My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Valkyrie Fisherman Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Hog Rider Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Fisherman
Giant Snowball
Hog Rider Fisherman
Zap
Firecracker Fisherman
Barbarian Barrel
Ice Spirit Firecracker Valkyrie
The Log
Ice Spirit Firecracker Hog Rider Fisherman
Earthquake
Firecracker Hog Rider
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Firecracker Valkyrie Hog Rider Fisherman
Fireball
Firecracker Hog Rider Fisherman
Poison
Firecracker Fisherman
Lightning
Valkyrie Fisherman Archer Queen
Rocket
Valkyrie Hog Rider Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Royal Delivery Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Royal Delivery Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Firecracker Royal Delivery Fisherman Valkyrie Hog Rider Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Firecracker Royal Delivery

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Hog Rider Firecracker Fisherman
Firecracker
Hog Rider Ice Spirit Valkyrie Fisherman
Royal Delivery
Valkyrie
Ice Spirit Hog Rider Firecracker Fisherman Archer Queen
Hog Rider
Ice Spirit Firecracker Valkyrie The Log Archer Queen
The Log
Hog Rider Fisherman
Fisherman
Ice Spirit Firecracker Valkyrie The Log
Archer Queen
Valkyrie Hog Rider

Defense Synergies 4 14

Ice Spirit
Firecracker Royal Delivery Valkyrie The Log Fisherman Archer Queen
Firecracker
Valkyrie The Log Ice Spirit Royal Delivery Fisherman
Royal Delivery
Archer Queen Ice Spirit Firecracker Valkyrie The Log
Valkyrie
Firecracker Ice Spirit Royal Delivery The Log Fisherman Archer Queen
Hog Rider
The Log
Firecracker Archer Queen Ice Spirit Royal Delivery Valkyrie Fisherman
Fisherman
Ice Spirit Firecracker Valkyrie The Log
Archer Queen
Royal Delivery The Log Ice Spirit Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log
Ice Spirit Firecracker Royal Delivery Valkyrie The Log Fisherman
Fisherman Royal Delivery Valkyrie
Firecracker Valkyrie Fisherman
Firecracker Royal Delivery Valkyrie The Log
Royal Delivery The Log Firecracker Valkyrie
Ice Spirit Firecracker Royal Delivery
Valkyrie The Log
Fisherman Archer Queen
Ice Spirit Firecracker Royal Delivery Valkyrie Fisherman
Valkyrie Firecracker Royal Delivery The Log Fisherman
Firecracker Royal Delivery
Ice Spirit Royal Delivery Valkyrie The Log
Valkyrie Ice Spirit Firecracker Royal Delivery The Log
Ice Spirit Royal Delivery The Log Fisherman
Firecracker Royal Delivery Valkyrie Fisherman
Ice Spirit Royal Delivery Firecracker Valkyrie The Log Fisherman
Royal Delivery Valkyrie The Log Ice Spirit Firecracker Fisherman
Fisherman
Valkyrie Firecracker Royal Delivery The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Royal Delivery Fisherman
Royal Delivery Firecracker Valkyrie The Log Fisherman
Royal Delivery Ice Spirit Valkyrie The Log Fisherman
Valkyrie Royal Delivery The Log Fisherman
Royal Delivery Valkyrie Fisherman
Firecracker Royal Delivery Ice Spirit
Royal Delivery Valkyrie
Royal Delivery Valkyrie Fisherman
Royal Delivery Ice Spirit Firecracker Valkyrie The Log
Royal Delivery
Valkyrie
Royal Delivery Valkyrie The Log Archer Queen
Royal Delivery Valkyrie
Firecracker Valkyrie
Ice Spirit Firecracker Royal Delivery Valkyrie The Log Fisherman Archer Queen
Valkyrie Firecracker Royal Delivery The Log Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log Fisherman
The Log
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log
Firecracker Ice Spirit
Firecracker The Log
The Log Ice Spirit Firecracker
The Log Firecracker Fisherman
Fisherman
Firecracker Valkyrie The Log Fisherman
Firecracker Archer Queen
Firecracker The Log Fisherman
Firecracker Fisherman
Firecracker The Log Fisherman
Firecracker The Log
Firecracker The Log
Fisherman
Firecracker The Log Fisherman
Firecracker Valkyrie The Log
The Log
The Log Fisherman
The Log
Firecracker The Log Ice Spirit Valkyrie
Fisherman
Firecracker The Log Fisherman
The Log Fisherman
Firecracker The Log Fisherman
Firecracker
Ice Spirit Firecracker
The Log
Ice Spirit Firecracker
Firecracker The Log
Ice Spirit
Firecracker Archer Queen
The Log
Firecracker Valkyrie
The Log Firecracker
Archer Queen
Firecracker Archer Queen
Ice Spirit Firecracker The Log Archer Queen
Firecracker Archer Queen
Firecracker The Log Archer Queen

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