My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Valkyrie Wall Breakers Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers Guards
Giant Snowball
Goblin Gang Wall Breakers Guards Princess
Zap
Goblin Gang Inferno Tower Wall Breakers Guards Princess
Barbarian Barrel
Ice Spirit Goblin Gang Valkyrie Inferno Tower Wall Breakers Guards Princess
The Log
Ice Spirit Goblin Gang Wall Breakers Guards Princess
Earthquake
Goblin Gang Inferno Tower Guards
Arrows
Ice Spirit Goblin Gang Wall Breakers Guards Princess
Royal Delivery
Ice Spirit Goblin Gang Valkyrie Wall Breakers Guards Princess
Fireball
Goblin Gang Inferno Tower Wall Breakers Princess
Poison
Goblin Gang Inferno Tower Guards Princess
Lightning
Valkyrie Inferno Tower
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Inferno Tower Guards Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Wall Breakers The Log Goblin Gang Guards Princess Valkyrie Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Wall Breakers The Log Goblin Gang

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Wall Breakers Guards Princess
Goblin Gang
Valkyrie Princess
Valkyrie
Ice Spirit Goblin Gang Wall Breakers
Inferno Tower
Wall Breakers
Ice Spirit Valkyrie The Log Princess
Guards
Ice Spirit The Log
The Log
Wall Breakers Guards Princess
Princess
Ice Spirit Goblin Gang Wall Breakers The Log

Defense Synergies 5 15

Ice Spirit
Goblin Gang Inferno Tower Valkyrie Guards The Log Princess
Goblin Gang
Ice Spirit Inferno Tower Valkyrie Guards The Log Princess
Valkyrie
Ice Spirit Goblin Gang Inferno Tower The Log Princess
Inferno Tower
Ice Spirit Goblin Gang Guards The Log Valkyrie Princess
Wall Breakers
Guards
Inferno Tower Ice Spirit Goblin Gang The Log Princess
The Log
Inferno Tower Ice Spirit Goblin Gang Valkyrie Guards Princess
Princess
Ice Spirit Goblin Gang Valkyrie Inferno Tower Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower The Log
Inferno Tower Ice Spirit Goblin Gang Valkyrie The Log
Goblin Gang Inferno Tower Valkyrie
Inferno Tower Goblin Gang Valkyrie Guards
Valkyrie The Log Princess
Goblin Gang The Log Valkyrie Guards
Inferno Tower Ice Spirit Goblin Gang Princess
Valkyrie Inferno Tower The Log
Inferno Tower Goblin Gang Princess
Goblin Gang Guards Ice Spirit Valkyrie Inferno Tower
Goblin Gang Valkyrie Guards The Log Princess
Inferno Tower Goblin Gang Princess
Inferno Tower Ice Spirit Goblin Gang Valkyrie Guards The Log
Valkyrie Ice Spirit Goblin Gang Guards The Log Princess
Inferno Tower Goblin Gang
Inferno Tower Ice Spirit Goblin Gang The Log
Goblin Gang Valkyrie Inferno Tower
Ice Spirit Goblin Gang Valkyrie Guards The Log
Valkyrie The Log Ice Spirit Guards Princess
Inferno Tower
Goblin Gang Valkyrie Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Guards Inferno Tower
Goblin Gang Valkyrie The Log
Goblin Gang Guards Ice Spirit Valkyrie Inferno Tower The Log
Goblin Gang Valkyrie Guards Inferno Tower The Log
Inferno Tower Goblin Gang Valkyrie Guards
Ice Spirit Goblin Gang Princess
Goblin Gang Guards Valkyrie Inferno Tower
Inferno Tower Valkyrie
Ice Spirit Valkyrie Inferno Tower The Log
Inferno Tower Goblin Gang Guards
Valkyrie Inferno Tower Guards
Valkyrie Guards The Log
Goblin Gang Valkyrie Inferno Tower Guards
Valkyrie Princess
Goblin Gang Inferno Tower Guards Ice Spirit Valkyrie The Log
Valkyrie Inferno Tower The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie Guards The Log
The Log Princess
The Log
Valkyrie Guards The Log
Valkyrie The Log
Ice Spirit Princess
The Log Princess
The Log Ice Spirit Princess
The Log
Goblin Gang Guards
Valkyrie The Log Princess
Princess
The Log Princess
Princess
Princess The Log
The Log Princess
The Log Princess
The Log Princess
Valkyrie The Log Princess
The Log
Princess
The Log
The Log
The Log Ice Spirit Valkyrie Princess
The Log Princess
The Log Princess
The Log
Princess
Ice Spirit Guards
The Log
Ice Spirit Princess
The Log Princess
Ice Spirit Goblin Gang Guards Princess
Princess
The Log
Goblin Gang Valkyrie Princess
The Log Princess
Ice Spirit Goblin Gang Guards The Log Princess
Princess
The Log Princess

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