My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Giant Hunter Bowler Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Giant Archer Queen

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Army
Giant Snowball
Skeleton Army
Zap
Skeleton Army
Barbarian Barrel
Ice Spirit Skeleton Army Hunter
The Log
Ice Spirit Skeleton Army Hunter
Earthquake
Skeleton Army
Arrows
Ice Spirit Skeleton Army
Royal Delivery
Ice Spirit Skeleton Army Hunter Bowler
Fireball
Skeleton Army Hunter Bowler
Poison
Skeleton Army Hunter
Lightning
Hunter Bowler Archer Queen
Rocket
Hunter Bowler Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Freeze Hunter Bowler The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Skeleton Army Freeze Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Skeleton Army Freeze Hunter Giant Bowler Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit The Log Skeleton Army Freeze

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Giant Hunter Bowler
Giant
Hunter Ice Spirit Bowler The Log
Skeleton Army
Freeze
Hunter
Giant Ice Spirit Bowler
Bowler
Ice Spirit Giant Hunter The Log
The Log
Giant Bowler
Archer Queen

Defense Synergies 2 11

Ice Spirit
Skeleton Army Hunter Bowler The Log Archer Queen
Giant
Skeleton Army
Ice Spirit Freeze The Log Archer Queen
Freeze
Skeleton Army Hunter
Hunter
Ice Spirit Freeze Bowler The Log
Bowler
The Log Ice Spirit Hunter
The Log
Bowler Archer Queen Ice Spirit Skeleton Army Hunter
Archer Queen
The Log Ice Spirit Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler The Log
Skeleton Army Hunter Ice Spirit The Log
Skeleton Army Hunter Bowler Freeze
Skeleton Army Hunter Bowler
Skeleton Army Bowler The Log
Skeleton Army Freeze Bowler The Log Hunter
Hunter Ice Spirit Freeze
Bowler The Log
Hunter Skeleton Army Archer Queen
Skeleton Army Ice Spirit Hunter Bowler
Skeleton Army Freeze Hunter Bowler The Log
Hunter
Skeleton Army Hunter Bowler Ice Spirit Freeze The Log
Skeleton Army Bowler Ice Spirit Freeze Hunter The Log
Skeleton Army Hunter
Skeleton Army Ice Spirit Freeze Hunter Bowler The Log
Skeleton Army Hunter Bowler
Ice Spirit Skeleton Army Hunter Bowler The Log
Freeze Hunter The Log Ice Spirit Bowler
Hunter
Skeleton Army Bowler Hunter The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Bowler
Hunter Bowler The Log
Skeleton Army Ice Spirit Hunter Bowler The Log
Skeleton Army Hunter Bowler The Log
Skeleton Army Hunter Bowler
Ice Spirit Freeze Hunter
Skeleton Army Hunter Bowler
Skeleton Army Hunter
Freeze Ice Spirit Skeleton Army The Log
Skeleton Army
Hunter Bowler
Skeleton Army Bowler The Log Archer Queen
Skeleton Army Bowler Hunter
Skeleton Army Bowler
Skeleton Army Ice Spirit Freeze Hunter Bowler The Log Archer Queen
Bowler Freeze Hunter The Log Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze The Log
Bowler The Log
The Log
Freeze The Log
Bowler The Log
Ice Spirit Freeze Hunter
Bowler The Log
The Log Ice Spirit Freeze Hunter Bowler
The Log
Bowler
Bowler The Log
Archer Queen
Hunter Bowler The Log
Freeze
The Log
Hunter Bowler The Log
Bowler The Log
Freeze
Hunter Bowler The Log
Bowler The Log
Bowler The Log
Bowler The Log
The Log
Freeze The Log Ice Spirit Hunter Bowler
The Log Hunter Bowler
Bowler The Log
The Log
Hunter
Ice Spirit Freeze
Bowler
Hunter The Log
Ice Spirit Freeze
Bowler The Log
Ice Spirit Skeleton Army Freeze
Hunter Archer Queen
Freeze
The Log
Hunter Bowler
The Log Bowler
Archer Queen
Archer Queen
Ice Spirit Freeze Bowler The Log Archer Queen
Archer Queen
Freeze Bowler The Log Archer Queen

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