioner
The Log Tornado Executioner Lightning
Lightning Tornado The Log
Lightning Tornado The Log
Lightning Tornado Executioner
Lightning Ice Spirit
Lightning
Lightning The Log
Lightning Ice Spirit
Lightning The Log
Lightning Ice Spirit Goblin Gang
Lightning Tornado Executioner
The Log
Lightning Knight Goblin Gang Executioner
The Log Executioner Lightning
Lightning Tornado
Executioner
Ice Spirit Goblin Gang Tornado Lightning The Log
Tornado Executioner Lightning
Lightning Tornado Executioner The Log

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